Player Matchup

Kukulkan
Kukulkan
BudderDeath
Kukulkan
Level 6
God Stats
0W - 2L
1,191 SR
Queue Stats
8W - 13L
1,451 Elo+
Party 1
Chaac
Chaac
Kothakar
Chaac
Level 75
God Stats
5W - 11L
1,405 SR
Queue Stats
192W - 185L
1,563 Elo+
Party 1
King Arthur
King Arthur
jmoney199
King Arthur
Level 63
God Stats
1W - 1L
1,671 SR
Queue Stats
11W - 18L
1,387 Elo+
Party 1
Anubis
Anubis
kittywitty21
Anubis
Level 10
God Stats
13W - 11L
1,536 SR
Queue Stats
23W - 23L
1,502 Elo+
Party 1
Skadi
Skadi
xXZomb1eM1nerXx
Skadi
Level 17
God Stats
1W - 4L
1,408 SR
Queue Stats
20W - 19L
1,550 Elo+
Party 1
Team Averages
Level 34
1,442 SR
1,491 Elo+

VS

Team Averages
Level 13
1,577 SR
1,541 Elo+
He Bo
He Bo
Edmundini
He Bo
Level 25
God Stats
3W - 5L
1,352 SR
Queue Stats
47W - 42L
1,443 Elo+
Solo
Ne Zha
Ne Zha
Everrything1k
Ne Zha
Level 9
God Stats
5W - 2L
1,993 SR
Queue Stats
12W - 9L
1,559 Elo+
Solo
Izanami
Izanami
Tigglesman
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,629 Elo+
Solo
Ao Kuang
Ao Kuang
Vadien1
Ao Kuang
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 34L
1,530 Elo+
Party 2
Hercules
Hercules
skeibereiber
Hercules
Level 14
God Stats
15W - 15L
1,541 SR
Queue Stats
77W - 60L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BudderDeath
Kukulkan
19
2 / 10 / 19
11,951
996
17,887
18,007
6,272
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Kothakar
Chaac
20
13 / 8 / 16
15,921
1,327
27,797
32,733
17,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
jmoney199
King Arthur
20
10 / 11 / 16
14,780
1,232
20,075
26,802
12,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
20
6 / 16 / 19
13,074
1,090
23,051
29,729
13,703
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
4 / 13 / 19
12,615
1,051
14,233
26,429
17,555
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Edmundini
He Bo
20
12 / 8 / 29
15,446
1,287
23,934
16,407
6,968
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
18 / 11 / 12
14,932
1,244
31,814
21,467
9,423
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Tigglesman
Izanami
20
2 / 7 / 26
12,124
1,010
10,479
13,644
6,713
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
Vadien1
Ao Kuang
20
21 / 7 / 26
16,760
1,397
40,133
28,960
11,339
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
skeibereiber
Hercules
20
5 / 2 / 30
13,343
1,112
18,329
29,275
31,306
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
181
35
Kills
58
58
Deaths
35
89
Assists
123
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BudderDeath
Kukulkan
2
10
19
1.15
W
He Bo
Edmundini
He Bo
12
8
29
3.31
W
18
11
12
2.18
L
Chaac
Kothakar
Chaac
13
8
16
2.63
W
Izanami
Tigglesman
Izanami
2
7
26
2.14
W
Ao Kuang
Vadien1
Ao Kuang
21
7
26
4.86
L
King Arthur
jmoney199
King Arthur
10
11
16
1.64
L
Anubis
6
16
19
0.97
W
Hercules
skeibereiber
Hercules
5
2
30
10
L
4
13
19
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,043
Damage
124,689
133,700
Taken
109,753
67,181
Mitigated
65,749
13,583
Healing
28,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BudderDeath
Kukulkan
17,887
3,066
0
0
18,007
6,272
0
6,548
11,459
41,845
0
W
He Bo
Edmundini
He Bo
23,934
1,891
0
719
16,407
6,968
0
6,259
9,860
45,022
0
W
31,814
16,296
0
4,571
21,467
9,423
0
7,365
13,789
0
45,281
L
Chaac
Kothakar
Chaac
27,797
4,793
0
8,005
32,733
17,104
0
16,763
15,970
0
68,274
W
Izanami
Tigglesman
Izanami
10,479
8,754
0
208
13,644
6,713
0
5,983
7,575
0
32,288
W
Ao Kuang
Vadien1
Ao Kuang
40,133
16,059
0
8,379
28,960
11,339
0
9,521
18,966
55,203
0
L
King Arthur
jmoney199
King Arthur
20,075
5,218
0
1,645
26,802
12,547
0
15,893
10,909
0
30,537
L
Anubis
23,051
1,556
0
3,193
29,729
13,703
0
12,442
17,287
31,882
0
W
Hercules
skeibereiber
Hercules
18,329
3,176
0
14,123
29,275
31,306
0
11,810
16,981
0
28,423
L
14,233
7,490
0
740
26,429
17,555
0
12,421
14,008
0
28,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,341
Gold Earned
72,605
203
Minions Killed
188
3
Camps Cleared
4
1,100,576
Distance Traveled
1,009,520
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,951
996
50
4
1
206,139
0
W
He Bo
15,446
1,287
52
4
0
199,049
0
W
Ne Zha
14,932
1,244
44
4
2
174,589
0
L
Chaac
15,921
1,327
95
8
1
268,177
0
W
Izanami
12,124
1,010
46
4
0
159,926
0
W
Ao Kuang
16,760
1,397
22
2
2
205,521
0
L
King Arthur
14,780
1,232
15
1
0
239,814
0
L
Anubis
13,074
1,090
14
1
1
189,141
0
W
Hercules
13,343
1,112
24
2
0
270,435
1
L
Skadi
12,615
1,051
29
2
0
197,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role