Player Matchup

Set
Set
 
Set
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
InaNutChell
Cupid
Level 82
God Stats
0W - 2L
1,094 SR
Queue Stats
219W - 253L
1,300 Elo+
Solo
Da Ji
Da Ji
PACIF1C CHIEF
Da Ji
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 34L
1,448 Elo+
Party 1
Danzaburou
Danzaburou
Razor808
Danzaburou
Level 108
God Stats
0W - 1L
1,548 SR
Queue Stats
26W - 17L
1,498 Elo+
Party 1
Izanami
Izanami
WeighVee
Izanami
Level 28
God Stats
0W - 1L
1,217 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 75
1,372 SR
1,449 Elo+

VS

Team Averages
Level 99
1,355 SR
1,446 Elo+
Cupid
Cupid
MCane19
Cupid
Level 134
God Stats
1W - 1L
1,327 SR
Queue Stats
165W - 189L
1,341 Elo+
Solo
Sol
Sol
Pdro4108
Sol
Level 109
God Stats
3W - 8L
1,255 SR
Queue Stats
210W - 221L
1,407 Elo+
Solo
Nu Wa
Nu Wa
ScrubADubb151
Nu Wa
Level 63
God Stats
2W - 3L
1,305 SR
Queue Stats
87W - 114L
1,356 Elo+
Solo
Geb
Geb
banban9536
Geb
Level 67
God Stats
1W - 0L
1,376 SR
Queue Stats
5W - 1L
1,746 Elo+
Solo
Izanami
Izanami
sadbihour
Izanami
Level 124
God Stats
10W - 8L
1,512 SR
Queue Stats
313W - 313L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
5 / 4 / 12
10,883
837
7,418
23,241
14,577
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 4 / 15
9,310
716
4,229
12,496
5,787
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 7 / 9
9,401
723
10,716
15,652
10,297
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Razor808
Danzaburou
18
8 / 4 / 5
10,527
810
16,659
14,656
5,354
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
WeighVee
Izanami
17
2 / 4 / 11
9,699
746
8,697
12,162
4,405
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
MCane19
Cupid
18
4 / 3 / 16
10,602
816
9,832
9,890
4,766
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
2 / 3 / 15
9,738
749
7,251
7,599
2,875
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 5 / 15
10,969
844
20,547
10,844
4,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 15
10,613
816
11,579
16,449
24,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
sadbihour
Izanami
19
10 / 6 / 10
11,763
905
17,371
12,337
5,321
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
94
21
Kills
23
23
Deaths
21
52
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
5
4
12
2.75
L
2
4
15
2.38
W
Cupid
MCane19
Cupid
4
3
16
4
L
4
7
9
1.21
W
2
3
15
3.17
L
Danzaburou
Razor808
Danzaburou
8
4
5
2.63
W
5
5
15
2.5
L
Izanami
WeighVee
Izanami
2
4
11
1.88
W
2
4
15
2.38
W
Izanami
sadbihour
Izanami
10
6
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,719
Damage
66,580
78,207
Taken
57,119
40,420
Mitigated
42,373
34,821
Healing
17,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
7,418
2,947
3,914
8,498
23,241
14,577
234
8,917
14,324
0
23,614
L
4,229
2,584
3,386
3,368
12,496
5,787
123
7,137
5,359
0
17,606
W
Cupid
MCane19
Cupid
9,832
4,185
3,776
3,105
9,890
4,766
964
0
9,890
0
24,825
L
10,716
845
1,916
3,466
15,652
10,297
150
7,925
7,727
0
17,522
W
7,251
392
1,297
1,006
7,599
2,875
335
0
7,599
14,863
0
L
Danzaburou
Razor808
Danzaburou
16,659
6,870
2,506
5,269
14,656
5,354
1,207
8,973
5,683
0
44,048
W
20,547
8,856
939
1,841
10,844
4,465
1,384
0
10,844
39,987
0
L
Izanami
WeighVee
Izanami
8,697
4,431
0
2,498
12,162
4,405
1,022
6,425
5,737
0
29,850
W
11,579
1,043
901
3,186
16,449
24,946
237
0
16,449
17,384
0
W
Izanami
sadbihour
Izanami
17,371
12,151
1,061
563
12,337
5,321
2,533
0
12,337
0
39,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,820
Gold Earned
53,685
174
Minions Killed
159
0
Camps Cleared
0
1,185,125
Distance Traveled
1,253,058
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,883
837
26
2
0
262,388
0
L
Cupid
9,310
716
22
2
0
248,621
0
W
Cupid
10,602
816
41
3
0
267,013
0
L
Da Ji
9,401
723
13
1
0
229,239
2
W
Sol
9,738
749
13
1
0
281,740
0
L
Danzaburou
10,527
810
59
5
0
226,468
1
W
Nu Wa
10,969
844
35
3
0
215,668
0
L
Izanami
9,699
746
54
4
0
218,409
0
W
Geb
10,613
816
2
0
0
269,554
0
W
Izanami
11,763
905
68
5
0
219,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role