Player Matchup

Baron Samedi
Baron Samedi
KenBoiT
Baron Samedi
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 122L
1,500 Elo+
Party 2
Chaac
Chaac
Phosace
Chaac
Level 18
God Stats
3W - 1L
1,711 SR
Queue Stats
116W - 106L
1,548 Elo+
Party 2
Medusa
Medusa
YungOrko
Medusa
Level 12
God Stats
9W - 5L
1,909 SR
Queue Stats
71W - 71L
1,455 Elo+
Party 2
Team Averages
Level 45
1,706 SR
1,501 Elo+

VS

Team Averages
Level 60
1,713 SR
1,639 Elo+
Geb
Geb
PhoenixKING4194
Geb
Level 117
God Stats
3W - 1L
1,621 SR
Queue Stats
77W - 71L
1,592 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Rhotin
Morgan Le Fay
Level 47
God Stats
10W - 7L
1,674 SR
Queue Stats
34W - 28L
1,523 Elo+
Party 1
Fenrir
Fenrir
xIMDaDdYx69
Fenrir
Level 16
God Stats
8W - 3L
1,845 SR
Queue Stats
16W - 8L
1,802 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KenBoiT
Baron Samedi
15
2 / 1 / 10
10,777
674
11,305
11,580
4,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
Phosace
Chaac
17
10 / 0 / 5
13,011
813
17,108
19,513
11,910
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
YungOrko
Medusa
14
3 / 2 / 10
10,650
666
9,284
9,263
3,303
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
9,293
581
12,502
21,520
20,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Rhotin
Morgan Le Fay
12
0 / 7 / 2
8,678
542
7,924
10,468
4,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
13
1 / 6 / 1
9,147
572
7,141
15,291
8,282
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
15
Kills
2
3
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
KenBoiT
Baron Samedi
2
1
10
7
L
1
2
2
1
W
Chaac
Phosace
Chaac
10
0
5
12.5
L
Morgan Le Fay
Rhotin
Morgan Le Fay
0
7
2
0.14
W
Medusa
YungOrko
Medusa
3
2
10
4
L
Fenrir
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,697
Damage
27,567
40,356
Taken
47,279
19,961
Mitigated
33,077
23,666
Healing
6,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
KenBoiT
Baron Samedi
11,305
1,747
1,332
5,889
11,580
4,748
962
5,599
5,404
47,572
0
L
12,502
1,214
0
3,261
21,520
20,778
0
5,251
16,269
36,485
0
W
Chaac
Phosace
Chaac
17,108
3,239
1,009
13,352
19,513
11,910
454
9,748
8,760
0
61,431
L
Morgan Le Fay
Rhotin
Morgan Le Fay
7,924
281
937
978
10,468
4,017
0
2,668
7,800
31,451
0
W
Medusa
YungOrko
Medusa
9,284
4,227
0
2,084
9,263
3,303
1,519
4,890
4,109
0
30,455
L
Fenrir
7,141
822
0
967
15,291
8,282
0
3,723
11,568
0
29,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,438
Gold Earned
27,118
189
Minions Killed
144
12
Camps Cleared
3
885,482
Distance Traveled
806,232
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,777
674
69
4
4
251,017
0
L
Geb
9,293
581
34
2
0
302,261
4
W
Chaac
13,011
813
85
5
7
327,195
7
L
Morgan Le Fay
8,678
542
54
3
1
220,431
0
W
Medusa
10,650
666
35
2
1
307,270
8
L
Fenrir
9,147
572
56
4
2
283,540
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role