Player Matchup

Aphrodite
Aphrodite
Cris318
Aphrodite
Level 22
God Stats
11W - 6L
1,565 SR
Queue Stats
32W - 32L
1,538 Elo+
Party 2
Loki
Loki
Drj299an
Loki
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 31L
1,412 Elo+
Party 2
Ares
Ares
StevTheRev
Ares
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 8L
1,234 Elo+
Party 2
Odin
Odin
Takan12
Odin
Level 29
God Stats
23W - 14L
1,575 SR
Queue Stats
292W - 263L
1,513 Elo+
Solo
Medusa
Medusa
aquaga123
Medusa
Level 48
God Stats
1W - 0L
1,577 SR
Queue Stats
15W - 18L
1,536 Elo+
Party 2
Team Averages
Level 42
1,543 SR
1,446 Elo+

VS

Team Averages
Level 18
1,534 SR
1,429 Elo+
Hel
Hel
Indycloud
Hel
Level 5
God Stats
4W - 9L
1,582 SR
Queue Stats
14W - 29L
1,685 Elo+
Party 1
Skadi
Skadi
JPrincessa
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,264 Elo+
Party 3
Achilles
Achilles
TranquilFox
Achilles
Level 26
God Stats
4W - 3L
1,725 SR
Queue Stats
21W - 44L
1,387 Elo+
Party 1
Kukulkan
Kukulkan
VirusDoctor
Kukulkan
Level 49
God Stats
0W - 2L
1,361 SR
Queue Stats
15W - 30L
1,239 Elo+
Party 3
Thor
Thor
XenonHellsing
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cris318
Aphrodite
17
3 / 4 / 22
9,999
1,000
11,821
12,801
10,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
17
8 / 2 / 20
10,708
1,071
7,275
6,729
2,738
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 2 / 21
11,520
1,152
9,777
11,716
14,068
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
Takan12
Odin
17
7 / 0 / 20
10,903
1,090
13,930
11,301
12,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
aquaga123
Medusa
17
7 / 3 / 17
11,185
1,119
14,986
8,970
4,018
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

283

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 5
9,764
976
8,879
11,875
5,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
15
0 / 7 / 8
8,670
867
5,112
11,783
4,748
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
TranquilFox
Achilles
16
3 / 6 / 8
10,116
1,012
6,728
15,845
17,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
VirusDoctor
Kukulkan
15
0 / 5 / 8
9,024
902
11,426
9,271
3,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 4 / 4
10,689
1,069
15,888
12,878
5,846
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
44
30
Kills
11
11
Deaths
30
100
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Cris318
Aphrodite
3
4
22
3.5
W
Loki
8
2
20
9
L
3
8
5
0.69
L
Skadi
0
7
8
0.57
W
5
2
21
7.75
W
Odin
Takan12
Odin
7
0
20
17
L
Achilles
TranquilFox
Achilles
3
6
8
1.17
L
Kukulkan
VirusDoctor
Kukulkan
0
5
8
0.8
L
5
4
4
1.75
W
Medusa
aquaga123
Medusa
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,789
Damage
48,033
51,517
Taken
61,652
44,200
Mitigated
37,837
10,744
Healing
7,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Cris318
Aphrodite
11,821
2,000
3,360
4,994
12,801
10,695
0
3,887
8,347
32,540
0
W
Loki
7,275
2,187
52
237
6,729
2,738
0
1,535
5,095
0
17,713
L
8,879
1,001
3,749
2,792
11,875
5,322
0
3,635
8,240
23,574
0
L
Skadi
5,112
2,850
0
110
11,783
4,748
0
3,307
8,476
0
8,287
W
9,777
1,527
0
1,104
11,716
14,068
0
5,966
5,448
16,467
0
W
Odin
Takan12
Odin
13,930
1,653
0
43
11,301
12,681
0
4,548
6,295
165
23,970
L
Achilles
TranquilFox
Achilles
6,728
1,643
0
702
15,845
17,978
0
7,088
8,757
0
11,566
L
Kukulkan
VirusDoctor
Kukulkan
11,426
790
0
260
9,271
3,943
0
4,260
5,011
41,743
0
L
15,888
3,018
0
70
12,878
5,846
0
3,473
9,405
0
26,529
W
Medusa
aquaga123
Medusa
14,986
8,666
0
954
8,970
4,018
0
3,569
5,263
0
32,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,315
Gold Earned
48,263
146
Minions Killed
146
10
Camps Cleared
6
974,657
Distance Traveled
880,470
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,999
1,000
47
5
2
181,520
1
W
Loki
10,708
1,071
19
2
3
189,727
0
L
Hel
9,764
976
37
4
1
170,113
0
L
Skadi
8,670
867
4
0
0
169,291
0
W
Ares
11,520
1,152
15
2
1
197,757
2
W
Odin
10,903
1,090
30
3
1
221,394
1
L
Achilles
10,116
1,012
9
1
1
181,699
0
L
Kukulkan
9,024
902
71
7
1
175,429
0
L
Thor
10,689
1,069
25
3
3
183,938
0
W
Medusa
11,185
1,119
35
4
3
184,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role