Player Matchup

Thor
Thor
Itachi20Uchiha
Thor
Level 129
God Stats
2W - 4L
1,366 SR
Queue Stats
125W - 89L
1,586 Elo+
Party 1
Athena
Athena
Kami
Athena
Level 99
God Stats
1W - 1L
1,446 SR
Queue Stats
160W - 137L
1,557 Elo+
Party 1
Discordia
Discordia
Keav
Discordia
Level 83
God Stats
1W - 1L
1,542 SR
Queue Stats
26W - 19L
1,592 Elo+
Party 1
Team Averages
Level 104
1,451 SR
1,578 Elo+

VS

Team Averages
Level 62
1,428 SR
1,467 Elo+
Janus
Janus
FerdaBeezos
Janus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,661 Elo+
Party 2
Geb
Geb
GIGGiTY2gOO11
Geb
Level 107
God Stats
0W - 2L
1,502 SR
Queue Stats
21W - 30L
1,489 Elo+
Party 2
Skadi
Skadi
MagiBrando
Skadi
Level 24
God Stats
2W - 9L
1,283 SR
Queue Stats
76W - 126L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 3 / 4
10,956
730
19,612
12,187
6,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Kami
Athena
14
2 / 1 / 12
10,421
695
8,748
18,326
18,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Keav
Discordia
14
4 / 5 / 8
9,915
661
11,020
8,960
3,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 4
8,518
568
8,377
12,983
3,397
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 5 / 5
9,765
651
10,084
14,165
12,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
14
6 / 4 / 2
10,386
692
10,056
17,033
5,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
16
Kills
9
9
Deaths
16
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
L
2
5
5
0.9
W
10
3
4
4
W
Athena
Kami
Athena
2
1
12
8
W
Discordia
Keav
Discordia
4
5
8
1.6
L
Skadi
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,380
Damage
28,517
39,473
Taken
44,181
29,137
Mitigated
21,081
10,185
Healing
7,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,377
700
280
1,310
12,983
3,397
205
7,153
5,403
23,530
0
L
10,084
1,620
723
1,660
14,165
12,497
52
5,023
8,785
24,391
0
W
19,612
2,973
0
1,990
12,187
6,956
0
6,837
5,350
0
32,266
W
Athena
Kami
Athena
8,748
1,434
0
6,956
18,326
18,805
177
8,397
9,929
18,756
0
W
Discordia
Keav
Discordia
11,020
512
570
669
8,960
3,376
530
3,475
5,485
32,089
0
L
Skadi
10,056
5,993
0
3,398
17,033
5,187
0
8,320
8,246
0
34,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,292
Gold Earned
28,669
102
Minions Killed
125
5
Camps Cleared
6
737,383
Distance Traveled
707,343
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,518
568
33
2
1
230,813
0
L
Geb
9,765
651
28
2
0
246,735
4
W
Thor
10,956
730
31
2
2
244,238
0
W
Athena
10,421
695
22
1
2
268,623
1
W
Discordia
9,915
661
49
3
1
224,522
0
L
Skadi
10,386
692
64
4
5
229,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role