Player Matchup

Izanami
Izanami
AmNoobNoKillPlz
Izanami
Level 35
God Stats
17W - 10L
1,636 SR
Queue Stats
123W - 107L
1,510 Elo+
Party 1
Osiris
Osiris
MeleeMiner
Osiris
Level 111
God Stats
3W - 4L
1,545 SR
Queue Stats
301W - 238L
1,570 Elo+
Party 1
Thoth
Thoth
MontagHappy
Thoth
Level 43
God Stats
8W - 8L
1,572 SR
Queue Stats
146W - 117L
1,538 Elo+
Party 1
Thor
Thor
Palafex
Thor
Level 104
God Stats
3W - 5L
1,440 SR
Queue Stats
222W - 188L
1,610 Elo+
Party 1
Sylvanus
Sylvanus
bannanar
Sylvanus
Level 77
God Stats
23W - 12L
1,704 SR
Queue Stats
156W - 139L
1,550 Elo+
Party 1
Team Averages
Level 74
1,580 SR
1,556 Elo+

VS

Team Averages
Level 106
1,535 SR
1,627 Elo+
Cerberus
Cerberus
Bunghole
Cerberus
Level 160
God Stats
1W - 0L
1,305 SR
Queue Stats
101W - 69L
1,711 Elo+
Party 2
Heimdallr
Heimdallr
Flysisu5982
Heimdallr
Level 40
God Stats
8W - 19L
1,420 SR
Queue Stats
69W - 101L
1,387 Elo+
Solo
Eset
Eset
GetHighAndSleep
Eset
Level 160
God Stats
10W - 3L
1,737 SR
Queue Stats
462W - 247L
1,656 Elo+
Party 2
Geb
Geb
SuAltezaReal
Geb
Level 144
God Stats
29W - 19L
1,713 SR
Queue Stats
630W - 345L
1,690 Elo+
Party 2
Cliodhna
Cliodhna
llIMarIlI
Cliodhna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 40L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 1
8,487
530
10,724
9,158
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Osiris
MeleeMiner
Osiris
14
4 / 3 / 2
8,563
535
9,025
12,548
8,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 5
6,797
425
7,308
7,520
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
Palafex
Thor
11
1 / 5 / 9
7,010
438
6,503
13,409
7,902
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
bannanar
Sylvanus
12
1 / 8 / 2
7,318
457
4,897
15,067
5,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bunghole
Cerberus
15
7 / 1 / 8
9,462
591
11,833
11,429
10,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Flysisu5982
Heimdallr
13
1 / 4 / 6
8,172
511
4,809
8,761
2,678
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
8 / 2 / 4
8,620
539
14,830
8,575
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 13
6,570
411
6,010
13,386
10,359
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
llIMarIlI
Cliodhna
14
5 / 4 / 9
8,651
541
8,342
12,121
3,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
61
14
Kills
21
21
Deaths
14
19
Assists
40
Player
Kills
Deaths
Assists
KDA
L
7
2
1
3.75
W
Cerberus
Bunghole
Cerberus
7
1
8
11
W
Heimdallr
Flysisu5982
Heimdallr
1
4
6
1
W
8
2
4
5
L
Osiris
MeleeMiner
Osiris
4
3
2
1.67
L
1
3
5
1.17
L
Thor
Palafex
Thor
1
5
9
1.1
W
0
3
13
2.17
L
Sylvanus
bannanar
Sylvanus
1
8
2
0.25
W
Cliodhna
llIMarIlI
Cliodhna
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,457
Damage
45,824
57,702
Taken
54,272
27,292
Mitigated
30,089
13,157
Healing
16,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,724
6,200
36
2,541
9,158
2,831
1,036
2,565
6,500
0
56,265
W
Cerberus
Bunghole
Cerberus
11,833
884
0
5,693
11,429
10,148
0
1,472
9,957
58,855
0
W
Heimdallr
Flysisu5982
Heimdallr
4,809
2,600
0
949
8,761
2,678
1,498
317
8,444
112
46,689
W
14,830
1,098
886
1,329
8,575
3,018
0
3,323
5,252
63,363
0
L
Osiris
MeleeMiner
Osiris
9,025
3,391
270
3,735
12,548
8,938
0
6,338
5,552
0
42,320
L
7,308
124
0
1,488
7,520
2,056
0
4,700
2,820
32,892
0
L
Thor
Palafex
Thor
6,503
1,754
150
853
13,409
7,902
0
8,028
5,258
0
21,574
W
6,010
405
1,060
1,972
13,386
10,359
0
4,310
9,076
13,075
0
L
Sylvanus
bannanar
Sylvanus
4,897
1,023
849
3,235
15,067
5,565
0
10,075
4,754
28,321
10,543
W
Cliodhna
llIMarIlI
Cliodhna
8,342
962
0
4,266
12,121
3,886
0
2,407
9,714
0
56,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,175
Gold Earned
41,475
350
Minions Killed
444
0
Camps Cleared
0
1,570,641
Distance Traveled
1,578,081
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,487
530
122
8
0
340,195
3
W
Cerberus
9,462
591
129
8
0
323,687
1
W
Heimdallr
8,172
511
92
6
0
265,001
2
W
Eset
8,620
539
117
7
0
321,542
2
L
Osiris
8,563
535
83
5
0
350,326
5
L
Thoth
6,797
425
60
4
0
308,396
4
L
Thor
7,010
438
18
1
0
290,342
3
W
Geb
6,570
411
8
1
0
334,424
8
L
Sylvanus
7,318
457
67
4
0
281,382
3
W
Cliodhna
8,651
541
98
6
0
333,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role