Player Matchup

Cerberus
Cerberus
Gadvat
Cerberus
Level 22
God Stats
10W - 4L
1,531 SR
Queue Stats
35W - 43L
1,295 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IcyThunder69
Tsukuyomi
Level 23
God Stats
5W - 2L
1,574 SR
Queue Stats
41W - 40L
1,304 Elo+
Party 1
Chaac
Chaac
M4ST3R P01272
Chaac
Level 49
God Stats
43W - 19L
1,650 SR
Queue Stats
116W - 131L
1,362 Elo+
Party 1
Team Averages
Level 31
1,585 SR
1,320 Elo+

VS

Team Averages
Level 29
1,491 SR
1,346 Elo+
Zeus
Zeus
Criner24
Zeus
Level 29
God Stats
57W - 58L
1,444 SR
Queue Stats
152W - 203L
1,316 Elo+
Party 2
Geb
Geb
RnwG-Rikey-_-420
Geb
Level 53
God Stats
7W - 7L
1,530 SR
Queue Stats
152W - 166L
1,407 Elo+
Party 2
Hachiman
Hachiman
SkullCrasherDX
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 25L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gadvat
Cerberus
15
8 / 2 / 9
12,138
674
12,532
21,175
22,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
IcyThunder69
Tsukuyomi
15
6 / 3 / 10
12,197
678
12,234
17,381
6,762
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 1 / 13
12,109
673
17,465
18,956
15,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
4 / 3 / 2
11,677
649
21,652
12,959
5,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 5 / 4
11,587
644
11,624
26,139
24,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
11
0 / 9 / 3
9,488
527
3,012
10,054
2,857
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
17
Kills
6
6
Deaths
17
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
4
3
2
1.67
W
Cerberus
Gadvat
Cerberus
8
2
9
6.25
W
Tsukuyomi
IcyThunder69
Tsukuyomi
6
3
10
3.67
W
3
1
13
9.5
L
2
5
4
0.8
L
Hachiman
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,231
Damage
36,288
57,512
Taken
49,152
44,716
Mitigated
33,082
19,532
Healing
10,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
21,652
4,818
294
3,341
12,959
5,538
0
3,691
8,837
49,724
3,174
W
Cerberus
Gadvat
Cerberus
12,532
990
491
6,283
21,175
22,553
87
11,338
9,837
30,655
0
W
Tsukuyomi
IcyThunder69
Tsukuyomi
12,234
3,662
0
2,448
17,381
6,762
1,379
10,572
6,809
0
39,384
W
17,465
3,096
0
10,310
18,956
15,401
271
11,855
7,101
0
60,683
L
11,624
1,646
351
5,847
26,139
24,687
0
6,380
19,054
35,239
0
L
Hachiman
3,012
1,787
0
735
10,054
2,857
43
2,587
7,133
0
10,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,444
Gold Earned
32,752
212
Minions Killed
134
11
Camps Cleared
4
1,004,496
Distance Traveled
783,346
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,677
649
74
4
3
306,219
3
W
Cerberus
12,138
674
51
3
1
325,808
1
W
Tsukuyomi
12,197
678
69
4
2
327,865
0
W
Chaac
12,109
673
92
5
8
350,823
1
L
Geb
11,587
644
36
2
0
314,956
2
L
Hachiman
9,488
527
24
1
1
162,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role