Player Matchup

Cerberus
Cerberus
Adronika
Cerberus
Level 29
God Stats
49W - 44L
1,527 SR
Queue Stats
175W - 165L
1,465 Elo+
Solo
Merlin
Merlin
CrimsonTyrant686
Merlin
Level 20
God Stats
7W - 13L
1,242 SR
Queue Stats
14W - 26L
1,348 Elo+
Party 1
Danzaburou
Danzaburou
D_2Curly
Danzaburou
Level 25
God Stats
3W - 1L
1,269 SR
Queue Stats
14W - 20L
1,332 Elo+
Party 1
Heimdallr
Heimdallr
ThiccDaddie
Heimdallr
Level 27
God Stats
50W - 39L
1,418 SR
Queue Stats
199W - 191L
1,377 Elo+
Solo
Fenrir
Fenrir
VCosmosisV
Fenrir
Level 29
God Stats
3W - 0L
1,818 SR
Queue Stats
112W - 106L
1,361 Elo+
Solo
Team Averages
Level 26
1,455 SR
1,377 Elo+

VS

Team Averages
Level 20
1,496 SR
1,424 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Eddx1
Kuzenbo
Level 27
God Stats
3W - 6L
1,426 SR
Queue Stats
38W - 54L
1,293 Elo+
Solo
Heimdallr
Heimdallr
Majestic CGL
Heimdallr
Level 11
God Stats
31W - 17L
1,784 SR
Queue Stats
95W - 68L
1,584 Elo+
Solo
Artemis
Artemis
MightY7731
Artemis
Level 16
God Stats
2W - 2L
1,267 SR
Queue Stats
55W - 55L
1,376 Elo+
Solo
Cerberus
Cerberus
otakuranger5
Cerberus
Level 21
God Stats
3W - 4L
1,502 SR
Queue Stats
13W - 18L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Adronika
Cerberus
20
5 / 5 / 24
12,499
961
10,437
21,885
26,880
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
2 / 7 / 24
12,298
946
14,991
16,518
6,544
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
D_2Curly
Danzaburou
20
10 / 0 / 21
14,685
1,130
25,922
12,917
5,510
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
ThiccDaddie
Heimdallr
20
15 / 3 / 21
15,430
1,187
32,410
13,301
5,585
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
VCosmosisV
Fenrir
19
6 / 4 / 12
12,166
936
14,263
15,194
12,661
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

162

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
18
4 / 12 / 8
12,317
947
22,341
24,153
8,335
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Eddx1
Kuzenbo
19
4 / 5 / 9
13,328
1,025
11,310
30,464
31,056
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Majestic CGL
Heimdallr
18
4 / 6 / 9
11,859
912
11,350
13,126
5,604
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
MightY7731
Artemis
18
6 / 0 / 6
12,582
968
26,604
5,491
2,132
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
otakuranger5
Cerberus
19
1 / 15 / 11
11,898
915
2,837
33,620
12,830

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
62
38
Kills
19
19
Deaths
38
102
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
4
12
8
0.67
W
Cerberus
Adronika
Cerberus
5
5
24
3.4
W
2
7
24
2
W
Danzaburou
D_2Curly
Danzaburou
10
0
21
20.5
L
Kuzenbo
Eddx1
Kuzenbo
4
5
9
1.7
L
Heimdallr
Majestic CGL
Heimdallr
4
6
9
1.42
L
Artemis
MightY7731
Artemis
6
0
6
9
W
Heimdallr
ThiccDaddie
Heimdallr
15
3
21
8.5
W
Fenrir
VCosmosisV
Fenrir
6
4
12
3
L
Cerberus
otakuranger5
Cerberus
1
15
11
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,023
Damage
74,442
79,815
Taken
106,854
57,180
Mitigated
59,957
11,799
Healing
10,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
22,341
1,961
0
528
24,153
8,335
0
6,542
17,608
0
51,437
W
Cerberus
Adronika
Cerberus
10,437
493
1,002
2,116
21,885
26,880
0
3,570
18,315
24,322
0
W
14,991
3,252
0
1,645
16,518
6,544
0
2,970
13,548
34,604
0
W
Danzaburou
D_2Curly
Danzaburou
25,922
16,378
0
4,252
12,917
5,510
0
2,407
10,510
0
62,922
L
Kuzenbo
Eddx1
Kuzenbo
11,310
3,703
0
6,078
30,464
31,056
0
6,939
23,525
21,142
0
L
Heimdallr
Majestic CGL
Heimdallr
11,350
5,900
0
64
13,126
5,604
0
2,151
10,975
0
28,527
L
Artemis
MightY7731
Artemis
26,604
18,040
0
567
5,491
2,132
0
1,057
4,434
0
47,259
W
Heimdallr
ThiccDaddie
Heimdallr
32,410
15,327
113
2,052
13,301
5,585
0
2,614
10,687
0
62,471
W
Fenrir
VCosmosisV
Fenrir
14,263
4,101
0
619
15,194
12,661
0
2,586
12,608
0
23,260
L
Cerberus
otakuranger5
Cerberus
2,837
80
0
3,103
33,620
12,830
0
8,739
24,881
45,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,078
Gold Earned
61,984
266
Minions Killed
299
4
Camps Cleared
7
1,147,615
Distance Traveled
1,122,618
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
12,317
947
68
5
0
275,379
1
W
Cerberus
12,499
961
28
2
0
259,261
0
W
Merlin
12,298
946
53
4
1
210,305
0
W
Danzaburou
14,685
1,130
84
6
0
188,774
0
L
Kuzenbo
13,328
1,025
20
2
0
242,828
1
L
Heimdallr
11,859
912
27
2
2
182,137
1
L
Artemis
12,582
968
37
3
4
228,338
0
W
Heimdallr
15,430
1,187
76
6
1
247,542
0
W
Fenrir
12,166
936
25
2
2
241,733
0
L
Cerberus
11,898
915
147
11
1
193,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role