Player Matchup

Ne Zha
Ne Zha
AyeRican
Ne Zha
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 44L
1,493 Elo+
Party 2
Kumbhakarna
Kumbhakarna
JohnJohnWavey
Kumbhakarna
Level 28
God Stats
8W - 7L
1,456 SR
Queue Stats
30W - 35L
1,354 Elo+
Party 2
Neith
Neith
blastsonic109
Neith
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,467 Elo+
Party 3
Olorun
Olorun
blood-_-low
Olorun
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 15L
1,389 Elo+
Party 2
Geb
Geb
tiedmastermidd
Geb
Level 29
God Stats
1W - 1L
1,830 SR
Queue Stats
10W - 8L
1,459 Elo+
Party 3
Team Averages
Level 73
1,557 SR
1,432 Elo+

VS

Team Averages
Level 41
1,503 SR
1,379 Elo+
Loki
Loki
DamGalo09
Loki
Level 47
God Stats
28W - 22L
1,523 SR
Queue Stats
93W - 99L
1,369 Elo+
Solo
Cthulhu
Cthulhu
GouhinsJockstrap
Cthulhu
Level 27
God Stats
4W - 6L
1,548 SR
Queue Stats
9W - 14L
1,363 Elo+
Party 1
Yemoja
Yemoja
RockyBear01
Yemoja
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 75L
1,558 Elo+
Party 1
Neith
Neith
TTVKing_DeVante
Neith
Level 21
God Stats
3W - 6L
1,445 SR
Queue Stats
13W - 31L
1,292 Elo+
Party 1
Odin
Odin
YT_DiorRayy
Odin
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 36L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AyeRican
Ne Zha
20
20 / 4 / 12
16,996
607
43,835
34,064
15,375
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kumbhakarna
JohnJohnWavey
Kumbhakarna
18
4 / 2 / 11
12,766
456
6,047
15,056
17,936
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
6 / 3 / 2
14,502
518
13,452
19,428
8,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Olorun
20
4 / 2 / 10
13,278
474
10,600
16,082
8,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 3 / 10
11,943
427
9,431
17,649
8,581
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
2 / 8 / 3
11,563
413
8,269
20,677
8,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 9 / 3
10,682
382
11,216
22,831
17,308
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
20
4 / 6 / 1
14,267
510
19,661
27,289
12,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 7 / 2
11,803
422
6,830
14,343
4,047
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 6 / 4
12,286
439
8,878
27,168
10,072
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
26
36
Kills
13
14
Deaths
36
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AyeRican
Ne Zha
20
4
12
6.5
L
Loki
2
8
3
0.44
L
3
9
3
0.5
W
Kumbhakarna
JohnJohnWavey
Kumbhakarna
4
2
11
4.75
L
Yemoja
4
6
1
0.75
L
1
7
2
0.29
L
3
6
4
0.83
W
6
3
2
2.33
W
Olorun
4
2
10
4.5
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,365
Damage
54,854
102,279
Taken
112,308
59,203
Mitigated
53,212
38,665
Healing
26,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AyeRican
Ne Zha
43,835
18,588
0
12,840
34,064
15,375
1,217
7,298
26,766
0
175,047
L
Loki
8,269
1,412
289
2,449
20,677
8,886
0
2,036
18,561
0
82,244
L
11,216
1,390
290
4,547
22,831
17,308
789
5,795
16,972
44,381
0
W
Kumbhakarna
JohnJohnWavey
Kumbhakarna
6,047
246
0
3,108
15,056
17,936
300
3,660
11,396
24,922
0
L
Yemoja
19,661
5,120
525
9,115
27,289
12,899
2,115
4,388
22,833
103,960
0
L
6,830
2,916
292
2,698
14,343
4,047
1,959
4,551
9,712
0
51,295
L
8,878
4,837
90
6,083
27,168
10,072
0
9,778
17,390
0
53,349
W
13,452
3,578
0
8,018
19,428
8,630
3,687
13,513
5,915
0
94,114
W
Olorun
10,600
3,507
2,850
6,285
16,082
8,681
2,756
2,551
13,531
91,832
0
W
9,431
629
862
4,702
17,649
8,581
864
3,855
13,794
59,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,485
Gold Earned
60,601
580
Minions Killed
552
0
Camps Cleared
0
2,619,094
Distance Traveled
2,300,029
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
16,996
607
178
6
0
577,979
5
L
Loki
11,563
413
111
4
0
482,638
0
L
Cthulhu
10,682
382
58
2
0
466,950
0
W
Kumbhakarna
12,766
456
35
1
0
504,482
3
L
Yemoja
14,267
510
178
6
0
382,297
0
L
Neith
11,803
422
102
4
0
487,780
6
L
Odin
12,286
439
103
4
0
480,364
1
W
Neith
14,502
518
155
6
0
483,570
4
W
Olorun
13,278
474
139
5
0
549,079
1
W
Geb
11,943
427
73
3
0
503,984
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role