Player Matchup

Kukulkan
Kukulkan
CrossfadeQQ
Kukulkan
Level 27
God Stats
5W - 7L
1,489 SR
Queue Stats
99W - 90L
1,636 Elo+
Party 1
Neith
Neith
YoBrodin
Neith
Level 99
God Stats
6W - 3L
1,869 SR
Queue Stats
47W - 35L
1,646 Elo+
Party 1
Amaterasu
Amaterasu
Zigster
Amaterasu
Level 101
God Stats
1W - 0L
1,624 SR
Queue Stats
66W - 43L
1,618 Elo+
Party 1
Ymir
Ymir
benicetoric
Ymir
Level 8
God Stats
9W - 1L
1,624 SR
Queue Stats
9W - 1L
1,711 Elo+
Party 1
Bastet
Bastet
finfrigged
Bastet
Level 15
God Stats
2W - 0L
1,866 SR
Queue Stats
15W - 5L
1,713 Elo+
Party 1
Team Averages
Level 50
1,694 SR
1,665 Elo+

VS

Team Averages
Level 24
1,621 SR
1,564 Elo+
Ah Puch
Ah Puch
DrSalamander766
Ah Puch
Level 25
God Stats
1W - 3L
1,442 SR
Queue Stats
51W - 28L
1,610 Elo+
Solo
Zeus
Zeus
OhSnapz1337
Zeus
Level 27
God Stats
1W - 1L
1,721 SR
Queue Stats
131W - 116L
1,564 Elo+
Solo
Da Ji
Da Ji
Snip29
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 28L
1,554 Elo+
Party 2
Medusa
Medusa
VoxAeneas
Medusa
Level 27
God Stats
2W - 2L
1,489 SR
Queue Stats
21W - 24L
1,478 Elo+
Solo
Aphrodite
Aphrodite
buzzkillbob2
Aphrodite
Level 16
God Stats
6W - 1L
1,952 SR
Queue Stats
51W - 33L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CrossfadeQQ
Kukulkan
20
8 / 6 / 20
13,990
1,076
16,726
13,944
7,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
YoBrodin
Neith
20
12 / 1 / 20
15,323
1,179
32,184
14,829
5,227
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Zigster
Amaterasu
20
9 / 1 / 21
14,265
1,097
23,836
26,348
28,311
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
7 / 5 / 16
13,726
1,056
10,164
22,278
32,721
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
finfrigged
Bastet
20
7 / 6 / 19
13,180
1,014
19,298
19,737
7,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

111

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 3
14,296
1,100
25,710
17,717
5,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
5 / 10 / 10
13,969
1,075
23,476
18,397
5,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Snip29
Da Ji
20
4 / 12 / 10
13,482
1,037
15,847
25,664
8,830
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
VoxAeneas
Medusa
20
1 / 14 / 8
12,068
928
14,478
28,677
8,504
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Aphrodite
buzzkillbob2
Aphrodite
20
2 / 2 / 13
12,905
993
10,847
16,655
7,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
63
43
Kills
19
19
Deaths
43
96
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CrossfadeQQ
Kukulkan
8
6
20
3
L
7
5
3
1.7
L
5
10
10
1
L
Da Ji
Snip29
Da Ji
4
12
10
0.75
L
Medusa
VoxAeneas
Medusa
1
14
8
0.36
W
Neith
YoBrodin
Neith
12
1
20
22
W
Amaterasu
Zigster
Amaterasu
9
1
21
19.5
W
7
5
16
3
L
Aphrodite
buzzkillbob2
Aphrodite
2
2
13
4.25
W
Bastet
finfrigged
Bastet
7
6
19
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,208
Damage
90,358
97,136
Taken
107,110
81,788
Mitigated
35,781
17,823
Healing
23,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CrossfadeQQ
Kukulkan
16,726
2,017
0
956
13,944
7,634
0
11,137
2,807
34,303
0
L
25,710
615
0
3,214
17,717
5,889
0
5,380
12,112
80,015
0
L
23,476
4,015
394
1,241
18,397
5,006
0
3,836
14,385
51,033
0
L
Da Ji
Snip29
Da Ji
15,847
2,868
0
478
25,664
8,830
0
5,609
19,933
0
24,317
L
Medusa
VoxAeneas
Medusa
14,478
6,520
0
1,543
28,677
8,504
0
8,299
20,116
0
28,357
W
Neith
YoBrodin
Neith
32,184
21,438
0
6,161
14,829
5,227
0
4,541
10,288
0
74,494
W
Amaterasu
Zigster
Amaterasu
23,836
8,514
0
6,364
26,348
28,311
0
18,617
7,731
6,173
28,738
W
10,164
2,313
0
1,341
22,278
32,721
0
14,051
8,227
17,403
0
L
Aphrodite
buzzkillbob2
Aphrodite
10,847
479
8,163
8,080
16,655
7,552
0
6,449
10,111
23,531
0
W
Bastet
finfrigged
Bastet
19,298
3,017
0
3,001
19,737
7,895
0
11,687
8,050
0
36,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,484
Gold Earned
66,720
218
Minions Killed
269
7
Camps Cleared
10
1,341,571
Distance Traveled
1,213,587
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,990
1,076
55
4
0
244,070
1
L
Ah Puch
14,296
1,100
121
9
4
264,511
0
L
Zeus
13,969
1,075
60
5
1
229,702
1
L
Da Ji
13,482
1,037
13
1
4
225,457
0
L
Medusa
12,068
928
42
3
0
232,030
0
W
Neith
15,323
1,179
99
8
2
248,009
1
W
Amaterasu
14,265
1,097
21
2
3
354,133
0
W
Ymir
13,726
1,056
12
1
1
231,461
2
L
Aphrodite
12,905
993
33
3
1
261,887
0
W
Bastet
13,180
1,014
31
2
1
263,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role