Player Matchup

Skadi
Skadi
Blueguy256
Skadi
Level 3
God Stats
2W - 3L
1,613 SR
Queue Stats
2W - 3L
1,655 Elo+
Party 1
Tyr
Tyr
MrLenin
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Khepri
Khepri
TropicaiNinja
Khepri
Level 155
God Stats
0W - 1L
1,520 SR
Queue Stats
39W - 25L
1,574 Elo+
Party 1
Fenrir
Fenrir
derekbruh
Fenrir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 12L
1,655 Elo+
Party 1
Merlin
Merlin
espada983
Merlin
Level 4
God Stats
12W - 15L
1,500 SR
Queue Stats
18W - 19L
1,655 Elo+
Party 1
Team Averages
Level 37
1,527 SR
1,607 Elo+

VS

Team Averages
Level 14
1,500 SR
1,430 Elo+
Cerberus
Cerberus
FugginGlowWorm
Cerberus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,448 Elo+
Solo
Tsukuyomi
Tsukuyomi
GoldenUwU
Tsukuyomi
Level 20
God Stats
22W - 12L
1,702 SR
Queue Stats
42W - 39L
1,485 Elo+
Party 2
Awilix
Awilix
SuckLemon
Awilix
Level 29
God Stats
2W - 0L
1,502 SR
Queue Stats
117W - 100L
1,506 Elo+
Party 2
Skadi
Skadi
iSkadiJG
Skadi
Level 3
God Stats
16W - 9L
1,467 SR
Queue Stats
19W - 10L
1,441 Elo+
Solo
Neith
Neith
kfcneal
Neith
Level 5
God Stats
1W - 1L
1,332 SR
Queue Stats
5W - 7L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
2 / 7 / 0
7,864
437
6,376
11,759
2,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tyr
13
0 / 6 / 4
7,699
428
3,528
12,740
10,593
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
3 / 3 / 5
8,417
468
5,594
10,175
13,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
derekbruh
Fenrir
13
4 / 8 / 4
8,480
471
8,551
15,299
5,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
espada983
Merlin
11
1 / 9 / 5
7,050
392
5,485
11,595
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
1 / 3 / 11
8,460
470
10,381
15,809
12,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
GoldenUwU
Tsukuyomi
17
11 / 4 / 3
11,040
613
8,026
12,859
4,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
SuckLemon
Awilix
19
5 / 1 / 9
11,567
643
6,435
12,050
4,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
iSkadiJG
Skadi
20
10 / 1 / 4
12,347
686
13,676
9,521
5,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
kfcneal
Neith
15
6 / 1 / 7
10,914
606
11,337
5,790
2,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
67
10
Kills
33
33
Deaths
10
18
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Skadi
2
7
0
0.29
W
Cerberus
1
3
11
2.17
W
Tsukuyomi
GoldenUwU
Tsukuyomi
11
4
3
3.13
L
Tyr
0
6
4
0.33
W
Awilix
SuckLemon
Awilix
5
1
9
9.5
L
3
3
5
1.83
L
Fenrir
derekbruh
Fenrir
4
8
4
0.75
L
Merlin
espada983
Merlin
1
9
5
0.39
W
Skadi
iSkadiJG
Skadi
10
1
4
12
W
Neith
kfcneal
Neith
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,534
Damage
49,855
61,568
Taken
56,029
34,141
Mitigated
30,128
6,103
Healing
18,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
6,376
2,852
0
886
11,759
2,888
0
1,255
10,329
0
45,161
W
Cerberus
10,381
586
0
3,480
15,809
12,771
239
4,211
11,330
28,936
0
W
Tsukuyomi
GoldenUwU
Tsukuyomi
8,026
1,546
0
4,407
12,859
4,741
30
2,415
10,289
0
63,565
L
Tyr
3,528
687
0
1,561
12,740
10,593
0
1,041
11,541
0
32,898
W
Awilix
SuckLemon
Awilix
6,435
3,658
0
5,203
12,050
4,766
1,581
1,572
10,360
0
80,928
L
5,594
972
0
1,016
10,175
13,057
0
1,709
8,252
14,820
0
L
Fenrir
derekbruh
Fenrir
8,551
2,420
0
2,558
15,299
5,091
0
3,749
11,237
0
40,174
L
Merlin
espada983
Merlin
5,485
766
0
82
11,595
2,512
0
1,599
9,828
24,937
0
W
Skadi
iSkadiJG
Skadi
13,676
5,864
0
2,505
9,521
5,502
3,185
854
8,601
0
114,251
W
Neith
kfcneal
Neith
11,337
3,994
0
2,427
5,790
2,348
1,149
1,296
4,370
0
60,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,510
Gold Earned
54,328
298
Minions Killed
595
0
Camps Cleared
0
1,699,606
Distance Traveled
1,812,414
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,864
437
78
4
0
303,785
5
W
Cerberus
8,460
470
54
3
0
358,417
3
W
Tsukuyomi
11,040
613
109
6
0
383,703
0
L
Tyr
7,699
428
66
4
0
364,221
1
W
Awilix
11,567
643
152
8
0
372,518
5
L
Khepri
8,417
468
16
1
0
373,323
0
L
Fenrir
8,480
471
66
4
0
339,126
0
L
Merlin
7,050
392
72
4
0
319,151
1
W
Skadi
12,347
686
169
9
0
367,350
2
W
Neith
10,914
606
111
6
0
330,426
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role