Player Matchup

Khepri
Khepri
Garbagecan14
Khepri
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 63L
1,662 Elo+
Party 1
Mercury
Mercury
Katastrephy
Mercury
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 110L
1,653 Elo+
Party 1
Cupid
Cupid
LizardmanKing31
Cupid
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 12L
1,724 Elo+
Party 1
Izanami
Izanami
PITT665
Izanami
Level 129
God Stats
4W - 2L
1,567 SR
Queue Stats
343W - 305L
1,574 Elo+
Party 1
Osiris
Osiris
dreamkiller2667
Osiris
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 43L
1,639 Elo+
Party 1
Team Averages
Level 82
1,513 SR
1,650 Elo+

VS

Team Averages
Level 94
1,414 SR
1,427 Elo+
Agni
Agni
ChillinKillins2
Agni
Level 80
God Stats
0W - 2L
1,278 SR
Queue Stats
42W - 56L
1,393 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jack No Chaser
Tsukuyomi
Level 95
God Stats
2W - 8L
1,550 SR
Queue Stats
376W - 397L
1,428 Elo+
Solo
Janus
Janus
Rampante
Janus
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
472W - 515L
1,426 Elo+
Solo
Olorun
Olorun
TRsaVi
Olorun
Level 27
God Stats
0W - 1L
1,243 SR
Queue Stats
31W - 40L
1,461 Elo+
Solo
Hun Batz
Hun Batz
nnamats
Hun Batz
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
266W - 307L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
6 / 3 / 22
10,506
955
7,219
16,401
22,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Katastrephy
Mercury
15
5 / 4 / 18
9,179
834
9,113
10,093
5,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 4 / 16
9,539
867
8,303
9,355
3,757
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
PITT665
Izanami
18
9 / 2 / 20
10,679
971
15,466
11,571
5,601
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
8 / 3 / 13
10,291
936
8,432
10,819
10,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 9
8,769
797
6,990
9,485
3,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
Jack No Chaser
Tsukuyomi
11
2 / 9 / 7
7,405
673
7,119
11,559
3,890
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Rampante
Janus
18
7 / 4 / 3
10,827
984
13,747
10,029
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
TRsaVi
Olorun
15
4 / 6 / 7
9,190
835
10,727
10,694
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
nnamats
Hun Batz
14
0 / 7 / 12
8,021
729
4,649
11,856
4,468
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
54
33
Kills
16
16
Deaths
34
89
Assists
38
Player
Kills
Deaths
Assists
KDA
L
3
8
9
0.94
W
Khepri
6
3
22
5.67
L
Tsukuyomi
Jack No Chaser
Tsukuyomi
2
9
7
0.61
W
Mercury
Katastrephy
Mercury
5
4
18
3.5
W
5
4
16
3.25
W
Izanami
PITT665
Izanami
9
2
20
9.5
L
Janus
Rampante
Janus
7
4
3
2.13
L
Olorun
TRsaVi
Olorun
4
6
7
1.25
W
8
3
13
4.83
L
Hun Batz
nnamats
Hun Batz
0
7
12
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,533
Damage
43,232
58,239
Taken
53,623
48,443
Mitigated
18,986
23,311
Healing
9,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,990
455
458
509
9,485
3,174
313
1,067
8,166
13,436
0
W
Khepri
7,219
715
1,932
3,924
16,401
22,383
335
8,582
7,268
13,316
0
L
Tsukuyomi
Jack No Chaser
Tsukuyomi
7,119
2,347
94
587
11,559
3,890
0
1,030
10,152
0
10,459
W
Mercury
Katastrephy
Mercury
9,113
1,688
2,058
1,587
10,093
5,728
1,028
3,354
6,617
0
13,895
W
8,303
4,966
3,032
3,023
9,355
3,757
1,457
6,145
2,825
0
16,594
W
Izanami
PITT665
Izanami
15,466
7,645
1,384
3,438
11,571
5,601
1,860
5,344
5,857
0
43,901
L
Janus
Rampante
Janus
13,747
366
236
2,550
10,029
3,571
307
1,834
7,851
31,208
0
L
Olorun
TRsaVi
Olorun
10,727
3,860
1,327
1,626
10,694
3,883
540
1,605
8,778
21,993
0
W
8,432
2,797
1,333
1,600
10,819
10,974
1,076
6,117
4,208
0
18,404
L
Hun Batz
nnamats
Hun Batz
4,649
239
723
1,024
11,856
4,468
58
1,683
9,919
0
10,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,194
Gold Earned
44,212
113
Minions Killed
106
0
Camps Cleared
0
1,086,759
Distance Traveled
763,856
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,769
797
7
1
0
138,330
0
W
Khepri
10,506
955
14
1
0
220,376
2
L
Tsukuyomi
7,405
673
8
1
0
115,609
0
W
Mercury
9,179
834
6
1
0
233,622
0
W
Cupid
9,539
867
18
2
0
215,102
0
W
Izanami
10,679
971
56
5
0
206,161
4
L
Janus
10,827
984
50
5
0
197,384
0
L
Olorun
9,190
835
32
3
0
160,145
0
W
Osiris
10,291
936
19
2
0
211,498
0
L
Hun Batz
8,021
729
9
1
0
152,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role