Player Matchup

Achilles
Achilles
Comet Red
Achilles
Level 75
God Stats
20W - 17L
1,795 SR
Queue Stats
154W - 158L
1,356 Elo+
Party 3
Loki
Loki
Comet Venom
Loki
Level 55
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 130L
1,320 Elo+
Party 3
Izanami
Izanami
MikeKachowskiii
Izanami
Level 49
God Stats
37W - 71L
1,439 SR
Queue Stats
99W - 135L
1,408 Elo+
Party 4
Sol
Sol
l Mythicxl l
Sol
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 50L
1,358 Elo+
Party 3
Cabrakan
Cabrakan
nightwing100708
Cabrakan
Level 69
God Stats
5W - 2L
1,621 SR
Queue Stats
230W - 258L
1,451 Elo+
Party 4
Team Averages
Level 53
1,571 SR
1,379 Elo+

VS

Team Averages
Level 57
1,478 SR
1,328 Elo+
He Bo
He Bo
BIG_HDMI_CORD
He Bo
Level 124
God Stats
0W - 3L
1,401 SR
Queue Stats
129W - 155L
1,350 Elo+
Party 1
Izanami
Izanami
DrSAYTEN
Izanami
Level 25
God Stats
1W - 3L
1,737 SR
Queue Stats
17W - 21L
1,414 Elo+
Party 2
Cliodhna
Cliodhna
OrbMastaB
Cliodhna
Level 69
God Stats
34W - 33L
1,469 SR
Queue Stats
270W - 297L
1,363 Elo+
Party 2
Guan Yu
Guan Yu
v2 Selloutz
Guan Yu
Level 5
God Stats
0W - 1L
1,382 SR
Queue Stats
0W - 2L
1,165 Elo+
Party 1
Ares
Ares
xX1-Splurge-1Xx
Ares
Level 62
God Stats
16W - 22L
1,400 SR
Queue Stats
126W - 166L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Comet Red
Achilles
12
4 / 1 / 1
6,787
679
3,486
5,212
4,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
7 / 2 / 7
7,215
722
6,912
6,935
1,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
6 / 2 / 6
6,500
650
4,629
5,796
1,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 4 / 5
6,460
646
3,765
5,260
1,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
8
4 / 1 / 7
5,939
594
5,172
6,924
5,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 6 / 0
6,839
684
7,632
8,225
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
DrSAYTEN
Izanami
8
1 / 6 / 0
5,256
526
3,323
6,966
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cliodhna
OrbMastaB
Cliodhna
10
1 / 4 / 3
6,024
602
4,352
6,180
1,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
v2 Selloutz
Guan Yu
4
0 / 4 / 0
3,854
385
955
5,130
1,194
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 3 / 2
4,932
493
1,852
8,287
4,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
23
Kills
10
10
Deaths
23
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
8
6
0
1.33
W
Achilles
Comet Red
Achilles
4
1
1
4.5
W
7
2
7
5.25
L
Izanami
DrSAYTEN
Izanami
1
6
0
0.17
W
6
2
6
4.5
L
Cliodhna
OrbMastaB
Cliodhna
1
4
3
0.63
W
2
4
5
1.13
W
Cabrakan
4
1
7
7.5
L
Guan Yu
v2 Selloutz
Guan Yu
0
4
0
0
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,964
Damage
18,114
30,127
Taken
34,788
15,004
Mitigated
11,093
8,770
Healing
5,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,632
760
0
1,401
8,225
2,338
0
3,103
5,122
32,689
0
W
Achilles
Comet Red
Achilles
3,486
1,301
0
1,535
5,212
4,355
150
417
4,795
0
32,104
W
6,912
1,923
0
2,849
6,935
1,916
0
1,627
5,194
0
30,784
L
Izanami
DrSAYTEN
Izanami
3,323
2,298
0
758
6,966
1,692
266
2,086
4,837
0
19,546
W
4,629
2,811
188
933
5,796
1,679
468
1,221
4,535
0
34,145
L
Cliodhna
OrbMastaB
Cliodhna
4,352
400
0
1,481
6,180
1,535
0
390
5,747
0
32,047
W
3,765
1,147
0
1,393
5,260
1,860
0
3,437
1,705
26,452
2,365
W
Cabrakan
5,172
519
0
1,872
6,924
5,194
0
2,446
4,414
16,405
0
L
Guan Yu
v2 Selloutz
Guan Yu
955
788
50
465
5,130
1,194
0
577
4,388
0
3,480
L
1,852
341
0
1,102
8,287
4,334
0
2,448
5,839
12,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,901
Gold Earned
26,905
298
Minions Killed
187
0
Camps Cleared
0
941,507
Distance Traveled
928,776
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,839
684
59
6
0
182,985
0
W
Achilles
6,787
679
81
8
0
182,634
3
W
Loki
7,215
722
63
6
0
226,847
3
L
Izanami
5,256
526
37
4
0
189,662
2
W
Izanami
6,500
650
77
8
0
168,684
0
L
Cliodhna
6,024
602
69
7
0
231,946
2
W
Sol
6,460
646
58
6
0
198,834
0
W
Cabrakan
5,939
594
19
2
0
164,508
2
L
Guan Yu
3,854
385
8
1
0
142,032
1
L
Ares
4,932
493
14
1
0
182,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role