Player Matchup

Izanami
Izanami
DarkMeSilva
Izanami
Level 102
God Stats
2W - 4L
1,644 SR
Queue Stats
10W - 14L
1,491 Elo+
Party 1
Sylvanus
Sylvanus
Sadddii
Sylvanus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,444 Elo+
Party 1
Ra
Ra
alanman88
Ra
Level 60
God Stats
0W - 3L
1,145 SR
Queue Stats
8W - 9L
1,592 Elo+
Party 1
Horus
Horus
sawdust5
Horus
Level 140
God Stats
0W - 3L
1,395 SR
Queue Stats
21W - 26L
1,530 Elo+
Party 1
Team Averages
Level 87
1,421 SR
1,514 Elo+

VS

Team Averages
Level 141
1,521 SR
1,522 Elo+
Tiamat
Tiamat
Edudedu64
Tiamat
Level 148
God Stats
2W - 0L
1,570 SR
Queue Stats
76W - 104L
1,490 Elo+
Solo
Awilix
Awilix
Phantom0fDeath
Awilix
Level 149
God Stats
2W - 0L
1,656 SR
Queue Stats
218W - 270L
1,530 Elo+
Solo
Chaac
Chaac
The Joker Dark
Chaac
Level 144
God Stats
2W - 7L
1,297 SR
Queue Stats
42W - 56L
1,526 Elo+
Solo
Vulcan
Vulcan
Zoronz
Vulcan
Level 124
God Stats
77W - 91L
1,561 SR
Queue Stats
77W - 94L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarkMeSilva
Izanami
18
5 / 8 / 4
12,307
684
10,908
16,816
6,662
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Sadddii
Sylvanus
18
6 / 5 / 8
12,676
704
11,665
22,292
23,113
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 6 / 9
12,110
673
11,732
18,863
7,164
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
sawdust5
Horus
19
7 / 5 / 7
12,774
710
14,451
25,476
20,057
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Edudedu64
Tiamat
18
3 / 5 / 11
12,675
704
16,180
14,928
7,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 8 / 11
13,937
774
15,313
17,524
6,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 5 / 12
14,085
783
17,484
24,420
21,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
Zoronz
Vulcan
20
9 / 3 / 10
14,382
799
23,386
10,839
4,394
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
68
21
Kills
24
24
Deaths
21
28
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Izanami
DarkMeSilva
Izanami
5
8
4
0.88
W
Tiamat
Edudedu64
Tiamat
3
5
11
1.7
W
7
8
11
1.56
L
Sylvanus
Sadddii
Sylvanus
6
5
8
2
W
5
5
12
2.2
W
Vulcan
Zoronz
Vulcan
9
3
10
4.67
L
3
6
9
1.25
L
Horus
sawdust5
Horus
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,756
Damage
72,363
83,447
Taken
67,711
56,996
Mitigated
41,010
23,267
Healing
15,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DarkMeSilva
Izanami
10,908
8,872
0
627
16,816
6,662
1,793
8,297
7,998
0
48,788
W
Tiamat
Edudedu64
Tiamat
16,180
679
0
1,971
14,928
7,962
497
4,455
10,473
37,471
0
W
15,313
6,604
0
3,070
17,524
6,719
1,447
6,929
10,595
0
48,465
L
Sylvanus
Sadddii
Sylvanus
11,665
1,870
4,886
6,080
22,292
23,113
138
13,206
8,374
28,384
0
W
17,484
2,604
0
10,023
24,420
21,935
200
8,492
15,928
8,453
46,519
W
Vulcan
Zoronz
Vulcan
23,386
6,978
0
88
10,839
4,394
620
4,066
6,773
73,543
0
L
11,732
2,129
2,727
2,203
18,863
7,164
0
10,166
8,180
47,506
0
L
Horus
sawdust5
Horus
14,451
7,678
1,338
5,406
25,476
20,057
160
10,046
14,424
0
44,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,867
Gold Earned
55,079
255
Minions Killed
274
9
Camps Cleared
14
1,226,033
Distance Traveled
1,357,884
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,307
684
104
6
2
252,476
3
W
Tiamat
12,675
704
43
2
5
326,347
2
W
Awilix
13,937
774
74
4
4
324,089
1
L
Sylvanus
12,676
704
34
2
2
312,946
2
W
Chaac
14,085
783
84
5
3
347,166
2
W
Vulcan
14,382
799
73
4
2
360,282
2
L
Ra
12,110
673
69
4
1
320,155
0
L
Horus
12,774
710
48
3
4
340,456
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role