Player Matchup

Nu Wa
Nu Wa
Britespott
Nu Wa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,641 Elo+
Solo
Nike
Nike
Gakhi
Nike
Level 28
God Stats
5W - 8L
1,381 SR
Queue Stats
122W - 113L
1,564 Elo+
Solo
Tsukuyomi
Tsukuyomi
cvillegas001
Tsukuyomi
Level 25
God Stats
8W - 2L
1,663 SR
Queue Stats
57W - 43L
1,587 Elo+
Solo
Neith
Neith
fakecarlos
Neith
Level 4
God Stats
3W - 4L
1,500 SR
Queue Stats
12W - 11L
1,611 Elo+
Party 3
Ares
Ares
jrgrtr100
Ares
Level 114
God Stats
5W - 1L
1,583 SR
Queue Stats
624W - 720L
1,476 Elo+
Party 3
Team Averages
Level 39
1,525 SR
1,576 Elo+

VS

Team Averages
Level 25
1,718 SR
1,578 Elo+
Merlin
Merlin
AQuietOwl
Merlin
Level 22
God Stats
13W - 10L
1,678 SR
Queue Stats
59W - 47L
1,649 Elo+
Party 1
Skadi
Skadi
ASmallTadpole
Skadi
Level 28
God Stats
1W - 1L
1,814 SR
Queue Stats
107W - 86L
1,629 Elo+
Party 1
Gilgamesh
Gilgamesh
Foulball122
Gilgamesh
Level 29
God Stats
25W - 26L
1,466 SR
Queue Stats
123W - 132L
1,489 Elo+
Party 2
Bellona
Bellona
RicardoD
Bellona
Level 25
God Stats
5W - 2L
1,883 SR
Queue Stats
68W - 54L
1,605 Elo+
Party 1
Ymir
Ymir
wobbs299
Ymir
Level 19
God Stats
39W - 31L
1,750 SR
Queue Stats
300W - 288L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
5 / 4 / 8
11,142
619
13,491
8,432
3,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
Gakhi
Nike
17
5 / 2 / 2
10,904
606
11,011
13,453
8,118
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
cvillegas001
Tsukuyomi
14
4 / 4 / 8
9,116
506
8,180
14,538
5,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
18
8 / 1 / 8
11,436
635
13,586
8,665
3,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ares
16
8 / 2 / 10
10,655
592
14,090
17,208
16,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AQuietOwl
Merlin
15
3 / 8 / 2
9,011
501
7,447
15,438
5,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 6 / 0
6,991
388
5,455
12,540
2,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gilgamesh
Foulball122
Gilgamesh
13
6 / 7 / 3
8,876
493
10,535
20,431
5,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
RicardoD
Bellona
15
2 / 3 / 4
8,730
485
7,947
16,404
11,391
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
12
1 / 7 / 3
7,741
430
4,646
17,498
12,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
30
Kills
12
13
Deaths
31
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
AQuietOwl
Merlin
3
8
2
0.5
L
0
6
0
0
W
Nu Wa
5
4
8
2.25
L
Gilgamesh
Foulball122
Gilgamesh
6
7
3
1.07
W
Nike
Gakhi
Nike
5
2
2
3
L
Bellona
RicardoD
Bellona
2
3
4
1.33
W
Tsukuyomi
cvillegas001
Tsukuyomi
4
4
8
2
W
Neith
8
1
8
12
W
Ares
8
2
10
6.5
L
Ymir
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,358
Damage
36,030
62,296
Taken
82,311
36,109
Mitigated
37,243
13,965
Healing
13,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AQuietOwl
Merlin
7,447
432
0
2,304
15,438
5,076
0
7,239
7,881
65,911
0
L
5,455
2,532
0
2,868
12,540
2,855
0
2,491
9,875
0
38,437
W
Nu Wa
13,491
2,382
0
750
8,432
3,435
2,312
3,216
5,048
84,023
0
L
Gilgamesh
Foulball122
Gilgamesh
10,535
2,967
0
2,437
20,431
5,055
0
7,093
13,101
0
47,286
W
Nike
Gakhi
Nike
11,011
1,316
0
1,710
13,453
8,118
770
921
12,530
6,113
65,127
L
Bellona
RicardoD
Bellona
7,947
1,743
0
4,537
16,404
11,391
0
3,927
12,283
0
38,222
W
Tsukuyomi
cvillegas001
Tsukuyomi
8,180
1,606
0
3,977
14,538
5,476
608
1,892
12,464
0
48,170
W
Neith
13,586
4,087
0
2,799
8,665
3,035
1,257
1,863
6,740
0
81,766
W
Ares
14,090
779
0
4,729
17,208
16,045
781
3,689
13,421
47,720
0
L
Ymir
4,646
1,308
0
1,045
17,498
12,866
0
7,257
10,015
20,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,253
Gold Earned
41,349
591
Minions Killed
392
0
Camps Cleared
0
1,672,636
Distance Traveled
1,622,837
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,011
501
128
7
0
274,406
4
L
Skadi
6,991
388
70
4
0
291,928
2
W
Nu Wa
11,142
619
164
9
0
321,393
5
L
Gilgamesh
8,876
493
79
4
0
363,288
1
W
Nike
10,904
606
159
9
0
329,704
0
L
Bellona
8,730
485
84
5
0
351,083
4
W
Tsukuyomi
9,116
506
70
4
0
345,921
1
W
Neith
11,436
635
135
8
0
323,009
3
W
Ares
10,655
592
63
4
0
352,609
1
L
Ymir
7,741
430
31
2
0
342,132
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role