Player Matchup

Ullr
Ullr
DueDeck
Ullr
Level 28
God Stats
8W - 12L
1,441 SR
Queue Stats
149W - 122L
1,591 Elo+
Solo
Anubis
Anubis
Fl24nc1s
Anubis
Level 8
God Stats
4W - 1L
1,939 SR
Queue Stats
12W - 8L
1,660 Elo+
Party 2
Mulan
Mulan
Knight_waIk3r
Mulan
Level 59
God Stats
2W - 3L
1,301 SR
Queue Stats
122W - 112L
1,575 Elo+
Party 2
Da Ji
Da Ji
femurbeamer
Da Ji
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 104L
1,525 Elo+
Solo
Ra
Ra
rhawke11
Ra
Level 5
God Stats
1W - 1L
1,677 SR
Queue Stats
1W - 1L
1,658 Elo+
Solo
Team Averages
Level 26
1,572 SR
1,602 Elo+

VS

Team Averages
Level 25
1,676 SR
1,585 Elo+
Amaterasu
Amaterasu
Finbiki
Amaterasu
Level 24
God Stats
4W - 5L
1,399 SR
Queue Stats
31W - 32L
1,490 Elo+
Solo
Ne Zha
Ne Zha
JsKronos
Ne Zha
Level 26
God Stats
11W - 10L
1,500 SR
Queue Stats
174W - 194L
1,529 Elo+
Solo
Poseidon
Poseidon
RabidLlama1015
Poseidon
Level 25
God Stats
3W - 1L
1,657 SR
Queue Stats
34W - 31L
1,553 Elo+
Solo
Ares
Ares
SusgayUchiha
Ares
Level 28
God Stats
31W - 6L
1,927 SR
Queue Stats
143W - 80L
1,657 Elo+
Party 1
Ullr
Ullr
TheSmurfs2011
Ullr
Level 24
God Stats
8W - 5L
1,894 SR
Queue Stats
162W - 54L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
DueDeck
Ullr
5
1 / 3 / 1
3,543
709
1,611
2,915
763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Fl24nc1s
Anubis
7
0 / 2 / 0
3,618
724
1,153
3,051
1,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 1 / 0
3,940
788
2,290
3,596
1,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

6
2 / 3 / 1
3,977
795
1,888
3,305
1,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 2 / 0
2,638
528
67
972
206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Finbiki
Amaterasu
6
1 / 0 / 0
3,713
743
1,217
2,326
1,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
JsKronos
Ne Zha
7
2 / 1 / 1
4,126
825
1,915
3,153
678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
7
1 / 1 / 2
3,984
797
828
1,765
289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
3 / 1 / 2
4,532
906
1,059
2,760
1,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
4 / 1 / 2
4,779
956
2,573
3,462
763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
4
Kills
11
11
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ullr
DueDeck
Ullr
1
3
1
0.5
W
Amaterasu
Finbiki
Amaterasu
1
0
0
1
L
Anubis
Fl24nc1s
Anubis
0
2
0
0
W
Ne Zha
JsKronos
Ne Zha
2
1
1
2.5
L
1
1
0
1
W
Poseidon
1
1
2
2
W
3
1
2
4
W
4
1
2
5
L
2
3
1
0.83
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,009
Damage
7,592
13,839
Taken
13,466
4,841
Mitigated
3,945
2,688
Healing
4,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
DueDeck
Ullr
1,611
676
0
225
2,915
763
0
184
2,731
0
8,842
W
Amaterasu
Finbiki
Amaterasu
1,217
502
0
1,140
2,326
1,012
0
0
2,122
0
6,457
L
Anubis
Fl24nc1s
Anubis
1,153
200
0
1,270
3,051
1,253
0
928
2,123
15,271
0
W
Ne Zha
JsKronos
Ne Zha
1,915
1,459
0
1,722
3,153
678
0
127
2,950
0
14,379
L
2,290
580
0
956
3,596
1,446
0
0
3,596
0
13,361
W
Poseidon
828
221
0
250
1,765
289
255
788
977
16,756
0
W
1,059
53
0
384
2,760
1,203
134
270
2,490
5,689
0
W
2,573
1,050
0
1,043
3,462
763
203
35
3,427
0
18,121
L
1,888
354
0
237
3,305
1,173
0
368
2,937
0
12,403
L
67
67
0
0
972
206
0
407
565
1,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,716
Gold Earned
21,134
127
Minions Killed
137
0
Camps Cleared
0
461,085
Distance Traveled
552,719
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
3,543
709
18
4
0
91,801
1
W
Amaterasu
3,713
743
20
4
0
116,283
0
L
Anubis
3,618
724
40
8
0
98,943
0
W
Ne Zha
4,126
825
41
8
0
119,697
0
L
Mulan
3,940
788
33
7
0
109,367
1
W
Poseidon
3,984
797
32
6
0
99,230
1
W
Ares
4,532
906
4
1
0
106,503
1
W
Ullr
4,779
956
40
8
0
111,006
0
L
Da Ji
3,977
795
34
7
0
107,007
2
L
Ra
2,638
528
2
0
0
53,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role