Player Matchup

Horus
Horus
ClawsAMG
Horus
Level 147
God Stats
2W - 0L
1,855 SR
Queue Stats
53W - 42L
1,590 Elo+
Party 1
Bellona
Bellona
Fraenkey
Bellona
Level 27
God Stats
4W - 3L
1,538 SR
Queue Stats
174W - 102L
1,567 Elo+
Solo
Vulcan
Vulcan
RafaValens
Vulcan
Level 160
God Stats
3W - 0L
1,772 SR
Queue Stats
68W - 68L
1,522 Elo+
Party 1
Nike
Nike
RedFushion38
Nike
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,528 Elo+
Party 1
Cliodhna
Cliodhna
Yeyxl
Cliodhna
Level 118
God Stats
2W - 0L
1,455 SR
Queue Stats
55W - 47L
1,485 Elo+
Party 1
Team Averages
Level 116
1,624 SR
1,538 Elo+

VS

Team Averages
Level 90
1,470 SR
1,629 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Altronv1
Bakasura
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,929 Elo+
Party 3
Chang'e
Chang'e
Chen7590
Chang'e
Level 148
God Stats
2W - 2L
1,495 SR
Queue Stats
288W - 256L
1,571 Elo+
Party 2
Cthulhu
Cthulhu
XA Omnius
Cthulhu
Level 105
God Stats
1W - 3L
1,315 SR
Queue Stats
190W - 180L
1,546 Elo+
Party 2
Chiron
Chiron
heavyarmsv1
Chiron
Level 154
God Stats
3W - 4L
1,538 SR
Queue Stats
275W - 312L
1,600 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ClawsAMG
Horus
18
5 / 3 / 23
11,049
921
7,097
16,519
21,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
Fraenkey
Bellona
19
10 / 3 / 18
11,145
929
17,677
16,771
23,772
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
RafaValens
Vulcan
17
3 / 2 / 21
10,631
886
20,430
11,578
5,665
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
10 / 5 / 15
11,024
919
13,478
16,007
14,252
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cliodhna
Yeyxl
Cliodhna
16
6 / 4 / 10
10,043
837
10,280
9,246
3,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
3 / 6 / 9
9,397
783
9,777
14,980
11,289
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Altronv1
Bakasura
12
1 / 10 / 5
7,763
647
3,946
14,404
5,537
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
Chen7590
Chang'e
16
4 / 6 / 11
9,287
774
12,507
14,979
10,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
XA Omnius
Cthulhu
16
5 / 5 / 5
8,884
740
12,145
17,736
13,623
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
16
3 / 7 / 9
9,349
779
13,294
12,636
4,623
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
55
34
Kills
16
17
Deaths
34
87
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
3
6
9
1.25
L
Bakasura
Altronv1
Bakasura
1
10
5
0.35
L
Chang'e
Chen7590
Chang'e
4
6
11
1.58
W
Horus
ClawsAMG
Horus
5
3
23
5.5
W
Bellona
Fraenkey
Bellona
10
3
18
6.33
W
Vulcan
RafaValens
Vulcan
3
2
21
6.75
W
10
5
15
3.5
L
Cthulhu
XA Omnius
Cthulhu
5
5
5
1.5
W
Cliodhna
Yeyxl
Cliodhna
6
4
10
2.75
L
Chiron
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,962
Damage
51,669
70,121
Taken
74,735
69,204
Mitigated
45,118
25,816
Healing
19,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
9,777
4,658
138
1,976
14,980
11,289
0
5,747
9,233
0
15,346
L
Bakasura
Altronv1
Bakasura
3,946
1,983
1,133
573
14,404
5,537
0
2,696
11,708
0
5,192
L
Chang'e
Chen7590
Chang'e
12,507
662
5,147
5,542
14,979
10,046
40
3,987
10,992
24,119
0
W
Horus
ClawsAMG
Horus
7,097
2,650
6,650
5,813
16,519
21,738
663
7,069
9,290
0
10,626
W
Bellona
Fraenkey
Bellona
17,677
2,198
53
2,734
16,771
23,772
610
4,814
11,793
1,680
27,320
W
Vulcan
RafaValens
Vulcan
20,430
8,037
2,881
2,263
11,578
5,665
2,508
4,896
6,682
48,816
0
W
13,478
2,407
1,605
1,569
16,007
14,252
960
4,064
11,793
0
26,239
L
Cthulhu
XA Omnius
Cthulhu
12,145
1,066
568
2,185
17,736
13,623
0
7,082
10,654
26,744
0
W
Cliodhna
Yeyxl
Cliodhna
10,280
628
1,163
1,085
9,246
3,777
869
3,809
4,834
0
18,162
L
Chiron
13,294
4,467
839
1,761
12,636
4,623
204
2,190
10,443
0
31,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,892
Gold Earned
44,680
127
Minions Killed
133
0
Camps Cleared
0
1,230,438
Distance Traveled
927,722
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,397
783
12
1
0
187,872
3
L
Bakasura
7,763
647
12
1
0
163,515
0
L
Chang'e
9,287
774
24
2
0
185,677
1
W
Horus
11,049
921
3
0
0
250,926
0
W
Bellona
11,145
929
20
2
0
248,877
3
W
Vulcan
10,631
886
70
6
0
252,279
3
W
Nike
11,024
919
18
2
0
227,058
1
L
Cthulhu
8,884
740
44
4
0
195,590
0
W
Cliodhna
10,043
837
16
1
0
251,298
0
L
Chiron
9,349
779
41
3
0
195,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role