Player Matchup

Sol
Sol
 
Sol
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Arllios779
Chiron
Level 111
God Stats
1W - 0L
1,641 SR
Queue Stats
36W - 50L
1,454 Elo+
Solo
Gilgamesh
Gilgamesh
MrrBackpack
Gilgamesh
Level 156
God Stats
34W - 32L
1,548 SR
Queue Stats
585W - 486L
1,608 Elo+
Party 1
Kumbhakarna
Kumbhakarna
OMLBelichick
Kumbhakarna
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,650 Elo+
Party 1
Team Averages
Level 112
1,538 SR
1,542 Elo+

VS

Team Averages
Level 121
1,556 SR
1,507 Elo+
Yemoja
Yemoja
AguaLoca
Yemoja
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 81L
1,558 Elo+
Party 2
Ravana
Ravana
BanProphecy
Ravana
Level 123
God Stats
24W - 15L
1,654 SR
Queue Stats
352W - 341L
1,472 Elo+
Solo
Charybdis
Charybdis
El_Cheder
Charybdis
Level 109
God Stats
13W - 15L
1,528 SR
Queue Stats
227W - 204L
1,515 Elo+
Party 2
Nemesis
Nemesis
J_Pepsiwave
Nemesis
Level 127
God Stats
3W - 3L
1,461 SR
Queue Stats
565W - 530L
1,502 Elo+
Party 2
Scylla
Scylla
typsygyypsy17
Scylla
Level 126
God Stats
3W - 2L
1,637 SR
Queue Stats
267W - 272L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
5 / 0 / 1
7,998
571
12,912
7,115
2,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mulan
 
Mulan
13
1 / 3 / 1
7,628
545
5,079
10,256
7,213
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
Arllios779
Chiron
13
1 / 1 / 3
7,286
520
6,993
9,697
2,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
MrrBackpack
Gilgamesh
13
6 / 3 / 5
8,107
579
9,626
9,939
3,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
OMLBelichick
Kumbhakarna
10
2 / 0 / 6
6,945
496
3,945
13,556
10,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AguaLoca
Yemoja
9
1 / 2 / 2
6,548
468
3,808
11,471
7,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
13
2 / 3 / 0
7,333
524
6,637
8,095
5,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
El_Cheder
Charybdis
12
2 / 3 / 1
7,551
539
8,531
10,213
2,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
J_Pepsiwave
Nemesis
11
1 / 4 / 2
6,731
481
7,970
14,386
7,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

10
0 / 3 / 2
6,149
439
4,887
7,843
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
15
Kills
6
7
Deaths
15
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
1
5.5
W
Mulan
 
Mulan
1
3
1
0.5
L
Yemoja
AguaLoca
Yemoja
1
2
2
1
W
Chiron
Arllios779
Chiron
1
1
3
2.5
L
Ravana
2
3
0
0.67
L
Charybdis
El_Cheder
Charybdis
2
3
1
0.83
L
Nemesis
J_Pepsiwave
Nemesis
1
4
2
0.5
W
Gilgamesh
MrrBackpack
Gilgamesh
6
3
5
2.83
W
Kumbhakarna
OMLBelichick
Kumbhakarna
2
0
6
5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,555
Damage
31,833
50,563
Taken
52,008
26,346
Mitigated
24,917
21,678
Healing
14,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,912
4,696
0
4,382
7,115
2,571
714
2,276
4,519
51,150
5,582
W
Mulan
 
Mulan
5,079
1,335
0
4,357
10,256
7,213
0
0
10,256
2,913
40,761
L
Yemoja
AguaLoca
Yemoja
3,808
828
3,069
2,589
11,471
7,741
0
5,034
6,437
13,453
0
W
Chiron
Arllios779
Chiron
6,993
2,991
746
4,434
9,697
2,246
66
1,167
8,530
0
59,949
L
Ravana
6,637
2,130
0
1,040
8,095
5,004
0
574
7,521
0
39,377
L
Charybdis
El_Cheder
Charybdis
8,531
4,563
0
2,001
10,213
2,879
0
1,971
8,242
0
51,535
L
Nemesis
J_Pepsiwave
Nemesis
7,970
2,903
0
4,677
14,386
7,033
0
5,248
9,138
0
49,038
W
Gilgamesh
MrrBackpack
Gilgamesh
9,626
2,350
0
2,226
9,939
3,500
0
1,582
8,209
0
45,185
W
Kumbhakarna
OMLBelichick
Kumbhakarna
3,945
466
503
5,030
13,556
10,816
0
3,238
10,204
13,340
0
L
4,887
409
0
1,413
7,843
2,260
0
3,141
4,702
30,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,964
Gold Earned
34,312
400
Minions Killed
366
0
Camps Cleared
0
1,396,259
Distance Traveled
1,363,530
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,998
571
98
7
0
287,944
8
W
Mulan
7,628
545
96
7
0
261,922
2
L
Yemoja
6,548
468
19
1
0
273,863
5
W
Chiron
7,286
520
111
8
0
262,225
1
L
Ravana
7,333
524
84
6
0
262,815
7
L
Charybdis
7,551
539
104
7
0
245,975
3
L
Nemesis
6,731
481
90
6
0
321,386
6
W
Gilgamesh
8,107
579
79
6
0
306,602
5
W
Kumbhakarna
6,945
496
16
1
0
277,566
4
L
Scylla
6,149
439
69
5
0
259,491
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role