Player Matchup

Awilix
Awilix
BwFurby
Awilix
Level 126
God Stats
5W - 1L
1,620 SR
Queue Stats
82W - 67L
1,560 Elo+
Party 1
Ymir
Ymir
CMO4
Ymir
Level 27
God Stats
3W - 3L
1,516 SR
Queue Stats
65W - 53L
1,551 Elo+
Solo
Hades
Hades
Nightfall3182000
Hades
Level 24
God Stats
9W - 10L
1,428 SR
Queue Stats
29W - 22L
1,460 Elo+
Party 1
Bellona
Bellona
NoLimitHado
Bellona
Level 18
God Stats
4W - 2L
1,791 SR
Queue Stats
22W - 11L
1,522 Elo+
Party 1
Apollo
Apollo
sneknekkv2TTV
Apollo
Level 20
God Stats
3W - 1L
1,678 SR
Queue Stats
28W - 19L
1,445 Elo+
Party 1
Team Averages
Level 43
1,607 SR
1,508 Elo+

VS

Team Averages
Level 17
1,549 SR
1,483 Elo+
Ares
Ares
Alycat536
Ares
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 40L
1,369 Elo+
Solo
Tiamat
Tiamat
Build-Different4
Tiamat
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 20L
1,676 Elo+
Solo
Izanami
Izanami
Izanami1505
Izanami
Level 7
God Stats
5W - 4L
1,564 SR
Queue Stats
16W - 20L
1,325 Elo+
Solo
Loki
Loki
lovesexy
Loki
Level 23
God Stats
3W - 5L
1,441 SR
Queue Stats
79W - 64L
1,520 Elo+
Solo
Bastet
Bastet
xXIdentity-ll
Bastet
Level 26
God Stats
3W - 4L
1,741 SR
Queue Stats
64W - 92L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BwFurby
Awilix
19
23 / 5 / 9
13,498
675
29,480
16,224
5,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
CMO4
Ymir
20
11 / 0 / 19
13,421
671
15,584
16,131
22,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
5 / 5 / 15
10,835
542
10,084
16,781
8,173
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
NoLimitHado
Bellona
16
3 / 6 / 9
11,069
553
7,622
15,069
14,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
14 / 4 / 4
12,375
619
16,364
11,554
4,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
1 / 12 / 3
8,253
413
4,468
22,398
28,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 11 / 1
8,423
421
7,597
16,837
6,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Izanami1505
Izanami
15
4 / 13 / 2
9,894
495
8,688
16,930
5,074
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
14
5 / 11 / 6
9,301
465
10,524
20,306
7,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

15
8 / 9 / 6
10,140
507
13,378
19,786
6,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
38
56
Kills
20
20
Deaths
56
56
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ares
1
12
3
0.21
L
2
11
1
0.23
W
Awilix
BwFurby
Awilix
23
5
9
5.5
W
Ymir
CMO4
Ymir
11
0
19
20.5
L
Izanami
Izanami1505
Izanami
4
13
2
0.38
W
5
5
15
2.5
W
Bellona
NoLimitHado
Bellona
3
6
9
1.25
L
Loki
5
11
6
0.73
W
14
4
4
4
L
8
9
6
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,134
Damage
44,655
75,759
Taken
96,257
55,918
Mitigated
53,969
11,979
Healing
8,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,468
544
0
549
22,398
28,882
46
6,062
16,336
30,051
0
L
7,597
321
0
1,328
16,837
6,210
0
7,427
9,410
34,567
0
W
Awilix
BwFurby
Awilix
29,480
12,030
0
1,916
16,224
5,850
4,483
2,122
13,952
0
74,733
W
Ymir
CMO4
Ymir
15,584
3,405
0
273
16,131
22,953
1,972
1,080
14,909
111,958
0
L
Izanami
Izanami1505
Izanami
8,688
6,018
0
538
16,930
5,074
1,050
3,342
13,588
0
40,465
W
10,084
1,057
747
4,908
16,781
8,173
842
3,422
13,039
38,296
0
W
Bellona
NoLimitHado
Bellona
7,622
2,401
0
1,385
15,069
14,676
1,385
1,365
13,610
10,745
45,517
L
Loki
10,524
2,171
0
2,704
20,306
7,174
0
6,083
14,223
0
46,523
W
16,364
11,645
0
2,750
11,554
4,266
5,119
3,288
8,184
0
78,418
L
13,378
2,578
0
3,680
19,786
6,629
0
4,045
15,741
0
40,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,198
Gold Earned
46,011
575
Minions Killed
322
0
Camps Cleared
0
1,843,955
Distance Traveled
1,553,894
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,253
413
49
2
0
237,314
0
L
Tiamat
8,423
421
71
4
0
320,865
4
W
Awilix
13,498
675
102
5
0
453,986
0
W
Ymir
13,421
671
159
8
0
389,560
2
L
Izanami
9,894
495
73
4
0
283,286
4
W
Hades
10,835
542
71
4
0
353,827
0
W
Bellona
11,069
553
121
6
0
375,151
0
L
Loki
9,301
465
83
4
0
323,204
5
W
Apollo
12,375
619
122
6
0
271,431
0
L
Bastet
10,140
507
46
2
0
389,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role