Player Matchup

Anubis
Anubis
 
Anubis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Jojao_Pelado
Sobek
Level 131
God Stats
0W - 2L
1,653 SR
Queue Stats
69W - 58L
1,555 Elo+
Party 2
Ra
Ra
Midas_V5
Ra
Level 151
God Stats
0W - 1L
1,799 SR
Queue Stats
68W - 65L
1,542 Elo+
Party 2
Kuzenbo
Kuzenbo
QXJK
Kuzenbo
Level 136
God Stats
0W - 1L
1,200 SR
Queue Stats
29W - 26L
1,537 Elo+
Solo
Neith
Neith
surfista23cm
Neith
Level 55
God Stats
0W - 1L
1,408 SR
Queue Stats
5W - 9L
1,426 Elo+
Party 2
Team Averages
Level 119
1,512 SR
1,512 Elo+

VS

Team Averages
Level 139
1,487 SR
1,510 Elo+
Janus
Janus
 
Janus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
DobberDaddy91
Bellona
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 82L
1,451 Elo+
Party 1
Guan Yu
Guan Yu
Xx DemonAres xX
Guan Yu
Level 160
God Stats
6W - 3L
1,671 SR
Queue Stats
280W - 284L
1,497 Elo+
Party 1
Hachiman
Hachiman
YNKN N SPNKN
Hachiman
Level 121
God Stats
6W - 6L
1,306 SR
Queue Stats
236W - 248L
1,556 Elo+
Party 1
Ao Kuang
Ao Kuang
crazysilverbak
Ao Kuang
Level 119
God Stats
7W - 5L
1,461 SR
Queue Stats
477W - 434L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
3 / 4 / 12
9,774
698
11,828
15,403
8,943
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 6 / 9
8,804
629
6,093
21,346
24,586
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
7 / 5 / 8
10,318
737
15,114
13,468
6,555
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
QXJK
Kuzenbo
16
4 / 2 / 12
10,430
745
10,330
19,819
29,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 3 / 12
9,411
672
18,288
11,116
5,646
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
3 / 2 / 13
11,331
809
15,835
5,947
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
16
2 / 4 / 14
10,276
734
17,517
22,100
20,643
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
1 / 3 / 14
10,040
717
9,580
26,947
26,617
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
YNKN N SPNKN
Hachiman
15
2 / 6 / 13
9,757
697
12,959
12,369
5,184
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
18
12 / 5 / 6
11,938
853
15,689
13,135
7,525
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
80
18
Kills
20
20
Deaths
20
53
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
4
12
2.25
W
Janus
 
Janus
3
2
13
4.75
W
Bellona
2
4
14
2.25
L
2
6
9
1.08
L
7
5
8
2.2
L
Kuzenbo
QXJK
Kuzenbo
4
2
12
5
W
1
3
14
2.67
W
Hachiman
YNKN N SPNKN
Hachiman
2
6
13
1.42
W
Ao Kuang
12
5
6
3
L
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,653
Damage
71,580
81,152
Taken
80,498
74,753
Mitigated
62,881
35,826
Healing
38,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
11,828
180
2,317
4,106
15,403
8,943
276
7,513
7,890
32,279
0
W
Janus
 
Janus
15,835
867
995
239
5,947
2,912
1,482
2,963
2,984
51,376
0
W
Bellona
17,517
3,432
1,493
8,087
22,100
20,643
1,527
11,945
10,155
0
27,628
L
6,093
219
698
2,944
21,346
24,586
111
7,770
13,576
11,111
0
L
15,114
1,867
8,322
4,337
13,468
6,555
685
6,314
7,154
40,587
0
L
Kuzenbo
QXJK
Kuzenbo
10,330
3,201
4,005
4,785
19,819
29,023
259
6,838
12,981
14,066
0
W
9,580
938
7,525
15,018
26,947
26,617
567
11,454
15,493
868
24,132
W
Hachiman
YNKN N SPNKN
Hachiman
12,959
5,515
802
982
12,369
5,184
1,893
7,856
4,513
0
24,142
W
Ao Kuang
15,689
5,026
0
3,574
13,135
7,525
536
9,147
3,988
23,789
0
L
18,288
7,499
1,239
3,073
11,116
5,646
1,666
3,757
7,359
0
29,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,737
Gold Earned
53,342
133
Minions Killed
161
0
Camps Cleared
0
1,234,698
Distance Traveled
1,249,038
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,774
698
28
2
0
235,330
0
W
Janus
11,331
809
82
6
0
247,897
0
W
Bellona
10,276
734
24
2
0
261,266
0
L
Sobek
8,804
629
10
1
0
241,356
4
L
Ra
10,318
737
76
5
0
245,547
0
L
Kuzenbo
10,430
745
3
0
0
278,075
1
W
Guan Yu
10,040
717
18
1
0
257,314
4
W
Hachiman
9,757
697
25
2
0
222,733
0
W
Ao Kuang
11,938
853
12
1
0
259,828
2
L
Neith
9,411
672
16
1
0
234,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role