Player Matchup

Cerberus
Cerberus
LIL--LEAF
Cerberus
Level 73
God Stats
3W - 6L
1,381 SR
Queue Stats
34W - 49L
1,295 Elo+
Solo
Medusa
Medusa
Motoduff
Medusa
Level 28
God Stats
40W - 33L
1,570 SR
Queue Stats
75W - 93L
1,493 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
sydward
Morgan Le Fay
Level 17
God Stats
13W - 14L
1,495 SR
Queue Stats
15W - 24L
1,294 Elo+
Party 1
Team Averages
Level 39
1,482 SR
1,361 Elo+

VS

Team Averages
Level 49
1,378 SR
1,316 Elo+
Poseidon
Poseidon
ARTE3ZY
Poseidon
Level 89
God Stats
20W - 46L
1,342 SR
Queue Stats
142W - 193L
1,368 Elo+
Solo
Geb
Geb
Cali_King234
Geb
Level 29
God Stats
5W - 9L
1,511 SR
Queue Stats
9W - 15L
1,332 Elo+
Solo
Nemesis
Nemesis
Jamaican Maid
Nemesis
Level 29
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 3L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LIL--LEAF
Cerberus
16
4 / 3 / 22
12,103
712
9,408
22,292
29,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Motoduff
Medusa
18
15 / 5 / 9
14,244
838
23,134
15,965
6,151
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
sydward
Morgan Le Fay
16
10 / 4 / 13
12,829
755
15,725
14,342
5,315
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ARTE3ZY
Poseidon
17
6 / 7 / 5
12,910
759
23,881
15,166
5,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 9 / 6
11,740
691
9,781
21,115
14,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
13
3 / 13 / 5
10,901
641
3,359
17,890
6,262
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
28
29
Kills
12
12
Deaths
29
44
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Poseidon
ARTE3ZY
Poseidon
6
7
5
1.21
L
3
9
6
0.67
L
Nemesis
3
13
5
0.42
W
Cerberus
LIL--LEAF
Cerberus
4
3
22
5
W
Medusa
Motoduff
Medusa
15
5
9
3.9
W
Morgan Le Fay
sydward
Morgan Le Fay
10
4
13
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,267
Damage
37,021
52,599
Taken
54,171
40,722
Mitigated
26,271
15,297
Healing
5,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
ARTE3ZY
Poseidon
23,881
4,037
444
2,450
15,166
5,179
604
8,496
6,670
70,599
0
L
9,781
1,583
59
1,341
21,115
14,830
548
9,643
11,472
25,742
0
L
Nemesis
3,359
1,519
0
799
17,890
6,262
0
7,487
10,403
0
12,096
W
Cerberus
LIL--LEAF
Cerberus
9,408
1,037
707
9,130
22,292
29,256
846
13,971
8,321
28,400
0
W
Medusa
Motoduff
Medusa
23,134
15,402
0
2,015
15,965
6,151
1,760
9,915
6,050
0
70,672
W
Morgan Le Fay
sydward
Morgan Le Fay
15,725
1,725
0
3,445
14,342
5,315
1,296
10,599
3,743
47,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,176
Gold Earned
35,551
205
Minions Killed
160
7
Camps Cleared
5
720,479
Distance Traveled
668,391
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
12,910
759
114
7
4
262,132
1
L
Geb
11,740
691
34
2
0
232,703
2
L
Nemesis
10,901
641
12
1
1
173,556
3
W
Cerberus
12,103
712
45
3
1
249,924
2
W
Medusa
14,244
838
87
5
6
227,034
1
W
Morgan Le Fay
12,829
755
73
4
0
243,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role