Player Matchup

Ganesha
Ganesha
DownOnMemeStreet
Ganesha
Level 28
God Stats
1W - 1L
1,566 SR
Queue Stats
22W - 17L
1,607 Elo+
Party 1
Cliodhna
Cliodhna
HampsterHank
Cliodhna
Level 29
God Stats
30W - 47L
1,389 SR
Queue Stats
50W - 77L
1,298 Elo+
Party 1
Artemis
Artemis
Handlama
Artemis
Level 29
God Stats
2W - 2L
1,567 SR
Queue Stats
34W - 38L
1,350 Elo+
Party 1
King Arthur
King Arthur
Venterrus
King Arthur
Level 29
God Stats
1W - 2L
1,457 SR
Queue Stats
31W - 39L
1,362 Elo+
Party 1
Zeus
Zeus
demonmaster2000
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,271 Elo+
Party 1
Team Averages
Level 29
1,496 SR
1,378 Elo+

VS

Team Averages
Level 12
1,454 SR
1,430 Elo+
Anubis
Anubis
DankChef210
Anubis
Level 29
God Stats
1W - 1L
1,382 SR
Queue Stats
30W - 42L
1,335 Elo+
Solo
Ymir
Ymir
LostBoy13
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Qwryn
Camazotz
Level 24
God Stats
2W - 1L
1,456 SR
Queue Stats
8W - 9L
1,521 Elo+
Solo
Skadi
Skadi
iSkadiJG
Skadi
Level 2
God Stats
16W - 9L
1,500 SR
Queue Stats
19W - 10L
1,500 Elo+
Solo
Neith
Neith
killinemsoftly1
Neith
Level 5
God Stats
6W - 12L
1,431 SR
Queue Stats
6W - 14L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 4
4,716
590
2,354
5,601
2,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
HampsterHank
Cliodhna
8
3 / 3 / 0
5,004
626
2,669
6,127
1,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
Handlama
Artemis
7
3 / 3 / 1
4,823
603
4,510
4,319
996
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Venterrus
King Arthur
7
2 / 4 / 2
4,662
583
2,673
5,622
2,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

1
0 / 0 / 0
3,123
390
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
7
0 / 0 / 1
4,514
564
663
843
246
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
7
1 / 4 / 3
4,477
560
876
5,755
2,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
Qwryn
Camazotz
8
3 / 2 / 4
4,978
622
3,580
5,561
1,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
iSkadiJG
Skadi
11
5 / 0 / 2
6,080
760
4,530
3,799
1,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
2 / 2 / 1
4,241
530
2,067
3,600
806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
8
Kills
11
11
Deaths
8
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
0
0
1
0.5
L
0
1
4
2
L
Cliodhna
HampsterHank
Cliodhna
3
3
0
1
L
Artemis
Handlama
Artemis
3
3
1
1.17
W
Ymir
1
4
3
0.63
W
Camazotz
Qwryn
Camazotz
3
2
4
2.5
L
King Arthur
Venterrus
King Arthur
2
4
2
0.75
L
0
0
0
0
W
Skadi
iSkadiJG
Skadi
5
0
2
6
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,206
Damage
11,716
21,669
Taken
19,558
7,456
Mitigated
6,459
5,296
Healing
3,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
663
0
0
436
843
246
159
0
843
14,992
0
L
2,354
109
0
1,373
5,601
2,540
303
480
5,121
10,309
0
L
Cliodhna
HampsterHank
Cliodhna
2,669
539
0
2,016
6,127
1,575
0
185
5,804
0
22,823
L
Artemis
Handlama
Artemis
4,510
2,396
0
663
4,319
996
946
325
3,958
0
18,968
W
Ymir
876
187
0
168
5,755
2,484
72
328
5,332
7,961
0
W
Camazotz
Qwryn
Camazotz
3,580
877
0
2,504
5,561
1,813
0
1,140
4,241
0
14,408
L
King Arthur
Venterrus
King Arthur
2,673
714
0
1,244
5,622
2,345
0
549
4,858
0
14,842
L
0
0
0
0
0
0
0
0
0
0
0
W
Skadi
iSkadiJG
Skadi
4,530
2,476
0
148
3,799
1,110
0
104
3,662
0
33,888
W
2,067
1,086
0
718
3,600
806
173
782
2,818
0
9,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,328
Gold Earned
24,290
141
Minions Killed
178
0
Camps Cleared
0
605,278
Distance Traveled
711,229
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,514
564
39
5
0
160,707
0
L
Ganesha
4,716
590
9
1
0
164,225
2
L
Cliodhna
5,004
626
56
7
0
147,905
0
L
Artemis
4,823
603
43
5
0
139,256
2
W
Ymir
4,477
560
21
3
0
90,463
1
W
Camazotz
4,978
622
29
4
0
157,252
1
L
King Arthur
4,662
583
33
4
0
153,892
0
L
Zeus
3,123
390
0
0
0
0
0
W
Skadi
6,080
760
71
9
0
169,345
3
W
Neith
4,241
530
18
2
0
133,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role