Player Matchup

Thor
Thor
CHICKENBACON11
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
GGiRoyalty
Tsukuyomi
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 7L
1,536 Elo+
Solo
Ymir
Ymir
cartoonkiller4
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,106 Elo+
Party 2
Gilgamesh
Gilgamesh
thealphadragon91
Gilgamesh
Level 19
God Stats
1W - 3L
1,218 SR
Queue Stats
56W - 51L
1,408 Elo+
Party 2
Xbalanque
Xbalanque
xXxMrShadow7xXx
Xbalanque
Level 23
God Stats
13W - 9L
1,565 SR
Queue Stats
25W - 21L
1,409 Elo+
Party 2
Team Averages
Level 16
1,457 SR
1,392 Elo+

VS

Team Averages
Level 25
1,534 SR
1,460 Elo+
Izanami
Izanami
Cryingjoker125
Izanami
Level 39
God Stats
12W - 12L
1,689 SR
Queue Stats
94W - 69L
1,555 Elo+
Party 1
Nox
Nox
Wegaveourlives
Nox
Level 28
God Stats
28W - 14L
1,625 SR
Queue Stats
60W - 65L
1,478 Elo+
Party 1
Amaterasu
Amaterasu
commissar125
Amaterasu
Level 40
God Stats
17W - 6L
1,746 SR
Queue Stats
49W - 29L
1,607 Elo+
Party 1
Yemoja
Yemoja
htcOneswag
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
sSFTN PotatoSs
Jing Wei
Level 18
God Stats
28W - 32L
1,109 SR
Queue Stats
58W - 69L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 11 / 8
10,488
953
4,492
21,523
9,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tsukuyomi
GGiRoyalty
Tsukuyomi
19
6 / 11 / 11
12,391
1,126
13,356
20,765
9,286
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
1 / 6 / 11
11,871
1,079
5,829
22,260
28,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
18
2 / 11 / 9
11,325
1,030
12,120
24,934
11,736
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
xXxMrShadow7xXx
Xbalanque
19
9 / 6 / 9
13,954
1,269
27,856
19,976
8,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 4 / 17
16,472
1,497
50,755
12,733
6,068
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 2 / 28
13,625
1,239
16,558
11,074
5,115
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
commissar125
Amaterasu
20
14 / 1 / 13
13,918
1,265
14,574
11,157
13,064
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
htcOneswag
Yemoja
19
0 / 3 / 23
11,453
1,041
6,128
13,350
19,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
19
5 / 9 / 16
11,967
1,088
13,864
19,575
8,123
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
142
19
Kills
45
45
Deaths
19
48
Assists
97
Player
Kills
Deaths
Assists
KDA
L
1
11
8
0.45
W
22
4
17
7.63
L
Tsukuyomi
GGiRoyalty
Tsukuyomi
6
11
11
1.05
W
4
2
28
9
L
1
6
11
1.08
W
Amaterasu
commissar125
Amaterasu
14
1
13
20.5
W
Yemoja
htcOneswag
Yemoja
0
3
23
3.83
W
Jing Wei
5
9
16
1.44
L
Gilgamesh
2
11
9
0.59
L
Xbalanque
xXxMrShadow7xXx
Xbalanque
9
6
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,653
Damage
101,879
109,458
Taken
67,889
66,678
Mitigated
51,607
5,516
Healing
9,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,492
1,080
0
330
21,523
9,059
0
3,755
17,768
0
12,892
W
50,755
43,151
0
2,735
12,733
6,068
0
930
11,803
0
88,931
L
Tsukuyomi
GGiRoyalty
Tsukuyomi
13,356
5,063
0
1,087
20,765
9,286
0
3,283
17,482
0
21,078
W
16,558
746
172
1,241
11,074
5,115
0
768
10,306
49,262
0
L
5,829
1,139
0
2,091
22,260
28,497
0
6,131
16,129
25,282
0
W
Amaterasu
commissar125
Amaterasu
14,574
8,085
0
1,403
11,157
13,064
0
1,508
9,649
0
20,798
W
Yemoja
htcOneswag
Yemoja
6,128
1,602
2,046
1,260
13,350
19,237
0
1,918
11,432
10,875
0
W
Jing Wei
13,864
12,427
0
936
19,575
8,123
0
705
18,870
0
20,442
L
Gilgamesh
12,120
3,655
0
219
24,934
11,736
0
5,422
19,512
0
31,502
L
Xbalanque
xXxMrShadow7xXx
Xbalanque
27,856
21,164
0
1,789
19,976
8,100
0
4,095
15,881
0
55,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,029
Gold Earned
67,435
171
Minions Killed
213
5
Camps Cleared
10
1,008,270
Distance Traveled
969,835
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,488
953
17
2
0
178,620
3
W
Izanami
16,472
1,497
87
8
5
212,778
2
L
Tsukuyomi
12,391
1,126
12
1
1
218,712
0
W
Nox
13,625
1,239
94
9
2
221,138
0
L
Ymir
11,871
1,079
41
4
0
201,297
2
W
Amaterasu
13,918
1,265
10
1
2
219,771
0
W
Yemoja
11,453
1,041
8
1
0
117,889
0
W
Jing Wei
11,967
1,088
14
1
1
198,259
0
L
Gilgamesh
11,325
1,030
39
4
2
206,669
0
L
Xbalanque
13,954
1,269
62
6
2
202,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role