Player Matchup

Fenrir
Fenrir
Deathsrow39
Fenrir
Level 86
God Stats
26W - 12L
1,672 SR
Queue Stats
288W - 338L
1,407 Elo+
Party 2
Gilgamesh
Gilgamesh
Mr Panther Fan
Gilgamesh
Level 29
God Stats
35W - 28L
1,505 SR
Queue Stats
121W - 166L
1,386 Elo+
Party 2
Zhong Kui
Zhong Kui
xThe Pharmacist
Zhong Kui
Level 50
God Stats
30W - 15L
1,713 SR
Queue Stats
218W - 290L
1,428 Elo+
Party 2
Team Averages
Level 55
1,630 SR
1,407 Elo+

VS

Team Averages
Level 85
1,391 SR
1,254 Elo+
Kukulkan
Kukulkan
DandeTheLion95
Kukulkan
Level 111
God Stats
30W - 42L
1,382 SR
Queue Stats
125W - 177L
1,290 Elo+
Party 1
Agni
Agni
OneUglyBarnacle
Agni
Level 128
God Stats
0W - 2L
1,742 SR
Queue Stats
5W - 9L
1,408 Elo+
Party 1
Skadi
Skadi
Rain3371
Skadi
Level 16
God Stats
0W - 3L
1,049 SR
Queue Stats
0W - 3L
1,066 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 0 / 4
8,259
688
5,386
10,920
10,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
Mr Panther Fan
Gilgamesh
12
1 / 0 / 5
7,623
635
3,615
7,062
2,874
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
xThe Pharmacist
Zhong Kui
12
3 / 0 / 2
7,796
650
3,940
6,089
4,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
0 / 0 / 0
6,794
566
6,145
3,785
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 5 / 0
6,628
552
7,357
8,086
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
Rain3371
Skadi
8
0 / 1 / 0
6,207
517
1,416
2,181
685
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
0
0
0
W
Fenrir
2
0
4
4
W
Gilgamesh
Mr Panther Fan
Gilgamesh
1
0
5
3.5
L
0
5
0
0
L
Skadi
Rain3371
Skadi
0
1
0
0
W
Zhong Kui
xThe Pharmacist
Zhong Kui
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,941
Damage
14,918
24,071
Taken
14,052
17,646
Mitigated
4,702
13,224
Healing
3,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
6,145
463
0
2,099
3,785
1,458
0
616
3,169
26,236
0
W
Fenrir
5,386
939
424
5,729
10,920
10,304
0
5,617
5,069
0
25,818
W
Gilgamesh
Mr Panther Fan
Gilgamesh
3,615
526
637
1,564
7,062
2,874
646
4,972
1,970
0
15,008
L
7,357
79
177
1,251
8,086
2,559
0
2,775
5,311
25,269
0
L
Skadi
Rain3371
Skadi
1,416
726
0
44
2,181
685
0
649
1,532
0
2,127
W
Zhong Kui
xThe Pharmacist
Zhong Kui
3,940
300
797
4,073
6,089
4,468
0
3,107
2,832
28,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,678
Gold Earned
19,629
146
Minions Killed
92
6
Camps Cleared
3
666,853
Distance Traveled
526,104
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,794
566
64
5
1
195,176
3
W
Fenrir
8,259
688
40
3
4
223,469
0
W
Gilgamesh
7,623
635
33
3
2
244,993
0
L
Agni
6,628
552
28
2
2
178,404
3
L
Skadi
6,207
517
0
0
0
152,524
0
W
Zhong Kui
7,796
650
73
6
0
198,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role