Player Matchup

Baron Samedi
Baron Samedi
AlbinoRabbit107
Baron Samedi
Level 29
God Stats
7W - 2L
1,921 SR
Queue Stats
96W - 78L
1,541 Elo+
Party 1
Osiris
Osiris
DarthQuado
Osiris
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 38L
1,543 Elo+
Party 1
Set
Set
DopeBoy420
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,381 Elo+
Solo
Fenrir
Fenrir
DrLiquor
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 136L
1,497 Elo+
Party 1
Ymir
Ymir
EatMySweetMeat
Ymir
Level 14
God Stats
0W - 2L
1,309 SR
Queue Stats
25W - 26L
1,513 Elo+
Party 1
Team Averages
Level 23
1,546 SR
1,495 Elo+

VS

Team Averages
Level 18
1,506 SR
1,570 Elo+
Nu Wa
Nu Wa
Indycloud
Nu Wa
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 29L
1,776 Elo+
Party 2
Ao Kuang
Ao Kuang
Kingtea27
Ao Kuang
Level 10
God Stats
1W - 2L
1,227 SR
Queue Stats
8W - 8L
1,426 Elo+
Solo
Skadi
Skadi
SenpaiSunny
Skadi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,679 Elo+
Party 3
Odin
Odin
Syraphis
Odin
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,654 Elo+
Party 3
Charybdis
Charybdis
TranquilFox
Charybdis
Level 26
God Stats
6W - 3L
1,804 SR
Queue Stats
21W - 44L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlbinoRabbit107
Baron Samedi
19
4 / 6 / 12
12,289
1,024
20,528
15,193
7,182
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
DarthQuado
Osiris
18
5 / 3 / 5
12,269
1,022
9,299
19,066
11,678
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
3 / 14 / 9
12,272
1,023
11,611
25,997
12,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
DrLiquor
Fenrir
18
3 / 13 / 8
11,300
942
14,082
27,096
22,809
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
4 / 11 / 13
14,310
1,193
14,589
34,263
41,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Indycloud
Nu Wa
20
6 / 5 / 27
12,414
1,035
18,246
12,095
3,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Kingtea27
Ao Kuang
20
13 / 3 / 22
14,220
1,185
20,976
14,671
5,896
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 8 / 23
13,281
1,107
26,615
16,703
5,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
20
12 / 2 / 25
13,806
1,151
16,933
16,759
12,321
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
TranquilFox
Charybdis
20
5 / 1 / 29
13,246
1,104
26,892
13,019
4,504
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
172
19
Kills
46
47
Deaths
19
47
Assists
126
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AlbinoRabbit107
Baron Samedi
4
6
12
1.67
L
Osiris
DarthQuado
Osiris
5
3
5
2.5
L
3
14
9
0.54
L
Fenrir
DrLiquor
Fenrir
3
13
8
0.54
L
4
11
13
0.95
W
Nu Wa
Indycloud
Nu Wa
6
5
27
3.9
W
Ao Kuang
Kingtea27
Ao Kuang
13
3
22
8
W
10
8
23
2.69
W
Odin
12
2
25
12.25
W
Charybdis
TranquilFox
Charybdis
5
1
29
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,109
Damage
109,662
121,615
Taken
73,247
95,308
Mitigated
32,139
10,306
Healing
8,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AlbinoRabbit107
Baron Samedi
20,528
394
4,167
2,522
15,193
7,182
0
4,242
10,639
46,104
0
L
Osiris
DarthQuado
Osiris
9,299
4,313
0
0
19,066
11,678
0
7,077
11,692
417
28,060
L
11,611
3,987
0
1,480
25,997
12,396
0
8,184
17,287
0
47,909
L
Fenrir
DrLiquor
Fenrir
14,082
3,919
0
889
27,096
22,809
0
8,652
17,642
0
36,495
L
14,589
3,163
0
1,248
34,263
41,243
0
9,648
23,904
35,482
0
W
Nu Wa
Indycloud
Nu Wa
18,246
6,651
0
560
12,095
3,975
0
5,769
6,326
32,942
0
W
Ao Kuang
Kingtea27
Ao Kuang
20,976
6,445
0
3,744
14,671
5,896
0
6,468
8,203
31,488
0
W
26,615
15,339
0
2,214
16,703
5,443
0
9,126
7,577
0
39,365
W
Odin
16,933
3,826
0
1,018
16,759
12,321
0
7,461
9,298
0
28,721
W
Charybdis
TranquilFox
Charybdis
26,892
14,273
0
625
13,019
4,504
0
6,293
6,726
0
57,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,440
Gold Earned
66,967
206
Minions Killed
208
8
Camps Cleared
7
1,109,746
Distance Traveled
992,602
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,289
1,024
48
4
3
237,908
0
L
Osiris
12,269
1,022
19
2
2
223,206
0
L
Set
12,272
1,023
74
6
2
222,926
1
L
Fenrir
11,300
942
26
2
1
220,989
0
L
Ymir
14,310
1,193
39
3
0
204,717
0
W
Nu Wa
12,414
1,035
37
3
0
174,940
0
W
Ao Kuang
14,220
1,185
22
2
2
214,693
0
W
Skadi
13,281
1,107
30
3
0
157,534
0
W
Odin
13,806
1,151
32
3
1
244,051
1
W
Charybdis
13,246
1,104
87
7
4
201,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role