Player Matchup

Sun Wukong
Sun Wukong
SwarmaKebab
Sun Wukong
Level 158
God Stats
2W - 3L
1,387 SR
Queue Stats
322W - 333L
1,449 Elo+
Solo
Sylvanus
Sylvanus
Wonderosity
Sylvanus
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 29L
1,379 Elo+
Party 1
Skadi
Skadi
Xema CraZy
Skadi
Level 141
God Stats
11W - 10L
1,447 SR
Queue Stats
628W - 663L
1,355 Elo+
Party 1
Cerberus
Cerberus
halfyoukai
Cerberus
Level 125
God Stats
1W - 0L
1,240 SR
Queue Stats
59W - 54L
1,448 Elo+
Solo
Hercules
Hercules
l-Native-I
Hercules
Level 129
God Stats
1W - 2L
1,175 SR
Queue Stats
108W - 127L
1,480 Elo+
Solo
Team Averages
Level 141
1,350 SR
1,422 Elo+

VS

Team Averages
Level 105
1,434 SR
1,488 Elo+
Khepri
Khepri
 
Khepri
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Elun1s
Terra
Level 93
God Stats
0W - 1L
1,259 SR
Queue Stats
6W - 3L
1,725 Elo+
Party 2
He Bo
He Bo
KleeziE
He Bo
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,335 Elo+
Solo
Thanatos
Thanatos
Xaves77
Thanatos
Level 86
God Stats
13W - 19L
1,412 SR
Queue Stats
546W - 617L
1,403 Elo+
Solo
Jing Wei
Jing Wei
bo0tyslayer
Jing Wei
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SwarmaKebab
Sun Wukong
19
2 / 3 / 16
11,559
680
18,516
32,642
23,808
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
Wonderosity
Sylvanus
17
5 / 8 / 16
11,552
680
10,051
24,643
17,721
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
20
21 / 3 / 11
15,221
895
43,516
21,191
10,176
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
halfyoukai
Cerberus
19
2 / 3 / 24
12,598
741
10,567
20,678
28,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
l-Native-I
Hercules
18
8 / 5 / 11
11,745
691
14,595
24,043
31,943
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
19
3 / 5 / 16
10,583
623
14,247
20,521
29,722
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Terra
Elun1s
Terra
19
0 / 6 / 18
10,603
624
12,980
24,663
29,425
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
KleeziE
He Bo
20
10 / 8 / 9
13,597
800
31,434
23,242
11,441
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Xaves77
Thanatos
14
3 / 10 / 6
9,545
561
12,349
19,337
7,555
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
bo0tyslayer
Jing Wei
17
6 / 9 / 5
10,976
646
10,197
16,191
7,050
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
76
38
Kills
22
22
Deaths
38
78
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
3
5
16
2.2
L
Terra
Elun1s
Terra
0
6
18
1.5
L
He Bo
KleeziE
He Bo
10
8
9
1.81
W
Sun Wukong
SwarmaKebab
Sun Wukong
2
3
16
3.33
W
Sylvanus
Wonderosity
Sylvanus
5
8
16
1.63
L
Thanatos
Xaves77
Thanatos
3
10
6
0.6
W
Skadi
21
3
11
8.83
L
Jing Wei
bo0tyslayer
Jing Wei
6
9
5
0.94
W
Cerberus
halfyoukai
Cerberus
2
3
24
4.67
W
Hercules
l-Native-I
Hercules
8
5
11
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,245
Damage
81,207
123,197
Taken
103,954
112,596
Mitigated
85,193
58,114
Healing
37,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
14,247
1,024
1,289
1,354
20,521
29,722
47
5,228
14,419
23,345
0
L
Terra
Elun1s
Terra
12,980
1,842
9,165
6,993
24,663
29,425
380
5,236
18,896
23,220
0
L
He Bo
KleeziE
He Bo
31,434
4,374
2,134
4,559
23,242
11,441
387
6,306
16,694
58,285
0
W
Sun Wukong
SwarmaKebab
Sun Wukong
18,516
3,042
2,319
14,033
32,642
23,808
1,615
14,485
18,157
0
35,089
W
Sylvanus
Wonderosity
Sylvanus
10,051
2,126
9,056
7,590
24,643
17,721
475
14,232
10,411
17,942
0
L
Thanatos
Xaves77
Thanatos
12,349
1,080
2,619
8,082
19,337
7,555
0
4,004
15,016
0
19,282
W
Skadi
43,516
18,391
1,231
2,694
21,191
10,176
2,058
9,425
11,766
0
72,820
L
Jing Wei
bo0tyslayer
Jing Wei
10,197
8,636
506
768
16,191
7,050
395
3,673
12,427
0
19,043
W
Cerberus
halfyoukai
Cerberus
10,567
1,194
3,733
7,344
20,678
28,948
1,428
8,951
11,727
23,410
0
W
Hercules
l-Native-I
Hercules
14,595
3,001
3,201
6,913
24,043
31,943
345
11,568
12,475
7,092
19,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,675
Gold Earned
55,304
151
Minions Killed
142
0
Camps Cleared
0
1,428,807
Distance Traveled
1,256,544
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,583
623
15
1
0
281,635
0
L
Terra
10,603
624
30
2
0
298,390
0
L
He Bo
13,597
800
54
3
0
236,236
0
W
Sun Wukong
11,559
680
37
2
0
310,954
2
W
Sylvanus
11,552
680
16
1
0
263,579
0
L
Thanatos
9,545
561
18
1
0
282,753
1
W
Skadi
15,221
895
62
4
0
282,627
2
L
Jing Wei
10,976
646
25
1
0
157,530
0
W
Cerberus
12,598
741
23
1
0
283,119
0
W
Hercules
11,745
691
13
1
0
288,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role