Player Matchup

Ares
Ares
Lord_Taflic
Ares
Level 29
God Stats
1W - 1L
1,753 SR
Queue Stats
50W - 13L
1,766 Elo+
Party 2
Tyr
Tyr
MaZo_TricKz
Tyr
Level 148
God Stats
12W - 14L
1,434 SR
Queue Stats
271W - 251L
1,713 Elo+
Party 2
Scylla
Scylla
ReverseSanctuary
Scylla
Level 106
God Stats
12W - 5L
1,893 SR
Queue Stats
144W - 112L
1,767 Elo+
Party 2
Team Averages
Level 94
1,693 SR
1,749 Elo+

VS

Team Averages
Level 73
1,592 SR
1,534 Elo+
Bakasura
Bakasura
Endless_Sorrow48
Bakasura
Level 83
God Stats
8W - 7L
1,534 SR
Queue Stats
555W - 475L
1,506 Elo+
Party 1
Geb
Geb
Ironheart-_4
Geb
Level 27
God Stats
4W - 2L
1,686 SR
Queue Stats
109W - 75L
1,541 Elo+
Party 1
Raijin
Raijin
RedBandKiller
Raijin
Level 109
God Stats
6W - 7L
1,555 SR
Queue Stats
465W - 395L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 19
7,456
746
8,664
9,619
6,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
9 / 0 / 11
8,908
891
10,716
10,209
7,417
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
10 / 1 / 8
8,505
851
10,277
5,568
1,998
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
6,685
669
4,064
10,122
5,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 7 / 1
6,641
664
4,430
12,135
8,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
0 / 8 / 0
5,876
588
4,180
11,068
4,323
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
4
20
Kills
3
4
Deaths
20
38
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
1
7
1
0.21
W
1
3
19
3.5
W
9
0
11
14.5
L
0
8
0
0
W
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,657
Damage
12,674
25,396
Taken
33,325
16,302
Mitigated
18,938
3,869
Healing
3,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,064
2,541
0
1,360
10,122
5,736
0
5,214
4,908
0
12,098
L
4,430
483
0
432
12,135
8,879
0
6,969
5,166
9,928
0
W
8,664
63
0
710
9,619
6,887
182
3,062
6,127
14,430
0
W
10,716
1,908
0
2,824
10,209
7,417
0
3,616
5,766
0
29,171
L
4,180
919
0
1,709
11,068
4,323
0
7,145
3,923
17,279
0
W
10,277
1,347
0
335
5,568
1,998
639
1,490
3,975
33,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,869
Gold Earned
19,202
110
Minions Killed
79
6
Camps Cleared
3
595,143
Distance Traveled
506,628
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,685
669
38
4
1
196,826
0
L
Geb
6,641
664
9
1
1
165,271
0
W
Ares
7,456
746
12
1
1
189,951
9
W
Tyr
8,908
891
48
5
2
221,660
1
L
Raijin
5,876
588
32
3
1
144,531
0
W
Scylla
8,505
851
50
5
3
183,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role