Player Matchup

Chaac
Chaac
Kid_Luckless
Chaac
Level 67
God Stats
6W - 3L
1,237 SR
Queue Stats
101W - 103L
1,376 Elo+
Party 3
Cabrakan
Cabrakan
KlD_Flawless
Cabrakan
Level 89
God Stats
18W - 11L
1,627 SR
Queue Stats
202W - 177L
1,415 Elo+
Party 3
Hades
Hades
PermanentlyBored
Hades
Level 33
God Stats
8W - 7L
1,331 SR
Queue Stats
94W - 104L
1,362 Elo+
Solo
Danzaburou
Danzaburou
YesImTheKing416
Danzaburou
Level 28
God Stats
34W - 27L
1,554 SR
Queue Stats
94W - 88L
1,469 Elo+
Party 3
Arachne
Arachne
thegaysellout
Arachne
Level 37
God Stats
5W - 6L
1,316 SR
Queue Stats
23W - 28L
1,394 Elo+
Party 3
Team Averages
Level 51
1,413 SR
1,403 Elo+

VS

Team Averages
Level 40
1,413 SR
1,406 Elo+
Ra
Ra
ElChayaJarring
Ra
Level 41
God Stats
2W - 3L
1,531 SR
Queue Stats
138W - 156L
1,422 Elo+
Party 2
Loki
Loki
Sooty11
Loki
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 36L
1,315 Elo+
Party 2
Neith
Neith
ToneyMoistman
Neith
Level 40
God Stats
1W - 5L
1,422 SR
Queue Stats
125W - 130L
1,412 Elo+
Party 1
Anubis
Anubis
dayar04
Anubis
Level 37
God Stats
0W - 4L
1,222 SR
Queue Stats
121W - 120L
1,435 Elo+
Party 1
Odin
Odin
lucasezequiel05
Odin
Level 67
God Stats
16W - 18L
1,391 SR
Queue Stats
302W - 331L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 4
12,580
572
15,343
19,665
20,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cabrakan
KlD_Flawless
Cabrakan
18
10 / 6 / 8
11,408
519
23,032
18,762
11,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 2 / 7
10,086
458
8,707
16,831
9,673
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
YesImTheKing416
Danzaburou
18
12 / 4 / 6
12,088
549
15,600
17,881
6,250
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
16
8 / 6 / 16
11,048
502
12,095
16,503
6,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 8 / 4
12,814
582
24,105
20,494
7,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Sooty11
Loki
15
3 / 12 / 7
9,693
441
10,955
20,875
6,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 7 / 5
9,496
432
7,216
15,506
4,906
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
dayar04
Anubis
15
4 / 10 / 6
10,125
460
12,759
19,594
7,896
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 5 / 7
9,592
436
11,107
18,392
18,361
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
50
42
Kills
21
21
Deaths
42
41
Assists
29
Player
Kills
Deaths
Assists
KDA
L
12
8
4
1.75
W
9
3
4
3.67
W
Cabrakan
KlD_Flawless
Cabrakan
10
6
8
2.33
W
3
2
7
3.25
L
Loki
Sooty11
Loki
3
12
7
0.54
L
1
7
5
0.5
W
Danzaburou
YesImTheKing416
Danzaburou
12
4
6
3.75
L
Anubis
dayar04
Anubis
4
10
6
0.7
L
1
5
7
0.9
W
Arachne
8
6
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,777
Damage
66,142
89,642
Taken
94,861
54,388
Mitigated
45,355
30,475
Healing
22,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,105
3,260
1,892
6,757
20,494
7,813
1,445
9,494
10,652
84,989
0
W
15,343
2,795
0
7,782
19,665
20,303
0
6,701
12,801
10,035
71,247
W
Cabrakan
KlD_Flawless
Cabrakan
23,032
1,897
509
3,861
18,762
11,890
140
9,542
8,988
75,786
0
W
8,707
37
184
8,162
16,831
9,673
248
8,949
7,447
45,601
0
L
Loki
Sooty11
Loki
10,955
3,160
0
3,779
20,875
6,379
0
6,088
14,451
0
54,197
L
7,216
1,716
0
3,084
15,506
4,906
0
5,423
9,753
0
60,168
W
Danzaburou
YesImTheKing416
Danzaburou
15,600
6,929
82
4,601
17,881
6,250
3,739
8,901
8,883
0
75,601
L
Anubis
dayar04
Anubis
12,759
316
0
4,415
19,594
7,896
141
7,417
11,780
45,568
0
L
11,107
1,229
345
2,091
18,392
18,361
160
4,742
12,942
15,117
30,878
W
Arachne
12,095
9,144
156
5,138
16,503
6,272
374
6,081
10,283
0
46,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,210
Gold Earned
51,720
545
Minions Killed
501
0
Camps Cleared
0
2,061,885
Distance Traveled
1,786,994
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,814
582
152
7
0
343,998
2
W
Chaac
12,580
572
152
7
0
437,629
3
W
Cabrakan
11,408
519
108
5
0
364,141
0
W
Hades
10,086
458
78
4
0
398,933
2
L
Loki
9,693
441
78
4
0
353,975
1
L
Neith
9,496
432
106
5
0
371,728
3
W
Danzaburou
12,088
549
137
6
0
392,834
0
L
Anubis
10,125
460
69
3
0
321,277
0
L
Odin
9,592
436
96
4
0
396,016
0
W
Arachne
11,048
502
70
3
0
468,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role