Player Matchup

Kumbhakarna
Kumbhakarna
Alphacommander02
Kumbhakarna
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,447 Elo+
Solo
Medusa
Medusa
DaVideographer
Medusa
Level 15
God Stats
2W - 1L
1,826 SR
Queue Stats
26W - 19L
1,643 Elo+
Solo
Ra
Ra
Irishyyyyyy
Ra
Level 14
God Stats
3W - 5L
1,546 SR
Queue Stats
37W - 40L
1,583 Elo+
Solo
Guan Yu
Guan Yu
MRLOki14Mx
Guan Yu
Level 19
God Stats
3W - 4L
1,445 SR
Queue Stats
87W - 89L
1,559 Elo+
Solo
Thanatos
Thanatos
Tichondríus
Thanatos
Level 14
God Stats
2W - 6L
1,578 SR
Queue Stats
105W - 102L
1,717 Elo+
Solo
Team Averages
Level 14
1,579 SR
1,590 Elo+

VS

Team Averages
Level 22
1,391 SR
1,561 Elo+
Mulan
Mulan
Pyromanticor
Mulan
Level 27
God Stats
6W - 3L
1,587 SR
Queue Stats
20W - 19L
1,485 Elo+
Party 1
Yemoja
Yemoja
SpeedSlayer97
Yemoja
Level 22
God Stats
1W - 0L
1,259 SR
Queue Stats
4W - 3L
1,482 Elo+
Party 1
Skadi
Skadi
ZinnyDirt
Skadi
Level 16
God Stats
2W - 0L
1,629 SR
Queue Stats
5W - 1L
1,651 Elo+
Party 1
Janus
Janus
dodav12321
Janus
Level 14
God Stats
1W - 3L
1,237 SR
Queue Stats
7W - 6L
1,628 Elo+
Solo
Erlang Shen
Erlang Shen
netlalan
Erlang Shen
Level 29
God Stats
4W - 0L
1,244 SR
Queue Stats
107W - 94L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Alphacommander02
Kumbhakarna
11
0 / 3 / 4
8,180
390
1,651
16,431
13,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 8 / 4
10,247
488
15,025
15,604
5,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
8 / 7 / 2
12,254
584
13,397
14,820
5,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
MRLOki14Mx
Guan Yu
16
4 / 3 / 5
10,537
502
10,522
21,320
21,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Tichondríus
Thanatos
15
2 / 8 / 6
10,220
487
10,003
17,028
5,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 5
10,961
522
10,956
16,946
16,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 1 / 8
10,788
514
4,796
9,855
8,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
ZinnyDirt
Skadi
20
9 / 1 / 5
12,651
602
21,944
12,301
4,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Janus
16
2 / 3 / 14
11,216
534
6,455
11,426
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
netlalan
Erlang Shen
19
12 / 5 / 5
12,769
608
15,449
19,790
10,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
65
16
Kills
28
29
Deaths
16
21
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Alphacommander02
Kumbhakarna
0
3
4
0.67
L
2
8
4
0.5
L
8
7
2
1.29
L
Guan Yu
MRLOki14Mx
Guan Yu
4
3
5
2.17
W
4
6
5
1.08
W
1
1
8
5
L
Thanatos
Tichondríus
Thanatos
2
8
6
0.63
W
Skadi
ZinnyDirt
Skadi
9
1
5
11.5
W
Janus
2
3
14
3
W
Erlang Shen
netlalan
Erlang Shen
12
5
5
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,598
Damage
59,600
85,203
Taken
70,318
51,543
Mitigated
43,380
23,005
Healing
19,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Alphacommander02
Kumbhakarna
1,651
209
0
775
16,431
13,630
0
2,493
13,853
9,210
0
L
15,025
5,277
0
748
15,604
5,003
0
3,460
12,048
0
81,653
L
13,397
2,136
1,033
2,784
14,820
5,775
0
2,276
12,450
85,491
0
L
Guan Yu
MRLOki14Mx
Guan Yu
10,522
716
1,025
5,754
21,320
21,686
872
2,010
18,792
14,879
50,873
W
10,956
1,341
0
2,460
16,946
16,171
0
2,616
13,882
4,016
50,884
W
4,796
1,031
6,511
1,652
9,855
8,991
591
3,281
6,481
29,896
0
L
Thanatos
Tichondríus
Thanatos
10,003
2,491
0
10,886
17,028
5,449
0
2,278
14,568
0
59,373
W
Skadi
ZinnyDirt
Skadi
21,944
9,014
0
151
12,301
4,635
2,520
3,172
8,989
0
125,282
W
Janus
6,455
475
0
1,857
11,426
3,544
1,238
3,220
7,949
55,913
0
W
Erlang Shen
netlalan
Erlang Shen
15,449
7,930
0
6,516
19,790
10,039
486
5,731
13,978
0
87,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,438
Gold Earned
58,385
488
Minions Killed
573
0
Camps Cleared
0
1,925,267
Distance Traveled
2,045,127
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,180
390
15
1
0
380,738
1
L
Medusa
10,247
488
134
6
0
350,599
4
L
Ra
12,254
584
149
7
0
397,859
6
L
Guan Yu
10,537
502
98
5
0
403,161
8
W
Mulan
10,961
522
101
5
0
410,377
2
W
Yemoja
10,788
514
64
3
0
391,422
3
L
Thanatos
10,220
487
92
4
0
392,910
5
W
Skadi
12,651
602
165
8
0
411,889
5
W
Janus
11,216
534
122
6
0
412,463
0
W
Erlang Shen
12,769
608
121
6
0
418,976
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role