Player Matchup

Khepri
Khepri
Mantii0
Khepri
Level 60
God Stats
0W - 1L
1,680 SR
Queue Stats
5W - 4L
1,476 Elo+
Party 2
Neith
Neith
SanJo408
Neith
Level 17
God Stats
0W - 4L
1,143 SR
Queue Stats
12W - 9L
1,536 Elo+
Solo
Ra
Ra
glowfunky
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,718 Elo+
Solo
Nemesis
Nemesis
tupapiRico111
Nemesis
Level 3
God Stats
0W - 1L
1,699 SR
Queue Stats
4W - 3L
1,486 Elo+
Party 2
Mulan
Mulan
xObviously
Mulan
Level 21
God Stats
9W - 9L
1,524 SR
Queue Stats
38W - 50L
1,421 Elo+
Solo
Team Averages
Level 21
1,509 SR
1,527 Elo+

VS

Team Averages
Level 29
1,664 SR
1,526 Elo+
Charybdis
Charybdis
Lanpião
Charybdis
Level 28
God Stats
12W - 7L
1,623 SR
Queue Stats
70W - 71L
1,412 Elo+
Party 1
Achilles
Achilles
N3grxian
Achilles
Level 36
God Stats
4W - 0L
1,710 SR
Queue Stats
118W - 105L
1,647 Elo+
Party 3
Nemesis
Nemesis
PerkiSZN
Nemesis
Level 25
God Stats
4W - 5L
1,719 SR
Queue Stats
33W - 22L
1,613 Elo+
Party 3
Baba Yaga
Baba Yaga
TheSlyestSir
Baba Yaga
Level 28
God Stats
2W - 1L
1,478 SR
Queue Stats
20W - 17L
1,529 Elo+
Solo
Fenrir
Fenrir
jorelbolado
Fenrir
Level 29
God Stats
6W - 2L
1,792 SR
Queue Stats
94W - 106L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Mantii0
Khepri
8
1 / 3 / 2
5,888
453
5,099
9,533
5,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
SanJo408
Neith
11
2 / 4 / 0
6,493
499
7,589
7,293
1,944
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 7 / 0
5,416
417
1,024
6,588
2,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
7
0 / 6 / 0
4,946
380
1,007
8,326
1,931
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
10
0 / 5 / 0
5,720
440
4,692
9,766
6,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Lanpião
Charybdis
11
3 / 1 / 4
7,060
543
6,878
6,069
1,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
N3grxian
Achilles
14
4 / 0 / 3
8,504
654
6,331
11,411
8,346
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
PerkiSZN
Nemesis
13
6 / 0 / 4
8,089
622
5,040
7,288
3,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
TheSlyestSir
Baba Yaga
14
9 / 0 / 0
8,888
684
8,091
5,337
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
11
2 / 2 / 3
7,005
539
3,854
10,278
3,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
3
Kills
24
25
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Lanpião
Charybdis
3
1
4
5
L
Khepri
Mantii0
Khepri
1
3
2
0.67
W
Achilles
N3grxian
Achilles
4
0
3
5.5
W
Nemesis
PerkiSZN
Nemesis
6
0
4
8
L
Neith
SanJo408
Neith
2
4
0
0.5
W
Baba Yaga
TheSlyestSir
Baba Yaga
9
0
0
9
L
0
7
0
0
W
Fenrir
2
2
3
1.75
L
Nemesis
0
6
0
0
L
Mulan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,411
Damage
30,194
41,506
Taken
40,383
17,972
Mitigated
18,805
10,056
Healing
14,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Lanpião
Charybdis
6,878
4,101
0
2,339
6,069
1,786
788
2,438
3,631
0
40,704
L
Khepri
Mantii0
Khepri
5,099
969
29
3,040
9,533
5,678
0
1,343
8,146
15,688
0
W
Achilles
N3grxian
Achilles
6,331
1,602
0
4,315
11,411
8,346
0
668
10,272
11,450
47,324
W
Nemesis
PerkiSZN
Nemesis
5,040
2,741
0
1,878
7,288
3,109
740
828
6,380
0
50,901
L
Neith
SanJo408
Neith
7,589
2,994
90
2,668
7,293
1,944
0
91
7,099
0
43,930
W
Baba Yaga
TheSlyestSir
Baba Yaga
8,091
458
0
1,769
5,337
2,033
1,360
1,672
3,665
48,991
0
L
1,024
204
61
600
6,588
2,004
30
5,199
1,001
25,359
0
W
Fenrir
3,854
774
1,315
3,375
10,278
3,531
0
1,458
8,820
0
17,438
L
Nemesis
1,007
515
0
1,028
8,326
1,931
0
787
7,487
0
21,353
L
Mulan
4,692
1,296
0
2,540
9,766
6,415
0
1,057
8,682
3,057
19,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,463
Gold Earned
39,546
247
Minions Killed
391
0
Camps Cleared
0
1,200,759
Distance Traveled
1,288,717
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,060
543
74
6
0
223,253
5
L
Khepri
5,888
453
28
2
0
265,363
3
W
Achilles
8,504
654
118
9
0
279,722
5
W
Nemesis
8,089
622
81
6
0
261,694
0
L
Neith
6,493
499
84
6
0
242,272
2
W
Baba Yaga
8,888
684
100
8
0
272,729
1
L
Ra
5,416
417
50
4
0
207,301
0
W
Fenrir
7,005
539
18
1
0
251,319
7
L
Nemesis
4,946
380
34
3
0
253,629
0
L
Mulan
5,720
440
51
4
0
232,194
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role