Player Matchup

Fenrir
Fenrir
Platinum IV
GothGίrl
Fenrir
Platinum IV
Level 134
God Stats
1W - 0L
1,760 SR
Queue Stats
15W - 5L
1,971 MMR
Party 2
Ra
Ra
Platinum I
itsCoBra
Ra
Platinum I
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
2,355 MMR
Party 2
Cliodhna
Cliodhna
Platinum I
tatsumakiUwU
Cliodhna
Platinum I
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 1L
2,317 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 147
1,587 SR
2,214 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 83
1,525 SR
1,980 MMR
Sol
Sol
Platinum I
 
Sol
Platinum I
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond I
Cylbi
Ah Muzen Cab
Diamond I
Level 112
God Stats
0W - 2L
1,423 SR
Queue Stats
44W - 31L
2,422 MMR
Party 1
Bacchus
Bacchus
Diamond IV
Frankiesantos75-
Bacchus
Diamond IV
Level 69
God Stats
6W - 7L
1,652 SR
Queue Stats
190W - 236L
2,018 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GothGίrl
Fenrir
18
14 / 4 / 13
14,120
831
22,317
25,712
25,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
7 / 2 / 18
13,329
784
21,307
11,983
7,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
tatsumakiUwU
Cliodhna
15
8 / 6 / 10
12,521
737
13,095
15,520
6,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
OdinGebAphroditeCabrakanSobek

VS

Bans
ArtioCamazotzGilgameshYemojaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
7 / 11 / 4
13,190
776
13,691
20,812
12,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Cylbi
Ah Muzen Cab
15
3 / 13 / 4
11,346
667
10,050
19,255
9,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
1 / 5 / 9
11,964
704
11,833
22,063
31,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
28
29
Kills
11
12
Deaths
29
41
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
7
11
4
0.82
L
Ah Muzen Cab
Cylbi
Ah Muzen Cab
3
13
4
0.38
L
1
5
9
1.1
W
Fenrir
GothGίrl
Fenrir
14
4
13
5.13
W
7
2
18
8
W
Cliodhna
tatsumakiUwU
Cliodhna
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,719
Damage
35,574
53,215
Taken
62,130
39,354
Mitigated
53,459
16,487
Healing
9,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,691
4,037
0
2,681
20,812
12,831
0
7,102
12,509
37,201
2,250
L
Ah Muzen Cab
Cylbi
Ah Muzen Cab
10,050
3,138
0
1,795
19,255
9,132
1,464
6,720
11,897
0
45,330
L
11,833
1,817
258
4,465
22,063
31,496
31
8,479
12,159
28,672
0
W
Fenrir
GothGίrl
Fenrir
22,317
5,130
0
7,340
25,712
25,341
1,210
11,115
14,081
4,875
34,578
W
21,307
1,658
2,219
3,884
11,983
7,839
1,094
7,544
4,439
72,475
0
W
Cliodhna
tatsumakiUwU
Cliodhna
13,095
1,191
0
3,044
15,520
6,174
576
6,036
9,484
0
36,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,970
Gold Earned
36,500
222
Minions Killed
178
7
Camps Cleared
8
1,007,863
Distance Traveled
827,742
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,190
776
58
3
3
251,166
1
L
Ah Muzen Cab
11,346
667
78
5
4
243,990
0
L
Bacchus
11,964
704
42
2
1
332,586
3
W
Fenrir
14,120
831
33
2
1
357,884
5
W
Ra
13,329
784
118
7
5
325,896
0
W
Cliodhna
12,521
737
71
4
1
324,083
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role