Player Matchup

Horus
Horus
Platinum II
 
Horus
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Gold II
Its Mr FloRiDa
Danzaburou
Gold II
Level 143
God Stats
4W - 3L
1,484 SR
Queue Stats
68W - 56L
1,510 MMR
Party 1
Sol
Sol
Gold II
Prometheus5451
Sol
Gold II
Level 144
God Stats
11W - 9L
1,324 SR
Queue Stats
237W - 285L
1,612 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,436 SR
1,541 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,523 SR
1,646 MMR
Cupid
Cupid
Gold V
EndOfWatch69
Cupid
Gold V
Level 122
God Stats
0W - 2L
1,277 SR
Queue Stats
128W - 136L
1,412 MMR
Solo
Achilles
Achilles
Gold V
IR IIE IID
Achilles
Gold V
Level 148
God Stats
5W - 7L
1,732 SR
Queue Stats
16W - 14L
1,764 MMR
Party 2
Thoth
Thoth
Gold V
Kyzmir
Thoth
Gold V
Level 108
God Stats
1W - 4L
1,561 SR
Queue Stats
29W - 28L
1,764 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
3 / 3 / 10
10,713
630
13,034
18,124
15,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Its Mr FloRiDa
Danzaburou
15
2 / 3 / 10
10,896
641
8,528
11,209
4,047
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
10 / 4 / 5
12,296
723
18,361
17,781
5,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
GilgameshHou YiFenrirAthenaChaac

VS

Bans
AphroditeMedusaCliodhnaAresCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 5
9,765
574
7,544
13,203
4,474
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
IR IIE IID
Achilles
15
6 / 6 / 4
11,508
677
14,001
25,336
25,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
Kyzmir
Thoth
15
4 / 3 / 3
11,081
652
12,622
9,017
2,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
15
Kills
10
10
Deaths
15
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
3
10
2.67
L
0
6
5
0.42
L
Achilles
IR IIE IID
Achilles
6
6
4
1.33
W
Danzaburou
Its Mr FloRiDa
Danzaburou
2
3
10
2.33
L
Thoth
Kyzmir
Thoth
4
3
3
1.83
W
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,923
Damage
34,167
47,114
Taken
47,556
24,858
Mitigated
33,230
20,221
Healing
9,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
13,034
5,611
2,190
8,466
18,124
15,442
361
3,651
13,486
53
26,374
L
7,544
1,957
516
1,007
13,203
4,474
1,503
7,189
5,635
0
32,808
L
Achilles
IR IIE IID
Achilles
14,001
3,424
95
6,782
25,336
25,876
450
7,488
17,262
0
30,643
W
Danzaburou
Its Mr FloRiDa
Danzaburou
8,528
2,397
0
1,861
11,209
4,047
833
3,438
7,127
0
33,931
L
Thoth
Kyzmir
Thoth
12,622
517
96
1,295
9,017
2,880
676
4,126
4,699
48,547
0
W
18,361
4,798
0
7,704
17,781
5,369
2,079
4,668
12,173
60,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,905
Gold Earned
32,354
177
Minions Killed
197
7
Camps Cleared
6
873,582
Distance Traveled
893,188
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,713
630
25
1
1
317,803
1
L
Cupid
9,765
574
61
4
2
279,513
5
L
Achilles
11,508
677
32
2
2
307,988
5
W
Danzaburou
10,896
641
55
3
5
282,711
2
L
Thoth
11,081
652
104
6
2
305,687
7
W
Sol
12,296
723
97
6
1
273,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role