Player Matchup

Artio
Artio
Platinum II
ANGEL1424
Artio
Platinum II
Level 160
God Stats
5W - 3L
1,571 SR
Queue Stats
424W - 419L
1,852 MMR
Solo
Charybdis
Charybdis
Platinum II
DaddysDumster
Charybdis
Platinum II
Level 141
God Stats
2W - 3L
1,500 SR
Queue Stats
256W - 251L
2,035 MMR
Party 2
Guan Yu
Guan Yu
Diamond V
Thorboy99
Guan Yu
Diamond V
Level 158
God Stats
9W - 7L
1,736 SR
Queue Stats
799W - 790L
1,940 MMR
Solo
Hachiman
Hachiman
Diamond V
playuer8221
Hachiman
Diamond V
Level 160
God Stats
4W - 3L
1,651 SR
Queue Stats
280W - 265L
2,108 MMR
Party 2
Fenrir
Fenrir
Platinum I
rg1550
Fenrir
Platinum I
Level 160
God Stats
83W - 71L
1,655 SR
Queue Stats
1,154W - 1,137L
1,919 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 156
1,623 SR
1,971 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,516 SR
1,784 MMR
Nemesis
Nemesis
Platinum III
 
Nemesis
Platinum III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Gold III
 
Mulan
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Platinum I
BMMask
Sol
Platinum I
Level 129
God Stats
4W - 3L
1,547 SR
Queue Stats
421W - 412L
1,965 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
JungleBrees
Gilgamesh
Gold I
Level 160
God Stats
0W - 7L
1,326 SR
Queue Stats
72W - 69L
1,838 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
Zenloh
Heimdallr
Diamond IV
Level 160
God Stats
0W - 2L
1,708 SR
Queue Stats
284W - 255L
2,114 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ANGEL1424
Artio
13
0 / 1 / 10
7,807
601
2,634
12,703
11,905
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
DaddysDumster
Charybdis
14
7 / 1 / 2
9,321
717
6,796
7,582
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Thorboy99
Guan Yu
14
4 / 0 / 3
9,320
717
7,131
8,159
5,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
playuer8221
Hachiman
15
5 / 0 / 3
9,249
711
7,538
6,262
2,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
rg1550
Fenrir
14
3 / 2 / 7
8,708
670
4,335
11,441
4,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
OdinCliodhna

VS

Bans
GebAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
0 / 3 / 2
6,355
489
2,651
8,495
1,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
 
Mulan
10
0 / 4 / 2
5,812
447
2,824
8,007
2,811
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
BMMask
Sol
12
3 / 3 / 0
7,252
558
4,013
6,854
1,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
JungleBrees
Gilgamesh
10
0 / 5 / 0
6,113
470
3,277
11,719
6,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Zenloh
Heimdallr
11
0 / 4 / 3
6,647
511
3,952
6,834
1,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
19
Kills
3
4
Deaths
19
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
3
2
0.33
L
Mulan
 
Mulan
0
4
2
0.25
W
Artio
ANGEL1424
Artio
0
1
10
5
L
Sol
BMMask
Sol
3
3
0
1
W
Charybdis
DaddysDumster
Charybdis
7
1
2
8
L
Gilgamesh
JungleBrees
Gilgamesh
0
5
0
0
W
Guan Yu
Thorboy99
Guan Yu
4
0
3
5.5
L
Heimdallr
Zenloh
Heimdallr
0
4
3
0.38
W
Hachiman
playuer8221
Hachiman
5
0
3
6.5
W
Fenrir
rg1550
Fenrir
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,434
Damage
16,717
46,147
Taken
41,909
27,081
Mitigated
14,777
27,917
Healing
11,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,651
773
0
2,766
8,495
1,825
0
429
7,946
0
39,165
L
Mulan
 
Mulan
2,824
392
98
1,379
8,007
2,811
200
1,331
6,676
0
26,608
W
Artio
ANGEL1424
Artio
2,634
305
1,218
4,268
12,703
11,905
610
1,007
11,656
17,577
0
L
Sol
BMMask
Sol
4,013
1,171
0
2,877
6,854
1,995
0
97
6,715
48,739
4,997
W
Charybdis
DaddysDumster
Charybdis
6,796
3,897
0
5,022
7,582
2,347
5,314
1,079
6,503
0
63,019
L
Gilgamesh
JungleBrees
Gilgamesh
3,277
477
0
3,104
11,719
6,314
0
671
10,563
4,331
26,275
W
Guan Yu
Thorboy99
Guan Yu
7,131
746
2,098
5,877
8,159
5,861
1,538
1,627
6,256
3,957
43,366
L
Heimdallr
Zenloh
Heimdallr
3,952
2,780
0
1,733
6,834
1,832
604
651
6,137
0
36,507
W
Hachiman
playuer8221
Hachiman
7,538
2,311
0
3,342
6,262
2,186
3,036
1,624
4,638
0
68,298
W
Fenrir
rg1550
Fenrir
4,335
1,923
0
6,092
11,441
4,782
1,432
2,508
8,826
0
48,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,405
Gold Earned
32,179
473
Minions Killed
381
0
Camps Cleared
0
1,455,922
Distance Traveled
1,300,114
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,355
489
81
6
0
302,030
2
L
Mulan
5,812
447
62
5
0
244,236
5
W
Artio
7,807
601
24
2
0
297,089
2
L
Sol
7,252
558
94
7
0
253,414
3
W
Charybdis
9,321
717
123
9
0
256,447
7
L
Gilgamesh
6,113
470
64
5
0
244,727
3
W
Guan Yu
9,320
717
110
8
0
308,242
4
L
Heimdallr
6,647
511
80
6
0
255,707
4
W
Hachiman
9,249
711
126
10
0
292,560
4
W
Fenrir
8,708
670
90
7
0
301,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role