Player Matchup

Sol
Sol
 
Sol
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Adammortician
Kuzenbo
Level 127
God Stats
13W - 22L
1,503 SR
Queue Stats
300W - 327L
1,467 Elo+
Solo
Cu Chulainn
Cu Chulainn
MarcusA23
Cu Chulainn
Level 147
God Stats
3W - 4L
1,579 SR
Queue Stats
195W - 187L
1,383 Elo+
Party 2
Chang'e
Chang'e
Rai1234
Chang'e
Level 129
God Stats
9W - 10L
1,552 SR
Queue Stats
201W - 203L
1,471 Elo+
Solo
Izanami
Izanami
WieldySaucer539
Izanami
Level 85
God Stats
5W - 0L
1,916 SR
Queue Stats
113W - 102L
1,428 Elo+
Party 2
Team Averages
Level 118
1,610 SR
1,450 Elo+

VS

Team Averages
Level 100
1,563 SR
1,433 Elo+
Pele
Pele
Asuka Eva U02
Pele
Level 140
God Stats
3W - 5L
1,531 SR
Queue Stats
37W - 47L
1,413 Elo+
Party 1
Tiamat
Tiamat
SolrackZitrev
Tiamat
Level 89
God Stats
1W - 3L
1,275 SR
Queue Stats
433W - 473L
1,457 Elo+
Solo
Athena
Athena
VirtualAnjuna
Athena
Level 109
God Stats
9W - 11L
1,536 SR
Queue Stats
30W - 42L
1,396 Elo+
Party 1
Jing Wei
Jing Wei
WhoiSmoke
Jing Wei
Level 64
God Stats
0W - 1L
1,783 SR
Queue Stats
39W - 56L
1,452 Elo+
Party 1
Thanatos
Thanatos
thelegendofrich
Thanatos
Level 100
God Stats
1W - 1L
1,692 SR
Queue Stats
18W - 21L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 2 / 5
6,589
507
6,804
6,729
2,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kuzenbo
10
1 / 3 / 2
6,471
498
3,988
11,391
9,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
MarcusA23
Cu Chulainn
12
1 / 3 / 1
6,936
534
5,345
9,216
5,491
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
Rai1234
Chang'e
14
4 / 1 / 3
7,978
614
7,430
8,204
2,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 0 / 3
7,858
604
5,724
6,383
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,924
533
4,631
9,847
4,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
0 / 2 / 2
6,364
490
5,583
7,300
4,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 2 / 2
5,066
390
1,581
7,607
4,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
WhoiSmoke
Jing Wei
10
2 / 1 / 1
6,122
471
4,656
9,172
3,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
10
6 / 3 / 2
6,666
513
6,663
10,467
3,387
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
10
Kills
9
9
Deaths
10
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
2
5
1.25
W
Kuzenbo
1
3
2
0.67
L
1
2
1
0.75
W
Cu Chulainn
MarcusA23
Cu Chulainn
1
3
1
0.5
W
Chang'e
Rai1234
Chang'e
4
1
3
5.5
L
0
2
2
0.5
L
0
2
2
0.5
L
Jing Wei
WhoiSmoke
Jing Wei
2
1
1
2.5
W
4
0
3
5.5
L
Thanatos
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,291
Damage
23,114
41,923
Taken
44,393
21,738
Mitigated
20,154
13,846
Healing
19,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,804
1,625
0
1,213
6,729
2,315
1,384
781
5,864
40,602
6,843
W
Kuzenbo
3,988
1,686
1,417
1,891
11,391
9,213
172
1,091
10,300
19,270
0
L
4,631
1,147
0
3,317
9,847
4,875
0
2,502
7,345
0
40,719
W
Cu Chulainn
MarcusA23
Cu Chulainn
5,345
872
0
1,882
9,216
5,491
66
0
8,775
5,303
33,542
W
Chang'e
Rai1234
Chang'e
7,430
595
596
4,940
8,204
2,689
58
1,475
6,565
55,810
0
L
5,583
127
0
3,020
7,300
4,385
0
2,187
5,113
38,253
0
L
1,581
193
397
1,238
7,607
4,445
216
3,705
3,902
9,382
0
L
Jing Wei
WhoiSmoke
Jing Wei
4,656
3,589
0
3,439
9,172
3,062
0
5,646
3,526
0
36,955
W
5,724
3,318
0
1,907
6,383
2,030
76
3,164
2,771
0
49,316
L
Thanatos
6,663
1,963
0
7,771
10,467
3,387
0
4,747
5,720
0
26,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,832
Gold Earned
31,142
410
Minions Killed
301
0
Camps Cleared
0
1,254,044
Distance Traveled
1,190,805
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,589
507
97
7
0
236,717
1
W
Kuzenbo
6,471
498
28
2
0
253,040
5
L
Pele
6,924
533
96
7
0
259,667
0
W
Cu Chulainn
6,936
534
73
6
0
238,156
2
W
Chang'e
7,978
614
110
8
0
265,806
5
L
Tiamat
6,364
490
67
5
0
209,677
2
L
Athena
5,066
390
23
2
0
212,359
0
L
Jing Wei
6,122
471
72
6
0
249,049
2
W
Izanami
7,858
604
102
8
0
260,325
3
L
Thanatos
6,666
513
43
3
0
260,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role