Player Matchup

Sun Wukong
Sun Wukong
Anterior Gaming
Sun Wukong
Level 121
God Stats
4W - 0L
1,883 SR
Queue Stats
47W - 54L
1,376 Elo+
Party 1
Kukulkan
Kukulkan
Klxosaur
Kukulkan
Level 28
God Stats
2W - 0L
1,875 SR
Queue Stats
17W - 24L
1,306 Elo+
Party 1
Ymir
Ymir
Merak59
Ymir
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 19L
1,392 Elo+
Party 1
Fenrir
Fenrir
Siemo93
Fenrir
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 47L
1,412 Elo+
Party 1
Team Averages
Level 74
1,690 SR
1,372 Elo+

VS

Team Averages
Level 61
1,373 SR
1,134 Elo+
Ra
Ra
M0NAIKA
Ra
Level 26
God Stats
1W - 2L
1,438 SR
Queue Stats
1W - 3L
1,130 Elo+
Solo
Zeus
Zeus
NetflixAndSnacks
Zeus
Level 53
God Stats
0W - 1L
1,415 SR
Queue Stats
9W - 19L
1,115 Elo+
Solo
Izanami
Izanami
OrbitSuzzy
Izanami
Level 83
God Stats
0W - 1L
1,374 SR
Queue Stats
2W - 4L
1,145 Elo+
Party 2
Cliodhna
Cliodhna
Speedynite
Cliodhna
Level 82
God Stats
1W - 1L
1,265 SR
Queue Stats
2W - 4L
1,145 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anterior Gaming
Sun Wukong
18
5 / 1 / 10
11,674
834
11,627
11,864
11,713
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Klxosaur
Kukulkan
17
4 / 3 / 3
11,063
790
6,985
7,573
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Merak59
Ymir
16
1 / 1 / 10
10,773
770
2,757
9,901
9,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
Siemo93
Fenrir
19
12 / 1 / 7
12,565
898
18,924
15,558
11,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 1
9,512
679
5,957
10,825
5,191
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 5 / 3
9,906
708
6,465
8,392
3,431
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
OrbitSuzzy
Izanami
16
2 / 6 / 1
10,461
747
8,529
12,457
4,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Speedynite
Cliodhna
17
4 / 6 / 0
11,036
788
11,325
14,946
7,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
22
Kills
6
6
Deaths
22
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Anterior Gaming
Sun Wukong
5
1
10
10
W
Kukulkan
Klxosaur
Kukulkan
4
3
3
1.83
L
0
5
1
0.1
W
Ymir
Merak59
Ymir
1
1
10
6
L
0
5
3
0.3
L
Izanami
OrbitSuzzy
Izanami
2
6
1
0.42
W
Fenrir
Siemo93
Fenrir
12
1
7
15.5
L
Cliodhna
Speedynite
Cliodhna
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,293
Damage
32,276
44,896
Taken
46,620
35,503
Mitigated
20,400
6,488
Healing
6,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Anterior Gaming
Sun Wukong
11,627
2,502
0
1,586
11,864
11,713
1,148
2,545
9,319
122
36,907
W
Kukulkan
Klxosaur
Kukulkan
6,985
469
0
576
7,573
2,470
1,154
3,580
3,993
35,440
0
L
5,957
316
1,566
2,283
10,825
5,191
393
1,744
8,775
35,274
0
W
Ymir
Merak59
Ymir
2,757
229
0
889
9,901
9,766
500
1,677
8,224
25,023
0
L
6,465
1,016
0
0
8,392
3,431
300
3,702
4,469
33,236
0
L
Izanami
OrbitSuzzy
Izanami
8,529
5,121
0
974
12,457
4,723
2,192
2,121
9,910
0
42,272
W
Fenrir
Siemo93
Fenrir
18,924
5,206
0
3,437
15,558
11,554
2,145
5,060
10,498
0
39,527
L
Cliodhna
Speedynite
Cliodhna
11,325
866
0
1,847
14,946
7,055
462
2,579
11,936
0
45,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,075
Gold Earned
40,915
232
Minions Killed
271
11
Camps Cleared
15
1,072,442
Distance Traveled
910,278
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,674
834
55
4
4
296,264
2
W
Kukulkan
11,063
790
77
6
1
237,490
0
L
Ra
9,512
679
81
6
0
204,709
5
W
Ymir
10,773
770
44
3
2
237,679
1
L
Zeus
9,906
708
61
4
3
229,193
3
L
Izanami
10,461
747
64
5
8
229,482
5
W
Fenrir
12,565
898
56
4
4
301,009
2
L
Cliodhna
11,036
788
65
5
4
246,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role