Player Matchup

Sol
Sol
Jaker139
Sol
Level 74
God Stats
7W - 2L
1,798 SR
Queue Stats
536W - 512L
1,519 Elo+
Solo
Medusa
Medusa
Nathan Le 1st
Medusa
Level 104
God Stats
10W - 7L
1,500 SR
Queue Stats
103W - 88L
1,392 Elo+
Solo
Serqet
Serqet
OHHHJEV
Serqet
Level 148
God Stats
11W - 6L
1,741 SR
Queue Stats
356W - 390L
1,502 Elo+
Party 1
King Arthur
King Arthur
SmilyDrop974790
King Arthur
Level 146
God Stats
58W - 60L
1,549 SR
Queue Stats
505W - 585L
1,602 Elo+
Party 1
Athena
Athena
concertedM0neyX
Athena
Level 99
God Stats
8W - 16L
1,498 SR
Queue Stats
101W - 131L
1,502 Elo+
Party 1
Team Averages
Level 114
1,617 SR
1,503 Elo+

VS

Team Averages
Level 87
1,565 SR
1,568 Elo+
Cthulhu
Cthulhu
BeastofCarthage
Cthulhu
Level 102
God Stats
10W - 11L
1,515 SR
Queue Stats
58W - 32L
1,660 Elo+
Party 2
Anubis
Anubis
Boos9
Anubis
Level 121
God Stats
11W - 3L
1,774 SR
Queue Stats
66W - 37L
1,657 Elo+
Party 2
Neith
Neith
EnderofLives
Neith
Level 54
God Stats
12W - 6L
1,546 SR
Queue Stats
13W - 6L
1,567 Elo+
Party 2
Bellona
Bellona
Mortimier
Bellona
Level 76
God Stats
3W - 3L
1,354 SR
Queue Stats
140W - 131L
1,362 Elo+
Solo
Bastet
Bastet
Severus77
Bastet
Level 82
God Stats
8W - 3L
1,634 SR
Queue Stats
35W - 22L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,125
509
11,050
11,836
3,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 3 / 1
6,854
490
5,298
8,835
2,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
OHHHJEV
Serqet
11
2 / 6 / 2
6,516
465
3,721
9,941
3,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
SmilyDrop974790
King Arthur
12
5 / 5 / 1
7,716
551
7,961
12,770
9,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
2 / 3 / 4
7,158
511
2,983
11,612
9,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 8
6,638
474
5,504
12,217
8,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
Boos9
Anubis
14
6 / 3 / 4
8,603
615
10,321
9,025
4,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 1 / 3
7,379
527
4,946
5,819
1,937
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Mortimier
Bellona
14
3 / 4 / 8
8,083
577
7,646
10,588
8,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
Severus77
Bastet
14
9 / 4 / 4
8,497
607
10,469
10,488
3,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
13
Kills
22
22
Deaths
14
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
W
Anubis
Boos9
Anubis
6
3
4
2.67
W
3
1
3
4.5
L
2
5
1
0.5
W
Bellona
Mortimier
Bellona
3
4
8
1.75
L
2
3
1
0.83
L
Serqet
OHHHJEV
Serqet
2
6
2
0.5
W
Bastet
Severus77
Bastet
9
4
4
2.75
L
King Arthur
SmilyDrop974790
King Arthur
5
5
1
1.1
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,013
Damage
38,886
54,994
Taken
48,137
28,805
Mitigated
27,123
10,032
Healing
16,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,504
564
134
2,947
12,217
8,534
97
3,763
8,368
25,258
0
W
Anubis
Boos9
Anubis
10,321
1,121
0
5,056
9,025
4,691
830
5,608
3,417
56,215
0
W
4,946
2,180
0
2,373
5,819
1,937
1,381
851
4,968
0
41,736
L
11,050
5,085
0
3,913
11,836
3,282
0
6,222
5,476
48,356
4,915
W
Bellona
Mortimier
Bellona
7,646
2,874
0
2,729
10,588
8,740
558
2,178
7,793
4,333
40,053
L
5,298
2,292
0
1,497
8,835
2,738
0
2,140
6,544
0
42,135
L
Serqet
OHHHJEV
Serqet
3,721
775
0
697
9,941
3,098
0
2,373
7,535
0
31,500
W
Bastet
Severus77
Bastet
10,469
2,650
0
3,118
10,488
3,221
108
1,936
7,865
0
35,226
L
King Arthur
SmilyDrop974790
King Arthur
7,961
790
0
2,669
12,770
9,879
0
926
11,725
7,048
31,999
L
2,983
220
0
1,256
11,612
9,808
13
4,091
7,184
11,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,369
Gold Earned
39,200
346
Minions Killed
366
0
Camps Cleared
0
1,321,410
Distance Traveled
1,302,747
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,638
474
36
3
0
268,849
3
W
Anubis
8,603
615
115
8
0
242,496
3
W
Neith
7,379
527
71
5
0
257,042
4
L
Sol
7,125
509
109
8
0
252,156
0
W
Bellona
8,083
577
87
6
0
248,783
0
L
Medusa
6,854
490
79
6
0
253,418
3
L
Serqet
6,516
465
51
4
0
284,980
1
W
Bastet
8,497
607
57
4
0
285,577
5
L
King Arthur
7,716
551
90
6
0
254,484
0
L
Athena
7,158
511
17
1
0
276,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role