Player Matchup

Loki
Loki
MikeCawk
Loki
Level 28
God Stats
2W - 1L
1,763 SR
Queue Stats
44W - 29L
1,505 Elo+
Party 2
Poseidon
Poseidon
striker786
Poseidon
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 65L
1,413 Elo+
Party 2
Horus
Horus
the nightmare42
Horus
Level 55
God Stats
5W - 0L
1,721 SR
Queue Stats
21W - 12L
1,525 Elo+
Party 2
Team Averages
Level 50
1,661 SR
1,481 Elo+

VS

Team Averages
Level 50
1,396 SR
1,379 Elo+
Athena
Athena
Shader_Goliath
Athena
Level 63
God Stats
13W - 26L
1,458 SR
Queue Stats
72W - 85L
1,391 Elo+
Party 1
Kukulkan
Kukulkan
SolarisKing
Kukulkan
Level 18
God Stats
0W - 1L
1,169 SR
Queue Stats
46W - 49L
1,371 Elo+
Party 1
Zeus
Zeus
xEXACUTIONER-11x
Zeus
Level 68
God Stats
24W - 17L
1,560 SR
Queue Stats
90W - 114L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
5 / 6 / 10
8,816
801
9,970
8,976
2,773
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
striker786
Poseidon
13
3 / 3 / 10
8,490
772
8,619
7,698
2,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
8 / 1 / 7
9,509
864
6,177
9,595
10,976
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 10
7,232
657
4,180
12,266
11,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
SolarisKing
Kukulkan
11
3 / 6 / 6
7,767
706
7,987
7,024
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 6 / 2
8,655
787
8,462
9,757
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
16
Kills
10
10
Deaths
16
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Loki
5
6
10
1.67
L
0
4
10
1.25
L
Kukulkan
SolarisKing
Kukulkan
3
6
6
1
W
Poseidon
striker786
Poseidon
3
3
10
2.67
W
8
1
7
11.5
L
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,766
Damage
20,629
26,269
Taken
29,047
15,787
Mitigated
17,063
4,318
Healing
6,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
9,970
1,950
0
45
8,976
2,773
780
7,236
1,346
0
18,871
L
4,180
521
458
3,201
12,266
11,461
156
3,866
8,400
12,546
0
L
Kukulkan
SolarisKing
Kukulkan
7,987
1,303
131
167
7,024
2,622
30
1,732
5,292
15,633
0
W
Poseidon
striker786
Poseidon
8,619
795
0
509
7,698
2,038
283
5,567
1,878
38,101
0
W
6,177
3,721
1,201
2,563
9,595
10,976
538
7,173
1,933
0
12,097
L
8,462
1,610
244
1,966
9,757
2,980
0
3,282
6,475
29,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,815
Gold Earned
23,654
107
Minions Killed
94
3
Camps Cleared
7
596,471
Distance Traveled
541,464
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,816
801
23
2
1
199,556
3
L
Athena
7,232
657
11
1
0
202,794
4
L
Kukulkan
7,767
706
26
2
0
160,707
2
W
Poseidon
8,490
772
69
6
2
195,750
4
W
Horus
9,509
864
15
1
0
201,165
1
L
Zeus
8,655
787
57
5
7
177,963
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role