Player Matchup

Scylla
Scylla
GimmeMyBeans
Scylla
Level 82
God Stats
7W - 2L
1,610 SR
Queue Stats
98W - 83L
1,588 Elo+
Party 1
Gilgamesh
Gilgamesh
KaleK1ng
Gilgamesh
Level 34
God Stats
15W - 7L
1,640 SR
Queue Stats
40W - 34L
1,581 Elo+
Party 1
Ares
Ares
My Guych
Ares
Level 24
God Stats
11W - 3L
1,678 SR
Queue Stats
18W - 9L
1,632 Elo+
Party 1
The Morrigan
The Morrigan
Yuuuurrrrrtttt
The Morrigan
Level 7
God Stats
3W - 0L
1,715 SR
Queue Stats
16W - 5L
1,854 Elo+
Party 1
Zeus
Zeus
bigolbigol
Zeus
Level 7
God Stats
11W - 3L
1,838 SR
Queue Stats
15W - 4L
1,854 Elo+
Party 1
Team Averages
Level 31
1,696 SR
1,702 Elo+

VS

Team Averages
Level 11
1,522 SR
1,357 Elo+
Nemesis
Nemesis
Anonymouuzz
Nemesis
Level 5
God Stats
0W - 2L
1,299 SR
Queue Stats
5W - 11L
1,094 Elo+
Party 2
Cthulhu
Cthulhu
Azttaroth
Cthulhu
Level 12
God Stats
4W - 5L
1,408 SR
Queue Stats
10W - 14L
1,394 Elo+
Party 2
Ra
Ra
Lasimpson62
Ra
Level 11
God Stats
1W - 1L
1,699 SR
Queue Stats
29W - 22L
1,602 Elo+
Solo
Serqet
Serqet
NotSleepx
Serqet
Level 13
God Stats
2W - 1L
1,706 SR
Queue Stats
7W - 10L
1,347 Elo+
Party 3
Chiron
Chiron
Sabeled
Chiron
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,347 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
13 / 2 / 26
14,610
1,328
28,798
9,223
4,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
KaleK1ng
Gilgamesh
18
5 / 5 / 21
11,390
1,035
13,369
12,683
6,250
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
18
4 / 2 / 19
11,719
1,065
8,656
12,784
15,992
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
Yuuuurrrrrtttt
The Morrigan
20
10 / 2 / 26
13,339
1,213
16,656
9,176
4,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 1 / 25
13,604
1,237
40,838
7,427
2,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

208

VS

Team 2 Tickets

28

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Anonymouuzz
Nemesis
17
0 / 12 / 8
10,214
929
8,779
23,230
10,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Azttaroth
Cthulhu
17
3 / 6 / 8
11,302
1,027
11,622
33,267
31,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 6 / 4
11,852
1,077
8,162
17,024
7,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
NotSleepx
Serqet
17
4 / 12 / 6
11,222
1,020
12,474
22,541
10,415
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chiron
Sabeled
Chiron
16
1 / 8 / 5
9,845
895
7,161
18,703
8,834
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
43
44
Kills
12
12
Deaths
44
117
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Anonymouuzz
Nemesis
0
12
8
0.33
L
Cthulhu
Azttaroth
Cthulhu
3
6
8
1.17
W
Scylla
13
2
26
13
W
Gilgamesh
KaleK1ng
Gilgamesh
5
5
21
3.1
L
4
6
4
1
W
Ares
4
2
19
6.75
L
Serqet
NotSleepx
Serqet
4
12
6
0.58
L
Chiron
Sabeled
Chiron
1
8
5
0.44
W
The Morrigan
Yuuuurrrrrtttt
The Morrigan
10
2
26
11.5
W
12
1
25
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,317
Damage
48,198
51,293
Taken
114,765
33,713
Mitigated
68,794
5,413
Healing
13,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Anonymouuzz
Nemesis
8,779
1,778
0
1,638
23,230
10,383
0
20,887
1,869
0
24,066
L
Cthulhu
Azttaroth
Cthulhu
11,622
938
542
5,366
33,267
31,568
0
27,101
5,689
41,088
0
W
Scylla
28,798
2,745
256
1,628
9,223
4,016
0
3,343
5,656
62,223
0
W
Gilgamesh
KaleK1ng
Gilgamesh
13,369
2,455
37
437
12,683
6,250
0
6,140
5,742
0
24,179
L
8,162
615
2,320
2,055
17,024
7,594
0
12,886
3,918
47,675
0
W
Ares
8,656
0
0
959
12,784
15,992
0
3,956
8,155
14,118
0
L
Serqet
NotSleepx
Serqet
12,474
3,078
0
0
22,541
10,415
0
17,132
5,035
0
15,831
L
Chiron
Sabeled
Chiron
7,161
3,295
1,042
726
18,703
8,834
0
15,155
3,306
0
29,156
W
The Morrigan
Yuuuurrrrrtttt
The Morrigan
16,656
3,141
0
1,590
9,176
4,529
0
2,040
6,842
35,818
0
W
40,838
3,475
0
506
7,427
2,926
0
2,977
3,893
70,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,662
Gold Earned
54,435
230
Minions Killed
227
12
Camps Cleared
3
1,061,582
Distance Traveled
1,101,749
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,214
929
25
2
0
221,838
1
L
Cthulhu
11,302
1,027
64
6
2
239,841
1
W
Scylla
14,610
1,328
93
8
2
222,503
1
W
Gilgamesh
11,390
1,035
16
1
3
199,136
0
L
Ra
11,852
1,077
94
9
1
232,281
2
W
Ares
11,719
1,065
8
1
0
196,665
1
L
Serqet
11,222
1,020
4
0
0
200,569
0
L
Chiron
9,845
895
40
4
0
207,220
1
W
The Morrigan
13,339
1,213
40
4
6
226,761
3
W
Zeus
13,604
1,237
73
7
1
216,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role