Player Matchup

Xing Tian
Xing Tian
Gold IV
 
Xing Tian
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Gold V
 
Neith
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Silver I
Nekrogoblikon
Ra
Silver I
Level 127
God Stats
1W - 1L
1,401 SR
Queue Stats
27W - 21L
1,431 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,467 SR
1,477 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 60
1,585 SR
1,485 MMR
Olorun
Olorun
Bronze III
ProjectGirthy
Olorun
Bronze III
Level 39
God Stats
1W - 1L
1,694 SR
Queue Stats
2W - 6L
1,477 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
SalamanderOG649
Danzaburou
Bronze III
Level 85
God Stats
1W - 2L
1,513 SR
Queue Stats
1W - 4L
1,500 MMR
Party 2
Ares
Ares
Bronze III
i ate my feet
Ares
Bronze III
Level 55
God Stats
0W - 1L
1,549 SR
Queue Stats
1W - 4L
1,477 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
5 / 1 / 6
8,421
766
4,309
8,898
8,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
 
Neith
12
2 / 1 / 9
8,109
737
8,021
5,862
2,100
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 1 / 6
8,416
765
5,301
4,392
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bans
PersephoneAthenaThothAphroditeTiamat

VS

Bans
GilgameshMerlinHadesDiscordiaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,010
637
3,207
7,319
2,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
SalamanderOG649
Danzaburou
11
2 / 1 / 1
7,884
717
5,294
5,637
1,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 6 / 2
6,919
629
2,395
9,793
6,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
11
Kills
3
3
Deaths
11
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
5
1
6
8
W
Neith
 
Neith
2
1
9
6.5
W
4
1
6
7
L
1
4
1
0.38
L
Danzaburou
SalamanderOG649
Danzaburou
2
1
1
2.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,631
Damage
10,896
19,152
Taken
22,749
12,417
Mitigated
11,489
6,142
Healing
3,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,309
225
0
1,961
8,898
8,582
159
2,342
6,556
11,033
0
W
Neith
 
Neith
8,021
3,278
0
1,164
5,862
2,100
2,067
2,040
3,822
0
31,861
W
5,301
274
1,041
1,976
4,392
1,735
590
1,372
3,020
44,994
0
L
3,207
1,021
100
1,378
7,319
2,821
0
3,085
4,234
23,705
1,781
L
Danzaburou
SalamanderOG649
Danzaburou
5,294
977
0
1,274
5,637
1,948
0
2,523
3,114
0
24,394
L
2,395
58
0
515
9,793
6,720
0
4,135
5,658
5,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,946
Gold Earned
21,813
150
Minions Killed
106
7
Camps Cleared
4
612,169
Distance Traveled
595,030
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,421
766
15
1
1
183,283
1
W
Neith
8,109
737
43
4
1
208,454
4
W
Ra
8,416
765
92
8
5
220,432
4
L
Olorun
7,010
637
57
5
1
204,455
1
L
Danzaburou
7,884
717
47
4
3
210,038
3
L
Ares
6,919
629
2
0
0
180,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role