Player Matchup

Morgan Le Fay
Morgan Le Fay
CH40T1CGR13F
Morgan Le Fay
Level 102
God Stats
3W - 4L
1,530 SR
Queue Stats
111W - 93L
1,451 Elo+
Party 1
Amaterasu
Amaterasu
Derbwanderer
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,183 Elo+
Solo
Terra
Terra
TRAMASH
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,327 Elo+
Party 1
Team Averages
Level 45
1,510 SR
1,320 Elo+

VS

Team Averages
Level 74
1,471 SR
1,378 Elo+
Mercury
Mercury
Cowboys_R_Hot
Mercury
Level 29
God Stats
12W - 9L
1,541 SR
Queue Stats
152W - 166L
1,415 Elo+
Party 2
Medusa
Medusa
NBADKH2K3
Medusa
Level 68
God Stats
6W - 7L
1,362 SR
Queue Stats
103W - 110L
1,344 Elo+
Solo
Cthulhu
Cthulhu
TheAceOfHearts24
Cthulhu
Level 124
God Stats
11W - 11L
1,511 SR
Queue Stats
214W - 237L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CH40T1CGR13F
Morgan Le Fay
13
2 / 9 / 3
9,293
664
10,832
13,552
5,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Derbwanderer
Amaterasu
12
2 / 12 / 2
9,556
683
3,196
16,358
9,821
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Terra
TRAMASH
Terra
14
4 / 4 / 3
10,549
754
5,262
17,914
20,211
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
14
8 / 1 / 12
10,818
773
12,005
10,912
4,270
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
NBADKH2K3
Medusa
14
7 / 4 / 11
10,678
763
13,949
10,110
3,831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
10 / 3 / 8
11,083
792
13,057
13,417
11,143
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
8
Kills
25
25
Deaths
8
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CH40T1CGR13F
Morgan Le Fay
2
9
3
0.39
W
Mercury
8
1
12
14
L
Amaterasu
Derbwanderer
Amaterasu
2
12
2
0.25
W
Medusa
NBADKH2K3
Medusa
7
4
11
3.13
L
Terra
TRAMASH
Terra
4
4
3
1.38
W
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,290
Damage
39,011
47,824
Taken
34,439
35,051
Mitigated
19,244
5,824
Healing
7,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CH40T1CGR13F
Morgan Le Fay
10,832
1,088
0
2,558
13,552
5,019
0
3,770
9,782
35,654
0
W
Mercury
12,005
7,532
996
1,608
10,912
4,270
1,116
5,633
5,279
0
22,021
L
Amaterasu
Derbwanderer
Amaterasu
3,196
1,315
0
1,103
16,358
9,821
0
3,383
12,975
0
11,427
W
Medusa
NBADKH2K3
Medusa
13,949
6,660
652
2,287
10,110
3,831
1,134
5,902
4,208
0
51,466
L
Terra
TRAMASH
Terra
5,262
746
652
1,511
17,914
20,211
0
6,044
11,870
17,834
0
W
13,057
814
831
1,399
13,417
11,143
120
5,183
8,234
41,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,398
Gold Earned
32,579
98
Minions Killed
169
3
Camps Cleared
8
659,825
Distance Traveled
812,709
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,293
664
52
4
2
213,466
1
W
Mercury
10,818
773
25
2
2
322,020
0
L
Amaterasu
9,556
683
17
1
1
189,080
1
W
Medusa
10,678
763
72
5
5
225,316
2
L
Terra
10,549
754
29
2
0
257,279
0
W
Cthulhu
11,083
792
72
5
1
265,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role