Player Matchup

Nox
Nox
CoD v Calypso
Nox
Level 69
God Stats
19W - 11L
1,590 SR
Queue Stats
59W - 84L
1,388 Elo+
Party 2
Awilix
Awilix
JAIR ROJAS
Awilix
Level 114
God Stats
1W - 0L
1,440 SR
Queue Stats
155W - 232L
1,392 Elo+
Party 2
Achilles
Achilles
kevo942408
Achilles
Level 89
God Stats
3W - 7L
1,333 SR
Queue Stats
178W - 255L
1,420 Elo+
Party 2
Team Averages
Level 91
1,454 SR
1,400 Elo+

VS

Team Averages
Level 59
1,395 SR
1,392 Elo+
Chaac
Chaac
ClayDog88
Chaac
Level 45
God Stats
1W - 3L
1,415 SR
Queue Stats
61W - 77L
1,429 Elo+
Party 1
Bacchus
Bacchus
Dragonapostle
Bacchus
Level 18
God Stats
0W - 3L
1,311 SR
Queue Stats
0W - 4L
1,291 Elo+
Solo
Chang'e
Chang'e
Wee ADHD
Chang'e
Level 115
God Stats
8W - 8L
1,457 SR
Queue Stats
195W - 201L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 18
23,033
606
44,083
24,692
13,572
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
JAIR ROJAS
Awilix
20
5 / 9 / 15
21,933
577
21,305
28,820
12,575
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
kevo942408
Achilles
20
16 / 5 / 10
25,914
682
56,496
55,187
86,344
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ClayDog88
Chaac
20
7 / 10 / 10
22,036
580
34,445
49,567
66,287
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
20
0 / 9 / 10
20,517
540
10,736
50,476
62,822
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chang'e
Wee ADHD
Chang'e
20
10 / 7 / 6
22,595
595
41,047
42,576
16,652
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
43
26
Kills
17
17
Deaths
26
43
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chaac
ClayDog88
Chaac
7
10
10
1.2
W
5
3
18
4.67
L
Bacchus
0
9
10
0.56
W
Awilix
JAIR ROJAS
Awilix
5
9
15
1.39
L
Chang'e
Wee ADHD
Chang'e
10
7
6
1.86
W
Achilles
kevo942408
Achilles
16
5
10
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,884
Damage
86,228
108,699
Taken
142,619
112,491
Mitigated
145,761
27,177
Healing
59,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ClayDog88
Chaac
34,445
6,816
0
14,553
49,567
66,287
1,468
17,048
32,519
105
100,813
W
44,083
4,198
238
8,723
24,692
13,572
1,848
10,660
13,932
118,867
0
L
Bacchus
10,736
1,525
1,539
13,135
50,476
62,822
462
18,926
31,550
27,559
0
W
Awilix
JAIR ROJAS
Awilix
21,305
9,518
0
2,877
28,820
12,575
1,330
11,300
17,277
0
102,760
L
Chang'e
Wee ADHD
Chang'e
41,047
1,277
10,580
19,940
42,576
16,652
1,766
9,328
33,248
149,579
0
W
Achilles
kevo942408
Achilles
56,496
14,690
0
15,339
55,187
86,344
933
29,709
24,633
0
141,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,880
Gold Earned
65,148
360
Minions Killed
368
14
Camps Cleared
14
1,993,176
Distance Traveled
1,867,850
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
22,036
580
135
4
3
631,276
2
W
Nox
23,033
606
126
3
2
679,162
3
L
Bacchus
20,517
540
29
1
0
564,205
2
W
Awilix
21,933
577
103
3
6
621,366
7
L
Chang'e
22,595
595
204
5
11
672,369
6
W
Achilles
25,914
682
131
3
6
692,648
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role