Player Matchup

Olorun
Olorun
Accursedlord55
Olorun
Level 4
God Stats
1W - 1L
1,798 SR
Queue Stats
1W - 1L
1,648 Elo+
Solo
Chang'e
Chang'e
FireAndRains
Chang'e
Level 23
God Stats
12W - 3L
1,713 SR
Queue Stats
20W - 8L
1,567 Elo+
Solo
Da Ji
Da Ji
K1ller_Lui2
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 14L
1,586 Elo+
Solo
Artemis
Artemis
NinjaGinger6923
Artemis
Level 29
God Stats
3W - 4L
1,513 SR
Queue Stats
101W - 101L
1,526 Elo+
Solo
Cabrakan
Cabrakan
wooded-sailor889
Cabrakan
Level 17
God Stats
2W - 3L
1,250 SR
Queue Stats
33W - 34L
1,531 Elo+
Solo
Team Averages
Level 18
1,555 SR
1,572 Elo+

VS

Team Averages
Level 20
1,548 SR
1,549 Elo+
Anubis
Anubis
AlexP985
Anubis
Level 17
God Stats
4W - 0L
1,682 SR
Queue Stats
43W - 26L
1,541 Elo+
Solo
Hades
Hades
CMO4
Hades
Level 27
God Stats
8W - 1L
1,851 SR
Queue Stats
65W - 53L
1,544 Elo+
Solo
Fenrir
Fenrir
SourSaturn
Fenrir
Level 6
God Stats
1W - 0L
1,143 SR
Queue Stats
2W - 0L
1,684 Elo+
Solo
Skadi
Skadi
Swordfighter717
Skadi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,461 Elo+
Solo
Achilles
Achilles
xXIdentity-ll
Achilles
Level 25
God Stats
9W - 6L
1,563 SR
Queue Stats
64W - 92L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 0
10,073
504
9,535
18,182
7,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
FireAndRains
Chang'e
15
4 / 7 / 2
10,278
514
11,239
21,324
7,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 9 / 5
10,237
512
12,236
16,517
5,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
6 / 9 / 3
9,939
497
10,875
14,212
4,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 9 / 4
8,921
446
9,137
17,339
22,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AlexP985
Anubis
20
19 / 1 / 7
13,934
697
24,990
19,237
10,479
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
CMO4
Hades
20
10 / 3 / 7
13,215
661
15,748
24,699
12,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
SourSaturn
Fenrir
14
4 / 10 / 3
9,932
497
5,827
15,230
11,153
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
8 / 4 / 16
12,077
604
15,348
13,840
5,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
xXIdentity-ll
Achilles
17
0 / 3 / 8
10,169
508
8,820
16,566
15,622
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
82
20
Kills
41
41
Deaths
21
14
Assists
41
Player
Kills
Deaths
Assists
KDA
L
3
7
0
0.43
W
Anubis
AlexP985
Anubis
19
1
7
22.5
W
Hades
CMO4
Hades
10
3
7
4.5
L
Chang'e
FireAndRains
Chang'e
4
7
2
0.71
L
6
9
5
0.94
L
6
9
3
0.83
W
Fenrir
SourSaturn
Fenrir
4
10
3
0.55
W
8
4
16
4
L
1
9
4
0.33
W
Achilles
xXIdentity-ll
Achilles
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,022
Damage
70,733
87,574
Taken
89,572
46,794
Mitigated
55,595
15,258
Healing
35,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,535
4,653
142
4,940
18,182
7,002
1,789
6,107
12,075
57,271
6,939
W
Anubis
AlexP985
Anubis
24,990
806
0
14,413
19,237
10,479
658
6,863
12,130
112,958
0
W
Hades
CMO4
Hades
15,748
1,283
471
13,284
24,699
12,481
2,190
7,608
16,877
112,114
0
L
Chang'e
FireAndRains
Chang'e
11,239
1,031
1,370
5,490
21,324
7,510
98
11,997
9,327
56,635
0
L
12,236
3,510
0
2,166
16,517
5,139
0
8,268
8,249
0
38,702
L
10,875
4,949
0
477
14,212
4,884
547
6,441
7,771
0
62,649
W
Fenrir
SourSaturn
Fenrir
5,827
2,363
0
1,401
15,230
11,153
1,929
3,473
11,757
0
39,399
W
15,348
7,874
0
2,526
13,840
5,860
4,370
5,074
8,706
0
70,573
L
9,137
1,453
0
673
17,339
22,259
162
8,184
9,155
42,298
0
W
Achilles
xXIdentity-ll
Achilles
8,820
1,411
0
2,960
16,566
15,622
732
5,391
11,087
0
51,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,448
Gold Earned
59,327
453
Minions Killed
610
0
Camps Cleared
0
1,716,994
Distance Traveled
1,882,077
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,073
504
115
6
0
305,370
2
W
Anubis
13,934
697
171
9
0
365,589
5
W
Hades
13,215
661
191
10
0
388,218
3
L
Chang'e
10,278
514
108
5
0
372,232
0
L
Da Ji
10,237
512
59
3
0
381,370
1
L
Artemis
9,939
497
96
5
0
330,249
1
W
Fenrir
9,932
497
57
3
0
346,614
0
W
Skadi
12,077
604
111
6
0
360,407
4
L
Cabrakan
8,921
446
75
4
0
327,773
2
W
Achilles
10,169
508
80
4
0
421,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role