Player Matchup

Anubis
Anubis
Floouf
Anubis
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,343 Elo+
Party 1
Cthulhu
Cthulhu
Skulldug
Cthulhu
Level 28
God Stats
4W - 5L
1,417 SR
Queue Stats
16W - 21L
1,338 Elo+
Party 1
Ullr
Ullr
Thedeepoblivion
Ullr
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,243 Elo+
Party 1
Team Averages
Level 30
1,472 SR
1,308 Elo+

VS

Team Averages
Level 85
1,734 SR
1,649 Elo+
Bacchus
Bacchus
 
Bacchus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
DefNOTaSmurf168
Zeus
Level 19
God Stats
16W - 1L
1,968 SR
Queue Stats
172W - 42L
1,712 Elo+
Party 2
Chiron
Chiron
MrFlamingo
Chiron
Level 137
God Stats
12W - 3L
1,734 SR
Queue Stats
102W - 67L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Floouf
Anubis
9
2 / 6 / 0
7,012
637
3,115
9,101
4,331
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Skulldug
Cthulhu
10
0 / 6 / 2
6,629
603
4,175
12,541
6,403
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 4 / 1
6,744
613
4,528
8,863
2,963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 2 / 14
8,650
786
5,888
11,251
13,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
12 / 0 / 4
9,657
878
14,352
5,585
2,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
MrFlamingo
Chiron
12
3 / 0 / 11
8,439
767
7,244
6,661
2,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
2
Kills
16
16
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
2
14
4
W
12
0
4
14
L
Anubis
Floouf
Anubis
2
6
0
0.33
W
Chiron
MrFlamingo
Chiron
3
0
11
8.5
L
Cthulhu
Skulldug
Cthulhu
0
6
2
0.17
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,818
Damage
27,484
30,505
Taken
23,497
13,697
Mitigated
18,849
3,275
Healing
10,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,888
638
298
4,765
11,251
13,907
86
3,849
7,402
12,147
0
W
14,352
2,119
0
2,382
5,585
2,817
797
1,574
4,011
49,965
0
L
Anubis
Floouf
Anubis
3,115
327
0
1,544
9,101
4,331
0
6,128
2,973
15,777
0
W
Chiron
MrFlamingo
Chiron
7,244
2,884
800
2,453
6,661
2,125
1,543
1,919
4,742
0
36,025
L
Cthulhu
Skulldug
Cthulhu
4,175
237
78
969
12,541
6,403
0
9,281
3,260
13,659
0
L
4,528
651
0
684
8,863
2,963
0
5,204
3,659
0
24,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,385
Gold Earned
26,746
91
Minions Killed
145
3
Camps Cleared
8
594,834
Distance Traveled
669,931
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,650
786
17
2
2
224,197
2
W
Zeus
9,657
878
82
7
4
219,152
1
L
Anubis
7,012
637
25
2
1
181,052
5
W
Chiron
8,439
767
46
4
2
226,582
7
L
Cthulhu
6,629
603
14
1
0
209,131
2
L
Ullr
6,744
613
52
5
2
204,651
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role