Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
SawdOFFJustice
Xbalanque
Level 107
God Stats
1W - 2L
1,710 SR
Queue Stats
256W - 341L
1,261 Elo+
Party 1
Nu Wa
Nu Wa
devny425
Nu Wa
Level 72
God Stats
14W - 12L
1,475 SR
Queue Stats
117W - 189L
1,213 Elo+
Party 1
Team Averages
Level 83
1,562 SR
1,325 Elo+

VS

Team Averages
Level 70
1,510 SR
1,404 Elo+
Cthulhu
Cthulhu
DrHuntray
Cthulhu
Level 29
God Stats
2W - 2L
1,417 SR
Queue Stats
115W - 111L
1,473 Elo+
Solo
Bellona
Bellona
OvoJaz
Bellona
Level 75
God Stats
23W - 31L
1,448 SR
Queue Stats
126W - 144L
1,274 Elo+
Solo
Ah Puch
Ah Puch
SonOfShed420
Ah Puch
Level 107
God Stats
2W - 0L
1,666 SR
Queue Stats
2W - 1L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
5 / 5 / 4
10,858
724
5,454
21,220
22,679
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
SawdOFFJustice
Xbalanque
14
3 / 6 / 5
9,692
646
10,066
14,177
5,372
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
devny425
Nu Wa
13
3 / 10 / 5
9,808
654
8,105
13,239
4,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrHuntray
Cthulhu
16
11 / 4 / 8
11,955
797
16,860
16,695
7,675
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
OvoJaz
Bellona
14
3 / 3 / 11
10,399
693
9,339
9,917
6,953
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Puch
SonOfShed420
Ah Puch
15
7 / 4 / 8
11,220
748
16,719
10,329
2,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
11
Kills
21
21
Deaths
11
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
5
5
4
1.4
W
Cthulhu
DrHuntray
Cthulhu
11
4
8
3.75
W
Bellona
OvoJaz
Bellona
3
3
11
2.83
L
Xbalanque
SawdOFFJustice
Xbalanque
3
6
5
0.92
W
Ah Puch
SonOfShed420
Ah Puch
7
4
8
2.75
L
Nu Wa
devny425
Nu Wa
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,625
Damage
42,918
48,636
Taken
36,941
32,854
Mitigated
17,431
10,543
Healing
9,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,454
565
707
5,789
21,220
22,679
0
12,540
8,680
13,340
0
W
Cthulhu
DrHuntray
Cthulhu
16,860
1,418
591
3,810
16,695
7,675
238
5,020
11,675
46,329
0
W
Bellona
OvoJaz
Bellona
9,339
3,993
0
2,383
9,917
6,953
687
3,685
6,232
0
25,506
L
Xbalanque
SawdOFFJustice
Xbalanque
10,066
4,102
147
3,900
14,177
5,372
0
9,796
4,381
0
38,013
W
Ah Puch
SonOfShed420
Ah Puch
16,719
465
190
2,403
10,329
2,803
31
5,301
5,028
53,774
0
L
Nu Wa
devny425
Nu Wa
8,105
2,539
0
0
13,239
4,803
0
11,543
1,696
20,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,358
Gold Earned
33,574
137
Minions Killed
156
7
Camps Cleared
7
702,263
Distance Traveled
840,097
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,858
724
28
2
0
262,263
1
W
Cthulhu
11,955
797
55
4
2
280,426
1
W
Bellona
10,399
693
25
2
1
289,689
11
L
Xbalanque
9,692
646
70
5
5
229,974
1
W
Ah Puch
11,220
748
76
5
4
269,982
0
L
Nu Wa
9,808
654
39
3
2
210,026
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role