Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Cant Lift
Medusa
Level 145
God Stats
1W - 1L
1,226 SR
Queue Stats
410W - 428L
1,470 Elo+
Party 1
Apollo
Apollo
EveOfTheEnd
Apollo
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,483 Elo+
Party 1
Raijin
Raijin
Kowicks
Raijin
Level 110
God Stats
2W - 5L
1,252 SR
Queue Stats
195W - 222L
1,470 Elo+
Solo
Athena
Athena
XXKiraXX2774
Athena
Level 124
God Stats
4W - 5L
1,322 SR
Queue Stats
445W - 437L
1,464 Elo+
Solo
Team Averages
Level 130
1,360 SR
1,478 Elo+

VS

Team Averages
Level 63
1,525 SR
1,410 Elo+
Arachne
Arachne
DandeTheLion95
Arachne
Level 111
God Stats
1W - 3L
1,428 SR
Queue Stats
31W - 46L
1,294 Elo+
Party 2
Hun Batz
Hun Batz
OneUglyBarnacle
Hun Batz
Level 128
God Stats
0W - 1L
1,699 SR
Queue Stats
14W - 14L
1,476 Elo+
Party 2
Fenrir
Fenrir
Rain3371
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,366 Elo+
Party 2
Heimdallr
Heimdallr
ZanderUchiha
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 81L
1,414 Elo+
Party 2
Vamana
Vamana
johnwickisback
Vamana
Level 29
God Stats
4W - 8L
1,496 SR
Queue Stats
119W - 125L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
8 / 1 / 9
9,775
978
12,017
7,547
3,351
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
Cant Lift
Medusa
13
1 / 2 / 6
7,847
785
5,965
5,578
2,074
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
15
4 / 2 / 11
8,900
890
6,413
7,729
3,079
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
Kowicks
Raijin
17
5 / 2 / 13
9,911
991
9,866
8,295
3,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
16
3 / 2 / 16
9,095
910
10,149
8,853
12,752
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
6,642
664
3,678
7,601
2,658
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
14
5 / 5 / 1
8,484
848
9,208
10,322
3,374
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
Rain3371
Fenrir
12
0 / 3 / 4
6,640
664
1,216
5,391
3,409
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
ZanderUchiha
Heimdallr
13
3 / 6 / 4
7,514
751
7,128
9,924
3,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 3 / 7
8,205
821
10,726
15,672
15,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
29
21
Kills
9
9
Deaths
21
55
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
8
1
9
12.5
W
Medusa
Cant Lift
Medusa
1
2
6
2
L
0
4
4
0.5
W
Apollo
4
2
11
4.75
W
Raijin
Kowicks
Raijin
5
2
13
5.75
L
Hun Batz
5
5
1
1.1
L
Fenrir
Rain3371
Fenrir
0
3
4
0.67
W
Athena
3
2
16
5.5
L
Heimdallr
ZanderUchiha
Heimdallr
3
6
4
0.83
L
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,410
Damage
31,956
38,002
Taken
48,910
24,391
Mitigated
29,164
16,091
Healing
12,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
12,017
3,862
706
1,413
7,547
3,351
1,262
0
7,547
0
24,619
W
Medusa
Cant Lift
Medusa
5,965
2,709
2,911
1,061
5,578
2,074
1,283
0
5,578
0
16,456
L
3,678
2,319
225
1,752
7,601
2,658
0
1,826
5,665
0
7,791
W
Apollo
6,413
2,855
1,880
1,853
7,729
3,079
1,267
0
7,729
0
14,360
W
Raijin
Kowicks
Raijin
9,866
772
840
1,793
8,295
3,135
1,179
0
8,295
26,874
0
L
Hun Batz
9,208
288
0
1,160
10,322
3,374
0
2,754
7,422
0
14,386
L
Fenrir
Rain3371
Fenrir
1,216
481
0
96
5,391
3,409
0
2,565
2,736
0
3,504
W
Athena
10,149
1,189
1,814
1,820
8,853
12,752
96
0
8,853
15,182
0
L
Heimdallr
ZanderUchiha
Heimdallr
7,128
2,358
0
774
9,924
3,854
0
6,328
3,448
0
16,444
L
10,726
3,368
973
7,514
15,672
15,869
0
5,573
9,624
0
27,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,528
Gold Earned
37,485
137
Minions Killed
78
0
Camps Cleared
0
959,551
Distance Traveled
849,225
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,775
978
28
3
0
173,856
0
W
Medusa
7,847
785
27
3
0
207,456
2
L
Arachne
6,642
664
15
2
0
169,068
0
W
Apollo
8,900
890
25
3
0
181,880
1
W
Raijin
9,911
991
47
5
0
188,064
0
L
Hun Batz
8,484
848
11
1
0
165,613
1
L
Fenrir
6,640
664
10
1
0
142,570
0
W
Athena
9,095
910
10
1
0
208,295
0
L
Heimdallr
7,514
751
20
2
0
163,244
0
L
Vamana
8,205
821
22
2
0
208,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role