Player Matchup

Neith
Neith
BeepBeepImABuick
Neith
Level 157
God Stats
1W - 0L
1,559 SR
Queue Stats
18W - 11L
1,639 Elo+
Party 1
Sylvanus
Sylvanus
Hemmelighet
Sylvanus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,778 Elo+
Party 1
Fenrir
Fenrir
Jefedelahoya
Fenrir
Level 157
God Stats
1W - 0L
1,527 SR
Queue Stats
7W - 3L
1,655 Elo+
Party 1
Kukulkan
Kukulkan
Oskwa
Kukulkan
Level 124
God Stats
1W - 0L
1,328 SR
Queue Stats
44W - 36L
1,612 Elo+
Party 1
Nu Wa
Nu Wa
Ragnarok2083
Nu Wa
Level 109
God Stats
2W - 0L
1,684 SR
Queue Stats
23W - 27L
1,597 Elo+
Party 1
Team Averages
Level 113
1,520 SR
1,656 Elo+

VS

Team Averages
Level 69
1,582 SR
1,532 Elo+
Thanatos
Thanatos
 
Thanatos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DamageDeficit
Odin
Level 79
God Stats
0W - 1L
1,570 SR
Queue Stats
17W - 13L
1,549 Elo+
Party 2
Loki
Loki
ResurgeRaven
Loki
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 42L
1,526 Elo+
Party 2
Ares
Ares
TomesRobbie
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,501 Elo+
Party 2
Discordia
Discordia
sgtduude
Discordia
Level 78
God Stats
2W - 2L
1,839 SR
Queue Stats
170W - 156L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 15
12,803
1,164
20,621
11,345
4,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Hemmelighet
Sylvanus
18
2 / 3 / 22
11,360
1,033
2,646
12,488
14,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
19
14 / 4 / 18
13,266
1,206
19,040
16,848
15,414
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Oskwa
Kukulkan
18
6 / 0 / 20
12,080
1,098
20,652
4,865
2,201
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 1 / 25
11,430
1,039
14,022
4,123
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

233

VS

Team 2 Tickets

48

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
3 / 9 / 5
10,605
964
10,613
18,900
7,315
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 3 / 7
9,674
879
8,260
16,496
16,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 9 / 1
10,268
933
7,696
15,425
4,744
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 8 / 5
9,572
870
3,109
22,062
19,546
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Discordia
sgtduude
Discordia
17
3 / 7 / 5
11,138
1,013
17,962
13,182
4,366
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
33
36
Kills
10
10
Deaths
36
100
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
9
5
0.61
W
11
2
15
9.25
L
0
3
7
1.17
W
Sylvanus
Hemmelighet
Sylvanus
2
3
22
4.33
W
Fenrir
14
4
18
5.75
W
Kukulkan
Oskwa
Kukulkan
6
0
20
16
W
3
1
25
15.5
L
3
9
1
0.39
L
1
8
5
0.44
L
Discordia
sgtduude
Discordia
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,981
Damage
47,640
49,669
Taken
86,065
38,689
Mitigated
52,082
9,239
Healing
8,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
10,613
2,184
0
5,568
18,900
7,315
0
6,358
12,542
0
29,278
W
20,621
6,865
0
4,020
11,345
4,769
0
4,243
6,772
0
47,666
L
8,260
905
0
682
16,496
16,111
0
7,803
8,693
0
25,675
W
Sylvanus
Hemmelighet
Sylvanus
2,646
720
618
1,852
12,488
14,913
0
6,090
6,228
4,648
0
W
Fenrir
19,040
8,624
0
2,274
16,848
15,414
0
6,089
10,647
0
25,347
W
Kukulkan
Oskwa
Kukulkan
20,652
1,315
0
475
4,865
2,201
0
2,834
1,907
62,569
0
W
14,022
2,780
0
0
4,123
1,392
0
1,815
2,277
32,015
0
L
7,696
1,782
0
220
15,425
4,744
0
6,535
8,890
0
22,412
L
3,109
347
0
0
22,062
19,546
0
11,802
10,260
16,274
0
L
Discordia
sgtduude
Discordia
17,962
963
0
2,371
13,182
4,366
0
4,822
8,360
65,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,939
Gold Earned
51,257
221
Minions Killed
227
7
Camps Cleared
10
1,014,962
Distance Traveled
1,019,969
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,605
964
21
2
3
220,338
2
W
Neith
12,803
1,164
77
7
3
222,576
2
L
Odin
9,674
879
47
4
1
238,244
0
W
Sylvanus
11,360
1,033
3
0
0
161,525
0
W
Fenrir
13,266
1,206
7
1
1
205,028
0
W
Kukulkan
12,080
1,098
99
9
2
229,675
1
W
Nu Wa
11,430
1,039
35
3
1
196,158
0
L
Loki
10,268
933
31
3
6
208,989
0
L
Ares
9,572
870
20
2
0
158,789
2
L
Discordia
11,138
1,013
108
10
0
193,609
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role