Player Matchup

Hou Yi
Hou Yi
BareRays
Hou Yi
Level 105
God Stats
9W - 6L
1,577 SR
Queue Stats
337W - 253L
1,586 Elo+
Party 2
Ares
Ares
Casinfire24
Ares
Level 36
God Stats
24W - 4L
1,949 SR
Queue Stats
59W - 27L
1,647 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheOne420-byven1
Cu Chulainn
Level 47
God Stats
11W - 19L
1,342 SR
Queue Stats
153W - 208L
1,295 Elo+
Party 4
Tiamat
Tiamat
noguvyrome
Tiamat
Level 100
God Stats
26W - 17L
1,581 SR
Queue Stats
136W - 126L
1,582 Elo+
Party 2
Neith
Neith
zl-KXRMA-lz
Neith
Level 65
God Stats
51W - 59L
1,480 SR
Queue Stats
153W - 204L
1,252 Elo+
Party 4
Team Averages
Level 71
1,586 SR
1,472 Elo+

VS

Team Averages
Level 40
1,502 SR
1,340 Elo+
Anubis
Anubis
BusyDoinDabs
Anubis
Level 26
God Stats
3W - 4L
1,421 SR
Queue Stats
12W - 15L
1,315 Elo+
Party 1
Chaac
Chaac
WASHINGT0N OG
Chaac
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,346 Elo+
Party 1
Mercury
Mercury
ZuecoZuenger
Mercury
Level 58
God Stats
18W - 16L
1,500 SR
Queue Stats
224W - 283L
1,274 Elo+
Party 3
Chiron
Chiron
keltas2002
Chiron
Level 29
God Stats
18W - 32L
1,502 SR
Queue Stats
82W - 113L
1,297 Elo+
Party 3
Geb
Geb
trons89
Geb
Level 41
God Stats
6W - 5L
1,585 SR
Queue Stats
147W - 138L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BareRays
Hou Yi
16
7 / 0 / 2
9,603
640
8,238
8,271
3,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 0 / 9
8,229
549
5,698
10,624
10,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
TheOne420-byven1
Cu Chulainn
14
3 / 0 / 1
8,383
559
6,310
10,258
4,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
noguvyrome
Tiamat
16
4 / 0 / 2
9,451
630
8,238
5,872
3,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 0 / 2
8,579
572
5,967
6,042
2,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
0 / 4 / 0
5,926
395
4,152
10,206
4,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 4 / 0
5,926
395
3,816
11,406
10,974
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
ZuecoZuenger
Mercury
11
0 / 3 / 0
6,474
432
1,712
10,348
2,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
keltas2002
Chiron
10
0 / 5 / 0
5,981
399
4,468
8,973
2,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
10
0 / 2 / 0
6,213
414
2,732
8,566
5,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
18
Kills
0
0
Deaths
18
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
BareRays
Hou Yi
7
0
2
8
L
Anubis
0
4
0
0
W
1
0
9
5.5
W
Cu Chulainn
TheOne420-byven1
Cu Chulainn
3
0
1
3.5
L
0
4
0
0
L
Mercury
ZuecoZuenger
Mercury
0
3
0
0
L
Chiron
keltas2002
Chiron
0
5
0
0
W
Tiamat
noguvyrome
Tiamat
4
0
2
5
L
Geb
0
2
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,451
Damage
16,880
41,067
Taken
49,499
23,487
Mitigated
26,708
17,851
Healing
13,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
BareRays
Hou Yi
8,238
3,834
0
4,182
8,271
3,202
1,074
894
7,377
0
83,529
L
Anubis
4,152
84
53
3,430
10,206
4,635
0
5,768
4,192
35,203
0
W
5,698
352
0
2,218
10,624
10,245
18
1,982
8,642
24,581
0
W
Cu Chulainn
TheOne420-byven1
Cu Chulainn
6,310
1,648
0
4,610
10,258
4,000
66
704
9,554
0
47,158
L
3,816
943
0
2,860
11,406
10,974
0
464
10,942
0
24,725
L
Mercury
ZuecoZuenger
Mercury
1,712
166
0
3,058
10,348
2,863
0
3,152
7,078
0
38,203
L
Chiron
keltas2002
Chiron
4,468
1,005
487
2,256
8,973
2,327
0
2,718
6,158
0
30,069
W
Tiamat
noguvyrome
Tiamat
8,238
1,237
81
3,464
5,872
3,431
4
2,553
3,319
65,952
0
L
Geb
2,732
89
0
1,703
8,566
5,909
0
1,430
7,136
21,337
0
W
5,967
3,168
0
3,296
6,042
2,609
991
849
5,193
0
55,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,245
Gold Earned
30,520
470
Minions Killed
308
0
Camps Cleared
0
1,498,895
Distance Traveled
1,399,623
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,603
640
129
9
0
294,372
3
L
Anubis
5,926
395
75
5
0
211,018
2
W
Ares
8,229
549
29
2
0
307,491
7
W
Cu Chulainn
8,383
559
87
6
0
322,111
2
L
Chaac
5,926
395
40
3
0
259,304
0
L
Mercury
6,474
432
94
6
0
361,496
2
L
Chiron
5,981
399
53
4
0
267,649
0
W
Tiamat
9,451
630
126
8
0
299,938
4
L
Geb
6,213
414
46
3
0
300,156
1
W
Neith
8,579
572
99
7
0
274,983
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role