Player Matchup

Hercules
Hercules
BGMeech863
Hercules
Level 89
God Stats
6W - 2L
1,376 SR
Queue Stats
29W - 36L
1,358 Elo+
Party 2
Fenrir
Fenrir
CHOPPA863
Fenrir
Level 154
God Stats
95W - 93L
1,510 SR
Queue Stats
537W - 547L
1,370 Elo+
Party 2
Sylvanus
Sylvanus
SugarDadi-Senpai
Sylvanus
Level 128
God Stats
3W - 5L
1,229 SR
Queue Stats
65W - 74L
1,309 Elo+
Party 1
Anubis
Anubis
SugarMama-Senpai
Anubis
Level 125
God Stats
2W - 6L
1,513 SR
Queue Stats
15W - 30L
1,253 Elo+
Party 1
Baron Samedi
Baron Samedi
y-jynx-y
Baron Samedi
Level 65
God Stats
3W - 3L
1,402 SR
Queue Stats
317W - 399L
1,349 Elo+
Solo
Team Averages
Level 112
1,406 SR
1,328 Elo+

VS

Team Averages
Level 74
1,455 SR
1,343 Elo+
Merlin
Merlin
 
Merlin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Baby_three214
Skadi
Level 49
God Stats
2W - 6L
1,333 SR
Queue Stats
193W - 305L
1,263 Elo+
Solo
Chronos
Chronos
D-Sturg
Chronos
Level 67
God Stats
0W - 1L
1,281 SR
Queue Stats
20W - 20L
1,234 Elo+
Solo
Cthulhu
Cthulhu
GHOSTxRE4PER
Cthulhu
Level 64
God Stats
13W - 17L
1,440 SR
Queue Stats
119W - 163L
1,321 Elo+
Solo
Cu Chulainn
Cu Chulainn
qLockem
Cu Chulainn
Level 67
God Stats
2W - 1L
1,721 SR
Queue Stats
51W - 48L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BGMeech863
Hercules
8
0 / 0 / 0
4,620
462
547
5,516
2,986
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
CHOPPA863
Fenrir
10
1 / 0 / 3
5,722
572
3,598
4,897
1,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
2 / 2 / 2
5,342
534
2,706
6,125
3,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 0 / 4
5,246
525
3,117
2,670
1,028
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
y-jynx-y
Baron Samedi
9
2 / 0 / 0
5,533
553
1,834
2,890
1,103
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 0 / 0
4,718
472
1,387
3,285
998
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

7
1 / 4 / 1
4,663
466
3,798
5,877
2,228
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chronos
D-Sturg
Chronos
9
1 / 2 / 0
5,487
549
1,103
4,596
1,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
GHOSTxRE4PER
Cthulhu
7
0 / 1 / 2
4,650
465
2,508
5,143
1,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
qLockem
Cu Chulainn
5
0 / 0 / 0
4,132
413
902
1,516
596
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
7
Kills
2
2
Deaths
7
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
W
Hercules
BGMeech863
Hercules
0
0
0
0
L
1
4
1
0.38
W
Fenrir
CHOPPA863
Fenrir
1
0
3
2.5
L
Chronos
D-Sturg
Chronos
1
2
0
0.5
L
Cthulhu
GHOSTxRE4PER
Cthulhu
0
1
2
1
W
2
2
2
1.5
W
2
0
4
4
L
Cu Chulainn
qLockem
Cu Chulainn
0
0
0
0
W
Baron Samedi
y-jynx-y
Baron Samedi
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,802
Damage
9,698
22,098
Taken
20,417
10,577
Mitigated
6,685
8,630
Healing
5,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,387
33
98
1,786
3,285
998
43
462
2,823
18,901
0
W
Hercules
BGMeech863
Hercules
547
145
20
1,438
5,516
2,986
302
1,214
4,155
4,674
10,353
L
3,798
1,769
0
0
5,877
2,228
0
2,107
3,770
0
18,371
W
Fenrir
CHOPPA863
Fenrir
3,598
1,054
144
304
4,897
1,501
0
44
4,853
0
37,043
L
Chronos
D-Sturg
Chronos
1,103
130
0
466
4,596
1,284
0
3,050
1,546
22,021
1,539
L
Cthulhu
GHOSTxRE4PER
Cthulhu
2,508
53
84
2,216
5,143
1,579
0
2,140
3,003
20,239
0
W
2,706
846
706
2,845
6,125
3,959
0
2,372
3,753
10,741
0
W
3,117
127
187
1,614
2,670
1,028
0
569
2,101
22,232
0
L
Cu Chulainn
qLockem
Cu Chulainn
902
147
0
374
1,516
596
0
0
1,516
0
8,859
W
Baron Samedi
y-jynx-y
Baron Samedi
1,834
142
0
1,372
2,890
1,103
0
632
2,258
23,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,463
Gold Earned
23,650
199
Minions Killed
192
0
Camps Cleared
0
832,442
Distance Traveled
746,879
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,718
472
36
4
0
160,703
0
W
Hercules
4,620
462
28
3
0
157,332
1
L
Skadi
4,663
466
44
4
0
172,213
0
W
Fenrir
5,722
572
70
7
0
184,102
3
L
Chronos
5,487
549
56
6
0
167,795
0
L
Cthulhu
4,650
465
41
4
0
173,199
1
W
Sylvanus
5,342
534
14
1
0
174,120
4
W
Anubis
5,246
525
43
4
0
154,693
0
L
Cu Chulainn
4,132
413
15
2
0
72,969
0
W
Baron Samedi
5,533
553
44
4
0
162,195
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role