Player Matchup

Chronos
Chronos
Crimson_Zephyrr
Chronos
Level 147
God Stats
2W - 6L
1,325 SR
Queue Stats
347W - 350L
1,452 Elo+
Party 2
Jormungandr
Jormungandr
DeathsRival0
Jormungandr
Level 129
God Stats
5W - 3L
1,733 SR
Queue Stats
277W - 271L
1,470 Elo+
Party 2
Raijin
Raijin
TomTheBear1832
Raijin
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,565 Elo+
Solo
Hun Batz
Hun Batz
Vidanielrisco
Hun Batz
Level 127
God Stats
1W - 2L
1,537 SR
Queue Stats
45W - 43L
1,502 Elo+
Party 3
Bellona
Bellona
ZaBaba-Yaga
Bellona
Level 128
God Stats
0W - 1L
1,444 SR
Queue Stats
2W - 6L
1,411 Elo+
Party 3
Team Averages
Level 135
1,508 SR
1,480 Elo+

VS

Team Averages
Level 62
1,704 SR
1,542 Elo+
Serqet
Serqet
AngelduxxCH
Serqet
Level 66
God Stats
2W - 1L
1,763 SR
Queue Stats
318W - 343L
1,438 Elo+
Solo
Artemis
Artemis
GhostTrevenant
Artemis
Level 47
God Stats
2W - 0L
1,723 SR
Queue Stats
56W - 38L
1,581 Elo+
Party 1
Chaac
Chaac
OzzemGames
Chaac
Level 35
God Stats
1W - 1L
1,580 SR
Queue Stats
60W - 33L
1,604 Elo+
Party 1
Hades
Hades
PandaMobBoss
Hades
Level 135
God Stats
3W - 1L
1,953 SR
Queue Stats
87W - 52L
1,592 Elo+
Party 1
Zeus
Zeus
Puggnacious
Zeus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 9
10,939
781
10,249
13,713
4,865
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
DeathsRival0
Jormungandr
17
3 / 7 / 18
10,080
720
11,294
17,799
19,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 7 / 10
9,907
708
9,850
12,232
4,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
Vidanielrisco
Hun Batz
18
3 / 10 / 13
10,262
733
8,861
16,023
7,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
ZaBaba-Yaga
Bellona
20
8 / 4 / 12
11,465
819
12,468
19,675
17,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
3 / 4 / 14
10,325
738
5,758
10,482
4,314
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
6 / 5 / 14
11,220
801
14,066
12,883
5,404
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
19
4 / 4 / 15
12,184
870
11,440
19,011
27,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
13 / 6 / 11
14,262
1,019
23,347
20,808
11,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 6 / 11
11,155
797
16,087
11,617
4,573
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
97
25
Kills
32
32
Deaths
25
62
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Serqet
3
4
14
2.5
L
7
4
9
2.88
L
Jormungandr
DeathsRival0
Jormungandr
3
7
18
1.71
W
6
5
14
2.6
W
Chaac
4
4
15
2.88
W
13
6
11
3.08
W
6
6
11
1.92
L
4
7
10
1.29
L
Hun Batz
Vidanielrisco
Hun Batz
3
10
13
0.95
L
Bellona
ZaBaba-Yaga
Bellona
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,722
Damage
70,698
79,442
Taken
74,801
53,435
Mitigated
53,313
15,993
Healing
29,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
5,758
172
383
2,767
10,482
4,314
1,002
4,563
5,723
0
6,638
L
10,249
2,374
255
2,199
13,713
4,865
540
9,582
4,043
23,796
0
L
Jormungandr
DeathsRival0
Jormungandr
11,294
1,481
1,523
1,821
17,799
19,476
11
8,301
9,117
23,624
0
W
14,066
5,240
1,926
3,895
12,883
5,404
3,321
6,743
5,712
0
27,072
W
Chaac
11,440
872
869
6,452
19,011
27,518
298
5,730
12,527
0
28,211
W
23,347
3,384
1,117
10,444
20,808
11,504
909
8,836
11,421
43,812
0
W
16,087
2,615
256
1,255
11,617
4,573
500
6,568
4,708
30,293
0
L
9,850
563
811
1,720
12,232
4,622
0
4,978
7,254
17,795
0
L
Hun Batz
Vidanielrisco
Hun Batz
8,861
1,458
1,179
483
16,023
7,368
0
7,433
8,590
0
27,820
L
Bellona
ZaBaba-Yaga
Bellona
12,468
2,082
1,001
5,001
19,675
17,104
0
9,140
9,747
4,203
16,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,653
Gold Earned
59,146
114
Minions Killed
147
0
Camps Cleared
0
1,006,232
Distance Traveled
1,313,592
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,325
738
11
1
0
287,319
2
L
Chronos
10,939
781
30
2
0
216,964
3
L
Jormungandr
10,080
720
21
2
0
207,604
4
W
Artemis
11,220
801
32
2
0
272,085
0
W
Chaac
12,184
870
26
2
0
283,160
0
W
Hades
14,262
1,019
52
4
0
243,630
0
W
Zeus
11,155
797
26
2
0
227,398
0
L
Raijin
9,907
708
12
1
0
94,208
0
L
Hun Batz
10,262
733
36
3
0
217,337
0
L
Bellona
11,465
819
15
1
0
270,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role