Player Matchup

Fenrir
Fenrir
Kinng Tigger
Fenrir
Level 72
God Stats
21W - 30L
1,418 SR
Queue Stats
387W - 554L
1,306 Elo+
Solo
Skadi
Skadi
Masked305
Skadi
Level 18
God Stats
8W - 4L
1,500 SR
Queue Stats
126W - 166L
1,201 Elo+
Solo
Kukulkan
Kukulkan
ThreadedDiablo
Kukulkan
Level 44
God Stats
16W - 21L
1,323 SR
Queue Stats
19W - 27L
1,161 Elo+
Solo
Team Averages
Level 45
1,414 SR
1,223 Elo+

VS

Team Averages
Level 53
1,411 SR
1,343 Elo+
Skadi
Skadi
Buschssss21
Skadi
Level 27
God Stats
8W - 7L
1,613 SR
Queue Stats
28W - 22L
1,389 Elo+
Party 1
Ao Kuang
Ao Kuang
Loui Tuesdays
Ao Kuang
Level 26
God Stats
11W - 18L
1,255 SR
Queue Stats
24W - 52L
1,123 Elo+
Solo
Ymir
Ymir
Rosco Sir
Ymir
Level 107
God Stats
0W - 5L
1,365 SR
Queue Stats
130W - 93L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
5 / 2 / 3
7,704
770
8,610
9,549
4,877
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
Masked305
Skadi
11
2 / 5 / 5
7,578
758
6,148
7,073
2,259
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
13
3 / 0 / 6
8,027
803
8,945
2,509
932
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 4
6,553
655
5,367
9,245
3,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Loui Tuesdays
Ao Kuang
10
6 / 2 / 1
7,834
783
4,454
11,908
5,939
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
10
0 / 3 / 5
6,965
697
3,737
8,901
8,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
10
Kills
7
7
Deaths
10
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Fenrir
5
2
3
3.25
L
Ao Kuang
Loui Tuesdays
Ao Kuang
6
2
1
3.25
W
Skadi
Masked305
Skadi
2
5
5
0.9
L
Ymir
0
3
5
0.83
W
Kukulkan
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,703
Damage
13,558
19,131
Taken
30,054
8,068
Mitigated
18,263
4,122
Healing
2,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,367
2,429
0
529
9,245
3,598
0
3,135
6,110
0
14,145
W
Fenrir
8,610
2,805
0
1,531
9,549
4,877
345
3,752
5,797
0
24,706
L
Ao Kuang
Loui Tuesdays
Ao Kuang
4,454
871
0
996
11,908
5,939
0
3,316
8,592
10,384
0
W
Skadi
Masked305
Skadi
6,148
2,307
0
1,016
7,073
2,259
225
3,929
3,144
0
17,526
L
Ymir
3,737
360
0
1,290
8,901
8,726
0
2,816
6,085
18,817
0
W
Kukulkan
8,945
1,198
984
591
2,509
932
436
1,168
1,341
30,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,309
Gold Earned
21,352
119
Minions Killed
73
8
Camps Cleared
2
572,061
Distance Traveled
529,298
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,553
655
24
2
0
160,832
0
W
Fenrir
7,704
770
27
3
3
198,472
1
L
Ao Kuang
7,834
783
17
2
1
196,591
0
W
Skadi
7,578
758
24
2
3
165,101
5
L
Ymir
6,965
697
32
3
1
171,875
0
W
Kukulkan
8,027
803
68
7
2
208,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role